Please do, would be very interested!
Reverend Speed
Creator of
Recent community posts
Hi there - really excited by the promise of this game (really think we need a Bloodlines successor!) and enjoyed your pitch deck. Unfortunately, when I played your demo I ran into a succession of showstopper bugs and after restarting a few times, had to stop playing just after I entered the sewer (either I'm being stupid with that section or I was never taught how to effectively deal with those demons). Still - keen to see more!
(Btw, I'm the guy who was asking about this game on Reddit Tip of My Joystick!)
Absolutely phenomenal - a brilliant recreation of the original FAITH. Loved the aerial photography of your panning camera outside, loved the atmosphere of the house, thought your cutscenes were extremely effective. Very clever adaptation of the original's looks and mechanics! We loved your game and featured it on the Fixed Camera Appreciation Society list of 'Fixed Multicam Games on Itch that You Should Play'...!
Yeah, it was genuinely interesting! We've included it in our list of Fixed Multicam Games on Itch that You Should Play...!
Welcome to the group! =D Not sure if you saw this, but we featured your game in our "Fixed Multicam Games on Itch that You Should Play" announcement!
Understood - we've mentioned your Point and Click version in our 'Fixed Multicam Games on Itch that You Should Play' feature, but we'll keep an eye out for the updated Sheena Island game and give it an announcement when it comes out. Sounds very exciting!
This looks very cool - very anime-Bladerunner! I especially like the street-level shots from behind the stalls, very atmospheric... oh, and the driving rain is excellent! Love when games use weather! If you plan on doing further with this or making some other fixed multicam, let us know at the Fixed Camera Appreciation Society!
Also, I figure I should say - I think some of the environments you did for the Point and Click version looked a little better than these, possibly because of the coloured lighting, it added a lot of character and seemed to unify the surroundings. I know the original didn't have coloured lighting, but it seemed worth saying.
This was lovely - an imaginative setting well-executed with excellent visual and audio assets and straightforward controls. Really nice character design - I had a great time! If you're thinking of doing more fixed multicam, let us know at the Fixed Camera Appreciation Society!
Really liked the music, the sound design, voice acting and the animations! Also, the creature design on your title page is REALLY creepy! If you're planning to take this further or you want to make another fixed multicam game, let us know at the Fixed Camera Appreciation Society!
Really fun! It's interesting to see you take a different angle on the game after your point and click demo! If you're doing more in the next while, let us know at the Fixed Camera Appreciation Society!
Really fun! I don't have time to work out the boss fight, but I liked all the assets and the code seems really stable! If you're planning to take this further or to make more fixed multicam games, consider letting us know at the Fixed Camera Appreciation Society!
Loved how this game looked and sounded - some really strong cutscenes and a lovely pixel art texture aesthetic! Puzzle wrecked my head. =D If you decide to do more or work on a different fixed multicam game, consider letting us know at the Fixed Camera Appreciation Society!
I really liked the aesthetic, but I'm afraid I found the controls very awkward, and didn't make much progress. Still, if you are planning to make more of this or any other fixed multicam game, let us know at the Fixed Camera Appreciation Society!
Loved the look of the game, but unfortunately wasn't able to get out of the first few rooms - I'm using a Duelsense and I think I ran into some bugs. Still - great to see a fixed multicam game, and if you plan on making more of these consider getting in touch with us at the Fixed Camera Appreciation Society!
Really liked this - the atmosphere is unnerving and oppressive, appropriately so. Good message. If you're planning on doing more of this or anything else fixed multicam, let us know at the Fixed Camera Appreciation Society, we'd be very interested!
Hi! Enjoyed playing your game, but it seemed to lock up after I entered the colour code. If you guys plan to continue this or are doing anything else with fixed multicam, let us know at the Fixed Camera Appreciation Society!
This is really great! It's been an age since I played Resi Survivor, but seeing these environments from a fixed multicam reinforces how impressed I was at how they recreated the Resi background feel in full 3D. I'd really love to see more of this! I run the Fixed Camera Appreciation Society on Steam - if you do any more of this or make any further fixed multicam projects, please let us know!
Brilliant. Just brilliant. Sound and visuals are perfect for what the game is doing, controls are solid, writing is spot on the money. I HAD A LOVELY TIME. I run the Fixed Camera Appreciation Society on Steam, and we'll try and feature your game in the near future. Let us know if you decide to do something else with fixed multicam!
Simple but very entertaining little slice of fixed multicam survival horror! Loved having a tranquiliser gun instead of the usual lethal armorments. Visuals were simple but attractive, controls were straightforward and worked pretty well. I run the Fixed Camera Appreciation Society - if you ever decide to make another fixed multicam game, let us know!
This was fun! Very goofy and campy, loved the Tales-from-the-Crypt-style horror! Lots of cool visual and audio assets, and the combat was entertaining - I just made it out alive! Let us know at theFixed Camera Appreciation Society if you're doing more fixed multicam games!
Hi there! Enjoyed the start of this but couldn't really get to grips with the combat and had to move on. However, if you think you want to make another fixed camera game, let us know at the Fixed Camera Appreciation Society!
I really liked the visual design and colour choices of your game - the sound design was nicely atmospheric too. Unfortunately, whenever I picked up the basement key, the game would crash for me and I had to move on. However, if you plan on making more games like this, let us know at the Fixed Camera Appreciation Society!
NOOOOES I really wanted to play this, but I've belatedly realised that it's only available for the Mac - the TRUE horror! Well, if you guys want to discuss your game or if you're making something new, please let us know at the Fixed Camera Appreciation Society!
Gah, sorry to hear the project is on hold. If you change your mind, let us know at the Fixed Camera Appreciation Society!
Heyy, that was fun! Very Resi, as others have said, and there's a lot of features in there! I liked the character models and the sound effects - nice work. I run the Fixed Camera Appreciation Society on Steam - if you guys make more games like this, we'd love to hear about 'em!
Funn! Looks great, sounds charming, controls were fine. The animatic at the end was very cute! I'd love to see more! I run the Fixed Camera Appreciation Society - if you end up making more, let us know!
Cool art and sound design - and I really enjoyed your puzzles! We love games like this at the Fixed Camera Appreciation Society - drop by!





