Very nice! Great animations, good music, and an intriguing mechanic that feels quite fresh and original. I really like how you retain a little bit of control even while the character is breaking down; it allows for some interesting risk/reward behavior. I think your range is even greater with the helmet than with the guy if I'm not mistaken and sometimes I ended up using that advantage to hit enemies through walls. Not totally sure if that's intentional or not, but I definitely think you should take that idea and develop it even further. I'd love to see where else you go with this concept. Great work!
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Mea Culpa's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1480 | 3.333 | 3.333 |
Overall | #1801 | 3.000 | 3.000 |
Fun | #1834 | 2.879 | 2.879 |
Presentation | #2287 | 2.909 | 2.909 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You lose control of the character, you're an out of control killer and you have no control over the outcome of events.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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