Brzmi ekscytująco :-) Czekam z niecierpliwością, żeby zobaczyć, co wymyślisz.
MaxwellSalmon
Creator of
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Tak, możesz. Pod warunkiem, że Twoja gra jest zgodna z licencją DUGA. Znajdziesz ją tutaj: https://github.com/MaxwellSalmon/duga?tab=MPL-2.0-1-ov-file#readme
Scratch to prawdziwy język programowania! Z tą książką nauczyłem się nawet Pythona: https://cdn.bookey.app/files/pdf/book/en/python-for-kids.pdf
Jest naprawdę dobra, ma kilka fajnych zadań i jest napisana w sposób odpowiedni dla osób w każdym wieku :-)
Dzięki i przy okazji. Niestety, jestem teraz o wiele bardziej zajęty niż wtedy, gdy tworzyłem DUGA... Ale mam nadzieję, że kiedyś uda mi się ukończyć Omicron 35.
Thank you for your post. I am not planning to add any new features to DUGA as it is a finished project and I am working on other stuff.
You do not need to have Python installed to use the level editor. The download comes with an .exe - if that doesn't work for you, please let me know which errors you experience.
Take care!
Hello EndlessTime,
I believe you may also have posted a comment to the trailer? In that case, YouTube decided that I cannot reply to it for some reason...
You are very welcome to change anything you'd like, as long as you follow the lincense it is under. This, however, will only be of concern if you are sharing anything. I recommend downloading the source code through my GitHub- that way you can change whatever you want. The locations of all assets should be fairly straight-forward, i.e. textures are in the textures folder.
If you downloaded the game through itch.io, you can also change textures and sounds, though not text.
Looking forward to see, what you'll do with it.
Wonderful! You can follow me on other platforms, as this thread may lock due to inactivity at some point. Updates are not as frequent as I'd like them to be.
The game will be centered around the atmosphere and dialogue, though it will feature some puzzles. I am still in the process of finding out what works and I may need to add more puzzles for it to not be too repetitive. If you have any suggestions to puzzle themes, they are very welcome :-)
I have been fixing a lot of texture issues, that I had just ignored. Below is an image of a small, but quite powerful change.
Some other areas I worked on:
- Fixed lighting in different scenes
- Added LOD lamps outside
- Fixed snow clipping through roof inside
- Skydome will now also have right colour tint depending on time
- Added some unrealistic, but cosmetic lights

Also, I am planning on moving the devlog to an actual devlog tied to a project. We'll see if it will work without the game being released.
I hope you found it somewhat interesting!
Hello!
Some time ago I created a small devlog for my game here. However, it was locked due to inactivity - it is a slow process being a game developer.
I just published a video devlog showcasing major updates to the game, which is posted below. But if you don't want to watch that, I added some key points below.
What did I create?
- Added a developer console
- Created a prototype of the story in Pygame
- Recreated a model of a snowcat
- Remade some lighting
- Made a command line interface for file conversion
I hope you found this interesting. I will add more information to this thread or perhaps make an actual devlog here on itch, if you are interested.
Thanks for your time :-)


Awesome! I am able to load your maps without issues now. Pastebin seems to be the problem. I will update the thread to tell people to use Google Drive or similar services.
By the way, you can remove some tiles from your maps, that are never visible to the player as seen in the screenshot. This will increase the performance in the level, if you are experiencing low FPS. Really cool maps :-)









