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A jam submission

GBA MMOView game page

The world's first MMO for the GameBoy Advance
Submitted by maciel310 — 2 hours, 56 minutes before the deadline
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GBA MMO's itch.io page

Results

CriteriaRankScore*Raw Score
Technical#272.4573.250
Overall#331.8902.500
Originality#362.0792.750
Polish#391.5122.000
Graphics#421.5122.000
Audio#440.7561.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • What a crazy ambitious project! Very difficult to give a fair rating as most of us don't have the resources to run it, but from leafing through the code and checking the videos, what you have seems very promising. Looking forward to seeing how this evolves!
  • Great idea for an MMORPG on GBA.
  • While this is very impressive, I can't test it without breaking one of my cables, and I don't have spares...

Repository URL
https://github.com/maciel310/gba-mmo

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Comments

Submitted(+1)

That sounds really impressive! Great job on making the first MMO for the Game Boy Advance!

Submitted (1 edit) (+1)

Is there any way to test this on emulators?

If not, the judges have to rate this submission only with your video

(I assume at least some of them don't have the Rasberry Pi and the link cable)

Awesome demo btw.

Developer

No way to test on emulators unfortunately. I did briefly look at if mGBA exported the link cable stuff in an easy way to write a bridge of some kind, but I was having enough issues with normal link cable stuff in emulators that I dropped that pretty quickly. So yeah, it might have to be video only, but if any of the judges have any questions or would like any more of a demo I'd be happy to do so.

Submitted(+1)

Wow, this is really interesting. Not sure if I'm ever going to play it though. Awesome tech demo!

Developer(+2)

Thanks! I've built some boards which will make it much easier to play, keeping everything fully self contained and no need for cutting up link cables or a Raspberry Pi, I just ran out of time in the Jam to get those up and running.