Really fun game! Quick idea: I think the game would flow better if the plane started closer to the ground. This would prevent frequent situations where you have to turn the plane 360 degrees around nothing but air in order to get it to move downwards. Good job on this project!
Mr. Macaw
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A member registered Nov 09, 2021 · View creator page →
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In order to complete this mission, you'll need to be just right on time.
Platformer
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No matter what, that is a constant of life
Platformer
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I kind of like the idea, but it ended up being nothing more than a small frustration in the end, as you can just jump in place with the bad ones to reroll for something better. Also, I feel like tight platforming would get annoying, as basing whether you clear a room solely on luck would remove its "tightness." And I know you used the assets from of the Unity tutorials. But it's definitely a cool concept that you could use in other ways!
Bug fixes:
-Touching a wall kills all your momentum
-Jumping while a die is being rolled still puts the new die in the second slot while the first switches to an error die that seems to effectively be a 1




