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A jam submission

Grand UniverseView game page

Build your own solar system community!
Submitted by JulieHirt (@jr3python), stuleelight, davidson617, Mellowpeekos (@mellowpeekos), KatieRondot, banaman — 14 days, 1 hour before the deadline
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Grand Universe's itch.io page

Results

CriteriaRankScore*Raw Score
Functionality#44.0004.000
Representation of Theme#74.1254.125
Overall#103.4753.475
Visual Design#133.5003.500
Engagement#143.0003.000
Gameplay#152.7502.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

An interesting management game. I would like to see more communicated goals to get the different civilizations to grow. Definitely has potential.

Developer

Thank you for the play and ratings! We appreciate the comments too and that UI/UX/feedback loop we are currently working on now to clean up. Super thanks!

Submitted(+1)

This is a really cool game. I think it has potential to be a really relaxing idle game

Heres a video on did of it: 

Developer

Super Thanks! I subscribed!

Submitted(+1)

I was a little confused on what to do at first (probably just fried post-jam brain), but once I clicked around a bit I enjoyed it! 

Nice art for each of the planets, especially liked the zoomed in view with the summary card and character art. Also props for including a working save system!

Developer(+1)

Much thanks! I'm a big fan of Community Service as well. Nicely done!

Submitted

I love the outer space concept! The galaxy was really well drawn, and I like the character cards that were given to each planet! Watching a Jammio fly by was super cute! Good game!

Submitted(+1)

I spent a lot of time trying to grow my population and figuring out the right ratio of temperatures on the planet and the sun's heat. Very fun at first, but then the pacing drops as you wait for your population to grow while throwing asteroids at the planets. I love how you can tell that your population is growing and evolving!

|Critiques|

- A help button would have been useful to reread the instructions.

- I got stuck at first figuring out how to throw the asteroids at the planets, I thought the path was predetermined. It wasn't until I started aiming them with the Arrow keys and WASD that I saw how to direct them at the planets. The other thing was finding out that green temp is good, where red is bad, and blue is inbetween and needs to be adjusted to green. I first thought that each planet would have its own temperature but I guess they all need to be green. A possible fix would be tips appearing on the screen to help deal with those kinds of issues, and/or more variety in the kinds of planets that support life and the creatures that live in different conditions.

Overall really enjoyed this game and would love to see it further polished!

Developer

Thank you! Solid suggestions and definitely a nice perspective on a first AND fresh playthrough. We've thought of some of those, and the others we're gonna look into for sure. We appreciate the play and comments immensely. 

Submitted(+1)

Very cool, the zoom is a bit slow but the concept is on point. I'm not sure how to leave the child stage, I wonder how it's planned for the species to interact. Very compelling

Developer(+1)

Super Thanks!

Eventually when you raise the planets temperature and it's in the green zone, then it will progress to child and so on.  I think we all agree on the zoom being a touch slow too! We honestly appreciate the play and comments. TY!

Developer (1 edit) (+2)

just to add: you can click the planet more then once to speed it up.

As for progressing: once you get to child stage you need to "feed" the planets asteroids to give them metal and uranium. Hope that helps!