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Autobuild has many settings.  Generally, when running an economy you typically want a certain % of your pops/workers to work on something.  For example, by default you need 1 hydroponics farm for 100 pop.  That means you need 1% of your pop as farms.  The autobuild can target that.

Similarly, maybe you want 20% of your workers to work in components factory.  Then you can % worker share to achieve that.

Finally, since your industrial power scales with workers, buildings without a worker demand (such as glass smelter) can be set a % of workers target to make sure it stays correlated to it.

Oh, that makes sense, actually. Thought it would be cool to get some kind of cheat sheet/info table in the game that shows the player optimal settings for each building - maybe add it as a reasearch award?