Hey hey! That’s some dedication! Great job!
QueenOfSquiggles
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I just did a pass through and disqualified any and all games that did not follow the rules. And even one that was marked as “quarantined” by itch io for suspicious behaviour (which I didn’t even realize itch did!) so now the games available are all in the running for a ranking and are (theoretically) safe to play!
Yes. That’s the problem. The rules clearly state that your game must be one of the following:
- Be available as a web game (embedded on Itch IO)
- Be available on two different desktop platforms (Windows, Mac, Linux)
It’s one of the rules of this jam that I made because not everyone uses windows (I, myself use Linux exclusively).
If you are able to provide a version of your game that is for any platform that isn’t Windows, you will be in compliance with the rules. If you cannot by the deadline of the jam, your submission will be disqualified.
In the future please be mindful of the rules of a jam when you submit.
Hey hey!
I’m back again with a reminder to (arguably the people most like to already have read the rules) that part of the rules of this jam is to have a version of your game that is available for Web/HTML or at least two desktop platforms (of Windows, Mac, Linux).
I just did a brief check and only 5 of the 11 submitted games are actually in compliance with this rule. I’ve been trying to give people gentle reminders to follow this rule. But once the submission deadline ends I will be disqualifying any games that do not follow the rules. If I understand correctly, this will mean that those games will still show in the submission list, but will be ineligible for a final ranking. More simply, only games that have followed the rules will be able to be ranked and have a chance at winning the jam.
I’m not sure how much more I can do to remind people to follow the rules besides trying to track them down on social media and/or email, which frankly is a bit much for just a game jam I think.
I’m kinda obsessed with this visual style! Really excited to try it out! Just one housekeeping thing, this jam does require you to support either a web version or at least two desktop versions. Since you’ve got a windows build you can either export for Web, MacOs, or Linux to meet that rule. No rush since you’ve got until the end of the submission period!~ Thanks for participating!
Hey this looks super awesome for your first project well done! BTW this jam does require at least 2 platform exports. In Unity when setting your export settings you have to select the platform in the dropdown (it’ll be Windows by default) and you can export for Mac or Linux to meet the rules for the jam. You’ve got plenty of time so just add that before the end of the submission period to be able to participate in the jam please!
I’m excited to try this game!
In addition, if you play a game and find it to be clearly inappropriate for this jam, due to content or blatant regard for rules, you can use the report button to report it to me and I’ll take a look into what’s going on and try to deal with it. Hopefully that simply doesn’t happen, but I wanna make sure everyone’s having a good time during this jam.
Hey y’all. If you have been watching the submissions, we’ve been getting some submissions that are very clearly not intended to qualify for this jam while still being submitted to it. I’m talking about games that have a sidebar list of jams they’re submitted to that goes past the end of the screen! I’m doing my best to clear out any spam games and if a game is not obviously spammed I’m trying to request that they take some extra steps to follow this jam’s rules.
If at any point I mark your game as “disqualified”, please please please reach out to me if you think this was done in error!!! I’m trying to keep this jam to legitimate participants, but I’m human and I’m gonna make mistakes from time to time.
Just gonna add on that “Private messaging feature. (Also suggested by HAL 9001)” is something I would really like. Specifically for hosting a game jam, it would let users share their personal contact info (usually a discord @ ) without fear of it being public. I’m finding that participants in my jam are expecting a discord server to supplement the forum capabilities on itch, and with just a few tweaks I think it would make a decent replacement, at least for finding a team and getting initial collaboration information figured out.
Hey all! Now that the jam has its first submission I wanted to take a second look at the voting systems. I set it up to use Itch IO’s “Voting Queue” which requires you to rank some games from a small queue before you can access all the other games. This can help ensure everyone is getting rankings and not just the flashiest games.
The way the settings work right now, is every person voting (every submitter and contributor on each game submitted) will get a randomized queue of 5 games. They will need to vote on 3 of those games to unlock the full list of submitted games. After those 3 rankings, there will no longer be a queue and you are free to rank as many games as you like.
I am tempted to increase these numbers if there are a larger number of submissions. As of writing there are 85 participants in the jam, but I don’t know exactly how many games that will translate to. For now, 3 games seems like a reasonable amount to demand, given after those you can rank as many games as you like.
I’d love to hear from y’all about what you think? I’m going to keep the voting queue no matter what to promote everyone’s games. But what do you think is a reasonable number of required rankings?
Just popping in to confirm yes, there is no theme. However given the ranking criteria is based on how scary the game is, I’d encourage making a horror game. When I made this jam I wanted to leave it open since at least for my place in the world, there’s not really any spooky myths or monsters associated with this time, so I felt it was “ripe for the picking”
So, my reasoning for not creating a discord server was because I am a pretty busy person and I don’t think I could effectively moderate a discord server. So in lieu of allowing a server to potentially be toxic, I wanted to encourage people to use the forums here (which I’ve seen some people doing already). I don’t mind a discord existing for those who need it, but it’s definitely not something I’m going to take charge of. Best of luck with the server to those who use it! I’ll stick to the forums here
I wasn’t sure that many people would be interested in this jam I just wanted to make it as an excuse to make more horror games. Y’all are awesome for joining! Excited to see what y’all make!
If enough people join I might not submit a game myself to this jam so the ranking isn’t affected by my running it. I’d like to think that it’s equal footing for everyone, but I really want to avoid a situation where I win my own game jam and people feel cheated out of a win. (This doesn’t mean I won’t make a game tho UwU)
Hey y’all! I’ve learned a whole heck of a lot about making games since I made this little jam game. I’m thinking since people still are playing it to this day, maybe I should make a similar and/or connected game. I’m thinking of maybe doing a prequel, dealing with the cult when they were still alive in the bunker. Anyway I figured I’d drop something on here because I’d love to hear if that’s something people would be interested in.
Heyo! This tileset was a lifesaver for my team! We were seriously lacking in tiles with 24 hours to go in the game jam. We were hoping to go with a more urban 1920s aesthetic, but your tiles worked in a pinch! Thanks a ton! You’re credited in the game page. Here’s a link: https://pyrious.itch.io/giuseppes-al-dente-adventure