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Rocket Jump Technology

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A member registered 128 days ago · View creator page →

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32-bit version is on the page now :)

Thank you, all those things are planned in - this is the very first playable prototype for people to see what we're working on rather than any sort of "working" game at this point. The UI should be completely reworked at some point too :)

Thanks!! While you can't build walls yet to make the doors obvious, if you mine out a 1 tile wide corridor into the mountainside you can place a door in that. Will be doing something to make things more obvious for people too :)

It'll be there in the first proper alpha release :)

Sorry I ended up snowed under in the last couple of weeks, will aim to get it up tonight

Will do! Is that for Windows?

Replied to Demon in Crash report
(Edited 1 time)

Okay, if there's really no graphics card that would explain it. We're still to pick a minimum spec and while it is probably very low, every game needs some graphics processor to handle the visuals. You've probably an on-board built in GPU?

It might also potentially be the 4GB of memory, the game uses nearly 2GB so if there's a lot in use on your system already it would struggle to run. Again, we've not had chance to test it ourselves on a wider range of hardware but the minimum spec may end up being 8GB of memory rather than 4GB.

Posted in Crash report

Wow, thanks for this one! Not heard of this issue before so I'd love to be able to figure it out and get a fix in.

Can you tell me what kind of hardware you're running on? As in:

  • Which version of Windows or Mac OS, and if its 32 or 64 bit
  • How much memory/RAM you have
  • The processor type and speed
  • Which graphics card you have
Any input would be greatly appreciated to help narrow it down!