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ALotOfDarkness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #84 | 3.429 | 3.429 |
Audio | #159 | 2.143 | 2.143 |
Theme | #169 | 2.429 | 2.429 |
Game Design | #178 | 2.143 | 2.143 |
Mood | #178 | 2.143 | 2.143 |
Overall | #182 | 2.286 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Thanks to everyone for the feedback, we will keep them in mind for our future projects and for improving this one.
A more dynamic lighting would really make this game stand out. Otherwise, this was really fun.
I couldn't land any attack, but maybe I'm just too bad. The main mechanic is interesting, but the gameplay needs to be refined a bit. I like the graphics, but a spooky soundtrack would have fitted better. Good job nonetheless!
A bit hard. Maybe making the mechanics more progressive would help (like you have big light the lost little by little in the first room and it get quickers, then you have monsters etc). Interesting. Also arrows or azerty binding could be nice.
The progressive darkening is an interesting mechanic. It took me three tries of constant clicking for any of my attacks to land, though, and it didn't feel fun. With a more forgiving attack range and some sounds to give the player feedback for when an attack lands, I'd try it again.
Thanks for the feedback.