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DimaLink

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A member registered Feb 16, 2019 · View creator page →

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Different hats – friends in an old mansion casting a spell

Today's pixel art is based on the Super Nintendo video game Tales of Phantasia. Oh, really, really great! A super gaming system. I heard that to create such cool graphics, they put extra chips inside the cartridge. An adventure in a fantasy world. Probably even cooler than Final Fantasy!

And this is my drawing based on Tales of Phantasia (SNES). Two friends actively practicing magic. They came to an old mansion to perform a magical ritual. There's an old floor. And dark wood all around. The house stands in a field. And outside it's late autumn. It's getting dark early. So they lit candles. They called all their friends. But it looks like no one has come yet.

The wind wanders through the rooms. And the doors open by themselves. Just from the wind. This is an abandoned old house. Some wizard in a hat. Who disappeared long ago. And no one cared where he went. It all just happened. The house of a true wizard. Who had lived here for centuries. No one else dared to settle here. Some think the wizard will return any minute.

Maybe it will rain. It's late autumn. The sky is gloomy. The grass has already dried. And so two friends are waiting for all the guests. But so far, no one is there. They check their magic books. To make sure everything is correct. Candles are lit. Because without them, it will be dark here. There is no electricity in the house.

Two friends. They are dressed beautifully. Different hats. Coats. Cloaks. Scarves. And big eyes. Thirsty for knowledge. And magic. At magic school, they were advised to search for ancient books in the ruins. And read complex spells from them. So the two friends have just gotten hold of some runic notes with magic. But they can't understand what's there. But first, a simple spell they understand.

 

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

 

 

A magical school of magic on a magical glowing field

Today's pixel art is based on the video game Final Fantasy VI for the Super Nintendo. Excellent graphics. And quite a long adventure. In it, you'll see a strange and beautiful world. Many strange and mysterious things await you in this magnificent 16-bit cartridge.

And this is my drawing based on Final Fantasy 6 (SNES). In this magical garden. The crosses glow. These magical fountains. It's a truly magical place. And no one knows why it happens. It's such beautiful magic. It does nothing but glow.

There's a lot of grass growing in the garden. In the summer, it's a beautiful place. And this abandoned old house. Now it houses a school for wizards. One day, a man in a big purple hat came here and decided to open a school of magic here. He never introduced himself. And no one asked him.

He also doesn't know why all this glows. He calls them magic lanterns. They glow day and night. Happy children come to his school. And grown-up men. And little animals too. The mole and the bunny invite you to visit the school of magic too. Here they will teach you elemental spells. Ice, water, fire, flame, earth, air, wind. Different magical notations have different names for these elements. And they have different spells. Then you can set off on a journey!

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Ash and sand – necromancers and sorcerer towers

A 3D scene for today. About trees. And I'm impressed by my adventures in the world of Might and Magic 6. There's a ghost village. Fog. Ghosts. And such coal-like trees. I finally learned how to do that! How wonderful to be able to create something interesting!

Ahead are the ash lands. Sand. Ash. Like the moon. These are forgotten lands. Ghosts dwell here. And here are numerous necromancer towers. Some of them are even abandoned. And some are still inhabited. And sorcerers and necromancers sit there. There's a ghost village here. Tons of zombies. They wander the wastelands. Slowly. In such dark weather, they can easily be mistaken for a bush or a tree. This is always the weather here.


You approach. With your team of adventurers. Gray lines. Gray landscape. And sparse trees greet you on these plains. Everyone is ready for the ghosts to appear. They're invisible for now. But when you get closer, you'll see them. That's their standard approach. Necromancer towers contain a lot of enchanted things, including powerful magical items.

It's like a Might and Magic 6 landscape. Low poly. I can't even believe I managed to depict something like that.

 

 

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

 




I've long dreamed of combining two things. Writing texts. And programming. A story. And software. A program that displays your story. In a specific format. A picture. Like a cover. Or an illustration. One thing. And the text. And all this in a special program that understands its own format. That's what a digital reader is. It's a program.

It's a little program. In which my stories are stored. I wrote a great story and put it in the program. The program's interface is reminiscent of MS-DOS shells. Several indicators at the bottom.

