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13th january 2022

I just pushed an update to the source code. Now, the conversation system is remade and is a lot easier to work with. 

Before, I had two integers keeping track of the conversation and I mixed them up and I forgot what exactly they represented. I thought I had already implemented it correctly, but I think it had actually never worked. 

Now, it is a poper finite state machine. Conversations consist of states, with each state containing speech and buttons for the transition. Now it is way easier to make new conversations and I plan on expanding the conversation aspect of the game. 

Here is a before and after screenshot of the code responsible for generating the same speech:

The one on the right is the new version.

And here is a screenshot of the generated conversation in the game:


I hope you will stick around for new updates :-)