Sorry for the trouble, many people have reported this.
You can still build manually, the button was just blending in a bit too much. I added a border to it so it's more obvious now.
terraforming.titans
Creator of
Recent community posts
Hello,
In this post, I want to include a permanent Discord invite link. If you enjoy my game and want to chat with other players or with me, you are welcome! I also take bug reports and feature requests over there.
https://discord.gg/tXFxzT844n
1. Yes. 100% planned, but not in the next major update / RWG. The weather model was designed specifically from the grounds up to be able to model Mars, Earth, Titan and Venus (but a small amount of the higher temperature logic remains to be implemented). Venus is a logical terraforming target, but going there from the start does not seem possible judging by its ridiculously high temperature. Electronics would likely just fry with current technology. Some sort of advancement needs to be made.
2. Yes, stars will have different classes/size. I believe some story stars will be based on real known stars, but certainly any extra-solar world will be mostly made up.
3. Absolutely, and available even as part of the RWG/next update, with some realistic cap. I expect the ones in the next update to be somewhat easier than smaller world due to the way the column mass of gases relate to pressure. Later on though... we can imagine there are some worlds, that are very, very, very large.
4-5. :) Not answering those two. Some surprises have to remain surprises. I will just say I am well aware of these two ideas :) I will also say Dyson Sphere is definitely planned to be in the game, but not as a terraformable target.
What do you think of this solution to the speed up : with enough colonists, they can help parallelize the project, so I can add some controls to multiply the number of satellites launched for each, say, 10000 colonists. So in the mid game this becomes a non-issue and we can launch pretty much all of them pretty quickly. This would not impact the early game pacing.
I like to imagine HOPE is launching those by itself, so it would need help to launch more than one at once. Makes sense?
I am not a big fan of increasing the maximum amount of satellites though. I think they should saturate and 1000 is plenty. But I'll keep it in mind.
Hmmmm, let me ask you some questions.
1) Did the intro sequence play (black screen with typing text)?
2) Can you see the journal on the right? Is it typing? If so, what is the latest text?
3) What browser are you using? Do you have any extensions that might interact with this? PC should be fine, I have tested this on Firefox, Chrome and Edge.
I apologize for the technical issues. I am not sure what could be causing this.
I have hot fixed this issue, life coverage can now reach 50% even with no investment in space efficiency in the life designer. You should be good now :)
In the future though, when producing oxygen, it's worth it to spend points in space efficiency and geological burial. Life is a bit faster than oxygen factories, although you can definitely use both!
