Runs fine with Proton on my laptop
phi1997
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Upon looking into the issue further, it turned out that the problem was with GB Studio and not gbsenpai. I thought actors in platforming areas would be affected by gravity like the player, but that is not the case. The larger screen that putting the game on GBA provided just made the issue more obvious, as enemies would walk on air sooner.
I'm doing well too, thanks!
Wesleyan Tetris is the worst version of Tetris I am aware of that is bad on purpose. It goes out of its way to pick disadvantageous pieces for you, makes up new pieces, occasionally gives you a piece different than the one the Next Piece box was showing, and insults how you play. It's an example your game should strive towards.
There's Hell Tetris, based off the xkcd strip and having a round floor. I would expect that you've heard of it. All the existing recreations I can find are in Flash, so that could be something to try recreating.
Then there's the launch version of Tetris Ultimate on PS4. That one... That one is not something you want to imitate.
I hope you enjoy these!
I felt this game ended just when it was getting started. There was so much unexplored. Sure, it isn't terribly important to know things like why Arlette doesn't like other people, but I think it is really important to know, for instance, why Oaxa was sent off to die on Earth. It's the event that caused the entire story to happen, shouldn't there be a little elaboration? Still, the fact that I want to know more proves how interesting these two characters are.
That was a fun distraction, even if there wasn't much to it. I beat the stage with both characters. I really didn't feel there was any difference between how the two characters played. I expected that their fire patterns would be different. Overall, this game was fun. I hope you build upon it in the future.
The color of the background in Stage 4 is very similar to the color of the bullets. This makes it hard to see what can hurt you and leads to unfair deaths.
Also, how big is the ship's hitbox? It feels larger than it should be due to the number of bullets onscreen, but that could just be me getting frustrated.