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ThePaw

37
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A member registered Sep 19, 2017 · View creator page →

Recent community posts

That's great ! :D working on games in couple must be quite fun ! :)

Amazing game, it was a lot of fun, and the QTE TPT reminded me of Clair-Obscur :Expedition 33 to some level, that's a VERY good idea to made the classic Turn per turn system more thrilling, I think it
should become way more present in future game!
Anyway extremely cool and fun game :D

Fun game ! The idea of day and night cycle is well done and the assets are well choosen, I love the night music ! :D

 It's okay ahah, it add a layer of Hardcore to it, it's not a bad thing. xD

Yeah I totally get that, I feel the same for my own game ahah! 
The defense  against  giant s   concept  you  have can  really go  a  long   way   I think! :)

An interesting concept for sure :D

A bit rough on the edges, but I can 100% see a very cool game using this idea, with more time, great job ! :D

I loved it the music in the cloud section was super cool and made the moment feel really epic !

The 2D art is great as well, great work ! :D

Fun runner with a nice setting ! :D

Cool graphism and nice music ! It only miss some checkpoints here and there, but it's a fun game to play !

The voices add a LOT to the comical aspect of the game, well done ! xD

Great TCG, I love that you have to "damage control" at first, and then move onto attack with more Mana points!

That's a fun game, I love rts, and the hex-grid is a fun touch to it. The concept of fighting of giants is extremely cool !

Love the game ! It's a very nice platformer game with a cool design and a fun wall jump mechanic that add a lot to the level design!

Great design  and concept  :D

Very unique concept, and the gameplay is cool ! :D

Very fun concept and cool design, both relaxing and challenging ! :)

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I used those little dudes for my game on the GameJam "Tiny world", and they were perfect for the job ! Thank you for your creation :D

Oh right ! :O I'm gonna fix that right now !  Thanks for the feedback ! :)

Ahah, thanks ! :D

Yeah, one of the things I would have changed is how the AI pick a skill, right now it simple have a very basic APcost / current AP filter, and the rest is random.

For a bigger project, the AI would have more "personality" and some filters like using rest only if they have NO AP, or a low health, and such ! x)

Ahah, yeah, exactly the same for me ! x)

But you're right, it's never time lost ! I had a nice idea coming out of the first game I  wanted to do   AND  did  a cool game  in  time  for   the   GameJam, so  yeah,   I'm  super   happy    a bout  it !

Thank you so much ! :D
Oh yeah, Cube world was a very cool game ! Voxel art have a very particular vibe, I love it  !

For sure ! I'm pretty proud of myself tbh, for a game made in two days, the result is  pretty fun and cool ! :)
Even if  I could have done more if I spend more time on this project... Unfortunately I spend around a week working on something that didn't worked out, at all ! xD

Oh well... it  build experience!

Thank you :D
It feel great to have done a challenge like this  !

Hello all! :)


I've FINALLY take the courage to do a game and post in online (rather than just work on it for a few days and jump to something else because it was not "perfect") !

The  result  is         ScaraBattle !  A      silly Pokemon battle-like  game  where you    must      fight other    beetles to until   you   become the  new  ruler  of   the   Beengdom.

It was make in 2 days using Unity, and I would love to have some people testing it ! :D

Play here!