We are glad you enjoyed it! :)
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Wow, we didn't think about how hard it would be for someone with disability to enjoy our game. We wanted it to be challenging to clear, but we never thought it would be impossible for some players to reach the end. Accessibility will certainly be a concern for us when making our next game, thank you for the advice! :)
Great idea, I really enjoyed it! :)
Maybe it would be nice to have some "code refactoring" power ups appearing as you go down with the code. Then, the player could activate these power ups to change the code line right below the cursor.
I already worked with the stock market and realized this game was concern in the philosophical parte of the activity. But unfortunately I believe that the people of this game jam are not in search of this type of hybrid interaction.
I am using Ubuntu 18.04, Gnome Desktop, resolution 1920x1080 (16:9). I am also using dual monitors, I guess that's what causing this trouble. X Window System never handled dual monitors well with me. :(
Easy to play but the screen resoluton settings only adjust the game and not the score and menu, below 1280x720 I can't see the restart button (only see part of a white square)
Does the game ends when the girl reaches the car? I couldn't get to another level after that.
I know this zombie enemy shouldn't move very fast (it's a zombie after all), but maybe it would be more challenging to the player if it did. :)
Keep up the good work! :D
Wow! This game is surprisingly well done! The music and the scenery make a tense atmosphere, goes perfectly with the plot.
Regarding the intro, it would be nice to show an icon "press Esc to skip" or something like that. The second time I played, I was not aware the intro was skippable, so I had to watch it again.
We are looking forward to see the future project mentioned in the game page. :D
That was fun! The Kremlin agent couldn't follow our samba moves. xD
I had an issue with mouse input when trying to play on Linux, mouse clicks were not captured right under the cursor. Then I ran the game on Windows and everything went OK. :)
Nice work! Keep it up! :D
We thought about using other means of input since not everyone owns a PC controller, but the idea was to keep both of the player hands busy and make him/her press a key on the keyboard to receive a power up. We wondered if it was possible to use two mice in the game controls, but then we decided it was going to be too much of a challenge for us to make it work in just a month. xD
We are very glad you liked it! You scored pretty nicely! :)
Right now we are trying to come up with a better way to explain the controls, since they are a little bit complicated. We will look into this glitch effect once the game jam is over, as well.