So, If you haven't played this game yet, STOP READING THIS AND PLAY IT DAMNIT!!! The comments are full of spoilers and this is something that shouldn't be spoiled for you. All I'm going to say is that this instalment is great and worth the time it takes to play.
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The concept of this game is really cool, and it's also awesome that you were able to fit it into an incredibly small file size!
So, I actually wanted to ask, is there any particular way that you generate the names? Is it just a random assortment of letters with varying name sizes, or do you actually have a list of names?
I bet no one expected for me to rear my head here, now did we?
This game really does show promise, but lacks a certain amount of "Polish".
I found that the game seems to break very easily.
The textures of the two characters seem to have parts clip off of on occasion.
The movement with both methods is a little bit clunky.
I barely tried, and I broke out of bounds.
Also just personal preference, but I think that the mouse buttons should be flipped.
Though, I didn't hate everything.
The artstyle is adorable with it's low poly 3D models, pixel art textures and paper like characters and environment pieces.
With what story there was, I really wanted a full game to play. While I was "Boundry breaking" I figured out that you had a few area tags that the player shouldn't have seen. Things like the mysterious building and the nest.
Taking into consideration how old this game is, I doubt that you are still working on this game, but a response would be extremely nice!
P.S. Sorry for tearing your game to shreds. I can't help it.
Okay, I've given your game a little bit of a shot, and I think I have a few things to say.
I think the idea of letting go of the accelerator to help steer is a little bit flawed. Maybe you could implement an air brake system of sorts. As an Example, LT would help you steer left and RT would help you steer right while pressing both will slow you down for the more delicate steering areas.
There's also a long stretch of road that the finish line is on. It allows the player to get to the max speed of around 235MPH, and if I crash at this speed, I kinda just bounce off the wall like a rubber ball. Not sure how hard this'll be to fix, but eh. Now you know.
I had another look, and apparently the itch client had created a new "user?" in the Users folder. I needed to give permission to access the folder, so maybe that's why performing several system wide searches for terms such as "Besus" and "FireWing" and "FW64" didn't give any results.
Is there any way I can completely 100% make this game forget I've played it?
I wanted to play it on my channel, but while testing the game to make sure I could record it well, I started it and now I can't get the intro cutscene to play again.
Can someone please help me?
As the games get more and more complex, are they going to take longer to make? Honestly, I don't mind if it takes you a while to make the next game, but I would like to see it in my lifetime.
OMG this game is so beautifully crafted! Even more so than the previous games! Now I see why it took so long to create! Honestly, I highly recommend this game, but if you haven't played the first game, play it! You'll need it! Also the 18+ comic adds a little backstory to the events in this game, but you can get along without it too.
I'd like to thank Nami for not only releasing this game, but for making it so bloody great!
also can people plz stop posting spoilers they arent fun
So, I tried firefox, and it failed to boot the game, and there doesn't seem to be any settings that allows me to change this.
The only browser that this game currently works with is Internet Explorer. If you're desperate for this, then maybe you should try it there.
Just as I thought!
Chrome is being very difficult to the point that not even plugins can save this.
Maybe Firefox might work, but I don't usually use it, and I don't endorse the use of Internet explorer.