Thanks a ton for the kind words and for playing our game so much! Glad you enjoyed it. My personal best is 94.
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Thanks for checking it out! We definitely struggled with the time limit and our programmer almost had the visual feedback for good matches but couldn't get it working in time for it to make it in. Definitely on the same page about end state and restart stuff too! Thanks again!
Very cute, and I liked the little pbbt sound the cats made sometimes. I would've liked a clearer understanding about the cat behavior--sometimes they'd seemingly just lose interest and wander off while the pointer was on in front of them.
I don't know if maybe something isn't displaying properly other than the numbers and names in the middle but I couldn't figure out what you're supposed to do. I had to read the comments to find out that you have to click and drag, but I still don't know how to tell which person I'm supposed to connect the calls to.
I agree with the other commenter that you've got something there conceptually with turning zombies back into humans. But in its current state, it's just a bit too repetitive and samey for me.
The progressive darkening is an interesting mechanic. It took me three tries of constant clicking for any of my attacks to land, though, and it didn't feel fun. With a more forgiving attack range and some sounds to give the player feedback for when an attack lands, I'd try it again.
Very enjoyable to play! Trying to catch the fast lil birds while remembering which ones you've already photographed is challenging indeed. To beat it I had to yell out loud their colors as I took their pictures to help me remember haha. My only real critique is that it doesn't really have replay value and as such is relatively short. But feels whole. Good job!
Nice lil self-contained game. Feels like it is what it wanted to be. Wasn't a fan of the sounds--they were a bit sharp. Also, it loses a bit of mystique when you figure out that just hanging out in a corner is much safer than moving at all. Maybe making the play area round could balance this.
Clever concept! I like the strategy to it, but the controls felt a bit clunky, especially for moving (maybe just wasd or arrow keys to move instead of clicking?). It was also unclear how picking up the bullet would affect action points. Having sound would be nice :)
Cute and whimsical! Got 141 deer. I have small hands tho so it was rough having everything on one side of the keyboard. Having a run button felt unnecessary because there's not much of a reason to ever not run. The feed + water sound effects made me feel like I was doing something wrong at first because one of them is very sharp and the other sounds like a "you can't do that" low vibratey sound.