The interface is simple. Contents at the top. Indicators at the bottom. Like DOS Navigator, Volkov Commander, and Norton Commander. At the bottom, there are indicators for the control buttons. There are only a few of them. A page-up button. A page-down button. If this is the last page, pressing the down button takes you to the first page. And vice versa. From the first page, you click the up button to get to the last page. And so you wander through the pages. Like a ship on the waves. These are the reader's comparisons.

There's also the option to hide or show this indicator. Of course, there's an exit button. It's all numbers. 1, 2, 3, and exit is 0. And up and down arrows. There's information: how many pages there are and which page is currently active. That's the bare minimum of information for the reader. The information button. It contains general information. About the program itself. The program version, for example. And general statistics for this story.

A story is text. That's clear. And it's also an image. And a settings file. That is, it's a kind of file structure. And the button displays all this information. Yes, there's also a color scheme. The text, the background color, the color and text of the buttons. Four colors. Colors are on a scale from 0 to 255, and so there are three color components: red, green, and blue.

So, the program is a reader. It's tailored to a specific story. A folder. Where the text is. An image. And color settings. Text color, background color. Background color for the indicator. Text color for the indicator. This way, you can vary the appearance of the text. And make it match the style of the story. So each story will have its own visual style.

And the first page of the story. It's always an image and a title. Then the second page is the first page of the story itself. This is primarily designed for short stories. Several pages.

That's the whole idea. Stylizing the story through colors. An illustration for the story and the text itself. And all this is launched from the Digital Reader program. The Info button displays all this information. Including the story title. All loaded colors. Whether the image has loaded. Something else. And the version of the Digital Reader program itself.

Initially. The idea is that each time you copy the Digital Reader, the program itself. Then you upload your story in the program's format. That is, the text itself in text form (like a TXT file). An image for the story in JPG format, and a file with the settings. The txt file contains the colors for the program's style.


Sort of. It's a folder. It contains the Digital Reader program. The program. And the story text files. With settings. And a JPG image. The image is 800x600. The program itself is 1024x768. Like everything I do, it's retro. It's written on QB 64 Phoenix Edition.

 

 

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

BASIC Moss – 5 BASIC versions, launched, visited the website

New development. With an idea. Like moss. Moss grows so green and fluffy. And moss is an environment. This will be a program about BASIC. Extremely small. The program has two main functions. And maybe, suddenly, it will even be useful. In theory. If the idea is developed further.

The first function. This is the web side. About the internet and BASIC. Here you can see links to popular BASIC dialects. And visit their website to personally check their website. Check for updates. Download it.

The second side is the local side. The software side. Programs. Here you can run them all. These BASIC dialects. Now on your machine. So that it's convenient to launch them all in one program.

So, there are two sides. Two buttons for switching between modes. The web side. To visit the developers' website. And the software side. To run a locally installed programming language.

This whole thing is dedicated to the BASIC programming language. Here I've collected several of its popular dialects. This is QB64. Its variant is QB64 Phoenix Project. This is Free Basic, Free Basic. BBC Basic for SDL 2.0. And PC Basic.

5 dialects of BASIC. Popular ones. 5 buttons. Large buttons with logos of these releases. You click a button, and an action occurs. In soft mode, it launches the locally installed version of the programming language. The development environment starts. In soft mode, you're redirected to the programming language's website.

There's a language selection. That is, the language of the program itself. There are two choices: Russian and English. That's all for now. Everything is still in development. I'm using VB Net. I've always been a fan of not only Basic and Turbo Pascal, but also Delphi 7 and Visual Basic 6.0. That's why it's written in VB.Net.

This is the start of the Moss project. Moss is so green and beautiful. I remember how beautifully it grows under a tree. And so soft. A very magical thing, this moss. Moss loves moisture. And such a dense mat of grass. I decided to call the project Moss. Later, I might do something about other programming languages. Probably. For now, only Basic.

The Moss project is about Basic. It's a training program in Visual Basic (VB.Net). It's great to have everything at your fingertips. A small program, and everything at your fingertips. This vertical dialog box format. Click a button and go to the website. Click a button and launch the application. And everything you need on this topic is collected here. These are 5 BASIC programming languages.  

