I liked this a lot! Some cute beasties to possess, nice presentation. I think I may have had a glitch one time where the key disappeared, and I couldn't leave the level, but it didn't happen again. I like the random backstories as well! Great job.
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Necropolis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #7 | 3.750 | 3.750 |
Overall | #8 | 3.625 | 3.625 |
Originality | #8 | 3.625 | 3.625 |
Technical | #9 | 3.375 | 3.375 |
Polish | #9 | 3.375 | 3.375 |
Audio | #20 | 2.375 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- One of the most stylish classic roguelikes I've ever seen! The mechanics right now seem to discourage combat, which is neat in itself but makes me wish the levels were less sparse with more things to do. Still, this game has made a great first impression and I'm really looking forward to seeing how it evolves!
- A fun roguelike with neat pixel graphics! The sound effects are good but some kind of background music would've been nice. It felt a bit cumbersome that you have to constantly hit the arrow keys.
- Very playable, random levels give longevity to gameplay.
- It is very hard to actually advance. But I guess this is part of the appeal of the game. I would implement some way to hold a key so that the character advances repeatedly in one direction, it's too tiring to press once per step.
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