Thanks for the feedback. The music doesn't really matter at the beginning, but it does affect one story line towards the end. We might do more with it if we continue developing.
Ryan Sizemore
Creator of
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I do like seeing a 3D game in a game jam, though it needs optimization. The flat shader normals give it a bit of a charm though I think I would have liked a smooth model. The other pandas need some stronger idle animations, try Mixamo, and I'm unsure if the purple ones are any different as the cover makes them seem like enemies but I was able to collect them like the normal red pandas. The music needs to be a longer loop, I had to take my headphones off after a bit. I also got stuck a couple times and I was having trouble finding any of the drawing symbols.
I know I may be sounding harsh, but I do see potential in this and I would like to see the work put in to make it into a fun experience.
Really great game, felt very complete and polished. The narration was great, though I wish that it would activate lines according to the text currently on display. I didn't expect the environment to be 3D, that was a fun twist when it swiveled around. I think the mini-games should be replaced with more interesting puzzles if this gets developed more. Still, great game for a game jam.
The game did end in a loop for me when I got to the performance, not sure if that was just the choices I made, but I couldn't finish it. I might try again later.
I wanted to play this one, but for some reason it wasn't working for me on my computer. The keyboard controls weren't responding except for the space bar to skip text, the N key to go in and out of full screen mode, and the R key had me sorta jumping. I plugged in a controller and I was able to get the Rose Knight to move and jump but I couldn't attack so I couldn't make it past the first enemy.
I did see it played during the stream and it does look like a fun platformer with some excellent art. I would like to see more from this.
I absolutely love this game, can't believe all this was made during a game jam. Wonderful character design, the art looks so good and reminds me of NITW, so many secrets, I loved seeing all the cameos. A little buggy, but overall fantastic job.
In a post jam version, I would like to see outlines of characters that need to be invited just to know who to keep pestering or not and an inventory for collectables.
I liked the art of the ghost, and the ability to pet the dog (this is super important!). The mechanics were a little rough with picking things up and jumping. I'm also not sure how I got the red ghost on my side. Needs music and a jump animation. Still a very cute game and a good one for a game jam.
For a simple game, it was one of my favorites to play. Very creative, definitely had me feeling the panic attacks. The music was nice and soothing which made it enjoyable to play through. I also enjoyed how some of the words would animate like the actual object. I also enjoyed the multiple endings and the after game messages.
A fun little city builder. It was a little difficult to get the hang off, I missed the mandatory buying because I didn't read and ended up fired the first few tries. Once I got the hang of it I had a pretty good engine, until I had to buy the hospital.
Could use music, but definitely something worth building on.