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Omicron 35 - A Game About Being Stuck Alone in the Antarctic

A topic by MaxwellSalmon created Aug 18, 2022 Views: 409 Replies: 9
Viewing posts 1 to 7
(1 edit)

Hello!

Some time ago I created a small devlog for my game here. However, it was locked due to inactivity - it is a slow process being a game developer.

I just published a video devlog showcasing major updates to the game, which is posted below. But if you don't want to watch that, I added some key points below.

What did I create?

  • Added a developer console
  • Created a prototype of the story in Pygame
  • Recreated a model of a snowcat
  • Remade some lighting
  • Made a command line interface for file conversion

I hope you found this interesting. I will add more information to this thread or perhaps make an actual devlog here on itch, if you are interested. 

Thanks for your time :-)


(+1)

I just created a new light for the entrace of the house. A lightbulb seems better suited for the style.

Before:

After:

I just added some eerie night light to the game. The outside now has lamps above the doors , which allows the player to better see, what is going on.

(+1)

It is very cold in this place

Indeed! Are you currently there? :-)

I have been fixing a lot of texture issues, that I had just ignored. Below is an image of a small, but quite powerful change.

Some other areas I worked on:

  • Fixed lighting in different scenes
  • Added LOD lamps outside
  • Fixed snow clipping through roof inside
  • Skydome will now also have right colour tint depending on time
  • Added some unrealistic, but cosmetic lights


Also, I am planning on moving the devlog to an actual devlog tied to a project. We'll see if it will work without the game being released.

I hope you found it somewhat interesting!

(+1)

Textures...millions of textures, this can be a a hard job.

Indeed. It is difficult to keep track of all the textures and they are quite computationally heavy to produce!

(+1)

This looks interesting I'm always interested in games with the isolation theme. I'll be following for updates!

I looked through a little bit of the video but couldn't easily find anything about the gameplay mechanics. What will playing the game actually involve doing?

Wonderful! You can follow me on other platforms, as this thread may lock due to inactivity at some point. Updates are not as frequent as I'd like them to be. 

The game will be centered around the atmosphere and dialogue, though it will feature some puzzles. I am still in the process of finding out what works and I may need to add more puzzles for it to not be too repetitive. If you have any suggestions to puzzle themes, they are very welcome :-)