Haha, better late than never. I hope you find it interesting :-)
Recent community posts
Hello, I am glad you like it. I am not sure why you experience that. What operating system are you using? And does the console (command prompt) open? - The level editor need some console input in order to work.
Try to take a look at this image: https://i.imgur.com/aSgdb0B.png - It should explain the process.
I hope it works for you :-)
I just remembered, there is also a manual within the DUGA folder called Manuals.txt. It has some information on how to use the editor, if you get stuck :-)
Thank you very much for your feedback and suggestions. I don’t have a pastebin page (at least I don’t think so) would you send me the link to the crash report?
Your suggestions were really nice and I agree with you on most of them. People have very different opinions of the ammo spawns, and I found this amount to be the best suiting without major changes to the generation of levels.
I have tried to implement multiple of your suggestions, like more enemies and darkness. However, both features take their toll on the performance, so I scrapped them.
Adding enemies, changing their behaviors and making the levels more interactive are major changes to the game, which will not be added, as I want to work on other projects. However, I agree it would be nice with the added features. Also, you actually do double damage on enemies if you attack them before they have seen you ;-)
Thanks for the feedback! I am glad you enjoyed the game.
Ah, it seems that, since the game is 64-bit Windows 32-bit won’t play it. It doesn’t seem to be an easy task for me to create a 32-bit version. I am sorry. Alternatively, if you really want to try DUGA, you can run the source code. You’ll need Python3 and Pygame.
I have heard about some people experiencing this. However, I am not sure what causes it. Does the CrashReport.log contain any errors?
Also, make sure you have the following files:
- data folder
- sounds folder
- graphics folder
Thank you very much! I will add it to the store page tomorrow. I'd like to add you to the credits as well, so if you want your name in your version, please tell me and I’ll update my github!
Python is not suited for these kinds of projects. The issue with the game is not optimizing. It is the language it is written in. Python is very slow, so the performance of this game is as good as it can get.
thanks for the feedback. I will take your points into account. The ceiling has no texture because it would take too much time to calculate. The game runs quite slowly, because it is written in Python.
Thank you for the feedback. The frame rate is as high as it can get. It is made in Python, which is quite slow. As for the sensitivity, you can change it in the settings. The game is a bit unforgiving at points. I might tweak that.
Thanks for the review! I appreciate the feedback and agree on most points. The game will never be something people remember as that one cool game, but it was hell of a lot fun to create and I am just really happily, that people play it.
I doubt, that I will make any major updates to the game, as I want to try out new projects. But maybe I’ll sit down one day and improve it :-)
Thank you very much! I did not plan to add new features, unless they are greatly requested. I will mostly do bug fixes. However, lots of people have asked for more content like new guns, so I will consider it :-)
It has been requested more, than I thought it would, so I will investigate my options.
Edit: It seems, that I need a Linux and Mac in order to make builds for those platforms. Unfortunately, I only own a Windows PC, so it is will be very difficult to build for other operating systems. However, the software WINE should allow those platforms to run Windows .exe files.
I have just released my first person shooter, DUGA. It is inspired by the oldschool shooters like Wolfenstein 3D and Doom. It features procedurally generated levels, over 20 weapons and custom levels!
You can read more or download the game here: https://maxwellsalmon.itch.io/duga
The game has been built almost from the ground up, so it has taken over two years to finish. It is pay-what-you-want, so you can download it for free!
Here are a few screenshots:
I am glad to receive feedback and I want to improve the game as much as possible. Please write here, if you have anything you want changed in DUGA, and we'll discuss it :-)
If you have experienced any game crashes, please provide the content of the crash report, called "CrashReport.log" within the folder, "data". Please post its content on pastebin.com. It will make it much easier to read. Thank you!