Twas quite fun and really impressive to be made in a week! I enjoyed myself quite a bit! The beginning was a little bit confusing, but once I figured it out I had fun. Really great job, and being made by one person makes this extra impressive!
thearmoredpanda
Creator of
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thank you for the feedback! That bug you described used to definitely exist in an earlier build, but I thought I 100% no doubt patched it before submission, maybe I accidentally let it back in? The devils in the details I suppose. Thank you!
EDIT: Figured out what happened! Not a bug, but a poorly communicated feature on our end. If you won a hand but didn't make enough money to make it to the next day, you lose, which can be miscommunicated as having lost the hand. Our bad! Will keep this in mind the next time we create a game, as this is poor communication from us. Can't fix it without updating the game however, so it'll have to be there just to annoy me I suppose.
You're all good, building to WebGL the first time was really hard for me. Unfortunately, the windows Exe (I don't know about the Mac) doesn't quite work. It gives the reason that it is missing the .pck file, which I can't quite take a crack at the cause for, but you can probably figure something out from your end. I apologize to keep bothering you but this game looks fun and engaging enough that I want to make sure it's the best it can be. Stuff like this is hard the first time you do it, so no blame there at all.
Hey, for some reason the game wasn't correctly fit into the game window on the page, and the downloadable version is the WebGL build, not an executable. It seems like a very minor mistake so I'll wait on rating it till then, I know being a solo developer is incredibly tough, and the game looks interesting, and fun, but I want to be able to experience it in the correct aspect ratio.
EDIT: This game is one of the best I have played so far. I found myself smiling the entire time. The second round I got very lucky and was able to one shot the opponent which felt very good. Overall a great and fun game, very creative! This is absolutely the strongest solo developed game I've played, its truly great!
Hey, I am having issues loading the WebGL version. The loading screen gets stuck forever. If that gets fixed I will play, seems like a fun game! Maybe try releasing an alternate downloadable build if the WebGL version doesn't work?
Edit: Now that the game works, pretty fun! It's nice to see something 3d in a game jam, that's rare, and the horror element legitimately got me a little bit. Great job!
Had a fun time! Will say, it did not take me too long to find the answer, so I feel like the different scenarios should have been hand crafted instead of randomized, but the concept was interesting, and I definitely had fun solving the puzzle! It clearly took a lot of fun and with more time I could certainly see myself seriously playing this!
This is absolutely one of my favorite submissions so far. The variety of weapons, the complex mechanics, and the good level design make this really fun to play. The only thing is I got annoyed at the sheer number of times I threw my weapon away in an empty room and it killed a hostage. It happened so many times it almost made me stop playing. Incredibly fun game though!
I liked the game over all, and its escape roomy feel, but a little more explanation would have gone a long way, on almost all the puzzles, but especially the power supply puzzle. I ended up playing for quite a while, and had quite a lot fun! You all are clearly talented, but I think play testing would have gone a long way. Also, I was able to type in the password in the first room even when I wasn't on the monitor.
Hey I really enjoyed this game, very clearly polished and well thought out, and I didn't expect there to be two boss battles! You are very clearly talented at showing and not telling, and I managed to figure everything out pretty quickly once it came up. Also pssssssssss, the main menu button after you die is broken, but you can fix that I'm sure. It was a fun game!

