J'ai adoré ! Ça m'a fait penser à un subtil mélange de Everything et Katamari Damacy. Mention spéciale pour la musique progressive !
Rouli
Creator of
Recent community posts
This is a list of all available version of Mask Around.
All paid version have an exclusive premium mask, but this is the only content difference between paid and free versions. This means you can enjoy the full game for free on mobile (but support is always appreciated, especially if you'd like to see content added in the future).
Edition | Platform | Price | Specificity | Release Date |
---|---|---|---|---|
Google Play Store Edition | Android | Free with 5$ IAP | - | TBA |
Android Standalone | Android (.apk file) | 5$ | DRM Free, premium mask | TBA |
Android Standalone (free) | Android (.apk file) | Free | DRM Free | TBA |
Steam Edition | Windows | 5$ | Steam Achievements | TBA |
Steam Demo Edition | Windows | Free | Very limited content | 8/8/2024 |
Windows Standalone | Windows (.exe file) | 5$ | DRM Free | TBA |
I will post the patch notes here instead of discord as of now. Here's the content of the -5.0 "Many Reasons To Explode" beta update, available on the google play store for the testers (join the discord to get access)
CONTENT
- Added 5 masks, 4 backpacks, 2 items, 1 weapon
- Zone 1 - "PIPES": added exploding blocs & semi solid platforms. Drones now explode upon death.
- Zone 2 - "PLANTS": added clover blocs, shooting flowers & walker enemy. Added music. by PeKaNo.
WORLD GENERATION
- Reworked rooms of first biome and added new ones
- Decreased floor length
- Decreased shop + can dispenser spawn rate (2 per 3 floors)
- Prevent equipped items from spawning in shops
FIXES & IMPROVEMENTS
- Added staleness HUD indicator
- Added controller support in menus
- Reworked Life and Jauge UI
- Reworked green blocs behavior (can now be damage by bullets)
- Improved most items logic, visuals and sounds
- Improved behavior of all enemies
- Fixed tons of bugs, introduced new ones
SETTINGS
- Added an option to ignore unlocked stuff for worldgen
- Added an option to lock the movement of the on-screen aim stick
- Added an option to lock the movement of the on-screen attack/movement buttons
Thanks for the review, glad you enjoyed Plant Down!! discord link for future game/updates info
Yearly level. This one's philosophical.
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Hi!! I just released my new game, Plant Down. It's a short-and-sweet boss fighting game for android.
I hope the game will catch your eyes, and I'll soon post a devlog talking about the game's development.
Cheers!
Rouli
Here's Mask Up update history. I'll update this post with any future update.
Version | Release date | Main changes |
---|---|---|
1.0 | 13/03/2020 | Initial release |
2.0 | 09/05/2020 | Added shops, drones and big dogs |
3.0 | 06/06/2020 | Added gong and masks page 2 |
3.1 | 12/08/2020 | Added turkish translation |
3.2 | 19/10/2020 | Balance & Improvements (more) |
4.0 | 12/03/2021 | Corruption update, Windows release (more) |
5.0 | 12/05/2021 on Windows 29/05/2021 on Android | Form 4 (more) |
Please note that the version displayed in game might be slighlty different as I sometime have to make plateform specifc patches.
I just released a Windows build of my quirky roguelike Mask Up! The game is also available for free on android.
>>> https://rouli.itch.io/mask-up <<<
Hey I guess this is a thread now. here's another hardcore level
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I thing you guys make a killer team as visuals, audio and writing fit perfectly together. Unfortunately I was stuck and couldn't make the hot air balloon. I feel like giving clues to the player or just plainly giving them the solution at a certain point could help with keeping the player engaged. I wanted to know what happened at the end!