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Omicron 35 devlog - Being isolated in the Antarctic

A topic by MaxwellSalmon created Jan 08, 2022 Views: 753 Replies: 9
Viewing posts 1 to 7
(2 edits) (+2)

This is the old devlog - got locked because I was too slow to update it. New one is here: https://itch.io/t/2308475/omicron-35-a-game-about-being-stuck-alone-in-the-antar...

For the past (too long) time, I have been working on a game with the working title Omicron 35 (not the most fortunate name right now)

You are located on a weather station on an island near the Antarctic. You have to combat loneliless, boredon and paranoia. I mean, are you really alone out there?

The game is developed in Panda3D, an engine  which uses Python for scripting.

I am slowly working on it and today I wanted to share the developer console I created for easier development. However, I could not resist adding some oddities to it right away. Do you have any suggestions for easter eggs in the console?

Here is a sceenshot of the console - click to see a video and its easter egg.

Here are some additional screenshots:

If you find this interesting, you can see more of it on my twitter or my subreddit :-)

Also, the game is open source and available on GitHub!

I will come back to this devlog and update it once a significant milestone has been completed.

Thanks for your time.

13th january 2022

I just pushed an update to the source code. Now, the conversation system is remade and is a lot easier to work with. 

Before, I had two integers keeping track of the conversation and I mixed them up and I forgot what exactly they represented. I thought I had already implemented it correctly, but I think it had actually never worked. 

Now, it is a poper finite state machine. Conversations consist of states, with each state containing speech and buttons for the transition. Now it is way easier to make new conversations and I plan on expanding the conversation aspect of the game. 

Here is a before and after screenshot of the code responsible for generating the same speech:

The one on the right is the new version.

And here is a screenshot of the generated conversation in the game:


I hope you will stick around for new updates :-)
(+1)

Looks cool, I'm interested in seeing where you go with it. 

I'm glad you find it interesting :-)  You can follow the either here, on my twitter, or on my subreddit if you are interested!

27th of January 2022

I have mostly been fixing bugs and added new models since last devlog update. Here is a shoe rack I made. I am currently addind a lot of mess to around the house, so please, look around your house for mess and let me know what you find. I could use some inspiration :-)

The screenshot you see here is a render, not gameplay. However, all textures are made on the same principle. I hope you find it interesting!

(+1)

For mess ideas you could add: dirty laundry, cardboard boxes, exercise equipment

Thanks! I already included dirty underwear and cardboard boxes. Perhaps I should add a handweight as well :-)

30th January 2022

I miss working with code, but I feel like I need to do some designing first. I have been working on the environment and on expanding the storyline, as I implemented the improved conversation system. Such a nice system needs to be put to use! 

First, here are some rendered images of the lighting in the evening. In the first, I went for evening sun, however, the colour of the light made the snow outside look like dirt... So i made an overcast version instead.

Second, the flowchart I have been working on for the story so far. The resolution is poor on purpose, so you can see the structure without spoilers ;-)

Lighting

Flowchart

I hope you find it interesting :-)

Deleted 130 days ago

Thanks! Quite impressive soundtracks you have. This is simply a hobby project, so I will not be able to compensate you for it. However, if you are still interested, please let me know :-)

Deleted 130 days ago

Awesome! I can send you an email with further details :-)