That's a great idea, my overall UX only works if you created the game and know how it works lol
Recent community posts
Yeah I think I need to bump up the health to at least 100hp. My own record was >300 but I made the thing so I know what to do. That said, I think uploading a fix might not be fair during the game jam so I'm leaving it as it is.
Thanks for the review! If I ever come back to this, I'd improve the balance, add some levels and spruce up the graphics a bit. I think rendering the turret range and cooldown, and rendering the upgrade timer would improve things a lot :)
Yeah the difficulty curve is a bit wonky. I've gotten 330 locally, that 400 built-in highscore is just speculation on my side lol.
The best way to get a higher score is to UPGRADE AS MUCH AS POSSIBLE, especially the blue turret. Each upgrade increases your range and decreases your cooldown a lil bit. Once you reach a certain point, a single turret can kill an enemy on its own.
Another tip: if your turret isn't shooting or upgrading, you're wasting precious time.