These are absolutly gorgeous!
VerzatileDev
Creator of
Recent community posts
I have, but usually end up with teams that fall apart and then most of the time I'm there to solo carry the entire project and eventually since I have other stuff to do as well I cannot make something per say impressive, unless I'd go ahead and pre-make all the functionalities beforehand and put it together with assets and such. This was my latest it was meant to be a multiplayer and with power-ups https://verzatiledev.itch.io/bubble-masters but I simply had no time to program all of that in as I had to do it all alone except of course artwork that is handdrawn by my buddy. Other Demos are here that I have worked on https://itch.io/c/6313347/video-games-demos-games-jams-etc and the rest I'd rather not upload at all because they ended up not going anywhere its really hard to find teammates that actually wish to make a proper game unfortunantly at least here in Estonia. that are on-spot
Heya
I think with the tutorial there should additionally be a button you can press so that you can skip the area showcase or messages stating what to do and where to go, so that if you replay the game you are not forced to wait and can get straight into the business of it. Maybe even skip tutorial unless I have missed that part.
Heya
Additionally I think the character should get more punished when the enemies are pushing towards it so there is a bigger insentive to dodge them or move around a bit more, as currently I can stand still and all the enemies just bile up on me and I can click left and right click until they fade away and there isnt a lot of difficulty to defend it per say.




















































