Suppose you want to program in KB64? You press a button and KB64, the development environment, launches. If you want to, you visit the KB64 website. And so on, 5 different buttons. Each one for a different BASIC. Below is a text panel. With a short description. What website is written.  

The program is still in the early stages of development. But that's what you can say about this basic part. Although not everything works yet. A simple program about BASIC. All the BASIC languages are collected in one place. It's convenient. It's fun. I learned to program in BASIC. And wrote a program about BASIC.  

Such a program. Where can I get BASIC? And what kinds there are. 5 varieties. And you can launch it from here. So you don't forget everything. See it – launch it. See it – go to the website. And check for updates. Download a new version, if there is one.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Planetax

Today's sprite drawing is based on Abadox for the Dendy console. An 8-bit sci-fi shooter. It's about some kind of interesting spacesuit. Or a robot. What could you have imagined back then? It's hard to tell about the games. Even from the covers. So you sit and imagine. What's it about? It's great to develop your imagination. And peer at the covers. And think about what the game is about!

And this is my drawing based on Abadox (NES). By the way, it also looks like some kind of improved Game Boy. I saw that there too. White space. And a few sprites on the screen. Trees grow on the planet. And you walk around in your super protective suit. It looks like a deep-diving robot.

There are many biological mutating creatures on the planet. There's a dangerous gas here. And many mutating creatures. They attack very quickly and try to devour everything. Anything that doesn't look like them is their source of mutation. Apart from that, the planet is pretty empty. Trees. Surface. Soil of some sort.

The plants are blue because the liquid here is so strange. Like water, but viscous. And blue. You need to get to the stream and take a water sample. No one has figured out what it is yet. Be careful.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Water Horizons

Today's sprite drawing is based on the Dendy video game B Wing. It's a cool, 8-bit game. A space shooter. An entire genre flourished in those 8-bit days. And we played them on cartridges! It was so much fun!

And this is my drawing based on B Wings (Dendy). The ocean. A vast, endless ocean turns purple as dusk approaches. You fly around inflatable and plastic blocks. The entire ocean is filled with them. These structures are significant. They have many different functions. Radio communication, energy storage. Office bays. Everything is here. A universal structure.

The entire planet is covered in water. A deep ocean. 10 km. And floating above are these blocks. Lots of them. And they're scattered haphazardly. It's hard to tell what's where while flying so quickly.

Some simple sprites. On a blue background. The colors turned out similar to the Commodore 64. Even. And it's all 8-bit. Something simple, based on 8-bit sprites.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink


Three trees. It's a dream.

A 3D scene for today on the topic of low-poly trees. This is the place where you are now. There are low-poly trees. And a flat surface. It's a low-poly world. Gray sky. It's like you've entered the world of a game from the first PlayStation. It's strange.

There's a reddish tree, a bit creepy. And other trees. One is more welcoming, as if it's waiting for you and waving. Another is a regular tree. Trees grow here. It's like a scene from a 3D video game. Like a quest or an adventure game. A kind of wandering through the world. The trees are in a row. As if someone put them here.


A tree. A regular tree. So branchy. They grow here. Like in a video game like Mist. There's another tree, so big. Enormous, even. And it seems to be waving. Fun. Amusing. There are green things on top. And the third tree is orange. Like from a horror game for the first PlayStation.

You saw an interesting place in a dream. Maybe you'll return here again. In another dream. Tomorrow. Or in a month. You're sure you'll see this strange place again. It's as if there's something important here. A key. But what kind. And what does it mean? You couldn't figure it out from your first dream.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink


Visual I version 0.4 "Fourth" – columns and space

It's time for the next step. Already number four. A small step. But mostly for stability. Because a decent amount of time has passed. And it's time to release something. It's time to get going. As they say. And here's the new release. Three intros. One controllable intro. And two regular intros, where you just watch the animation. And you can't do anything about it.

This time, there are two themes. It's space. It's a tradition. Because I started the idea for the visual intros with a space theme. And one is a vaporwave theme. Retro wave, synthwave. A kind of digital future, an 80s theme.


The first intro for this version is space photos. Just a intro. You look at a cycle of space photos. It's seven space photos set to music. This is the first intro for this version. And there are photos of Andromeda. And there's a comet. There's a pulsar. There's a nebula. These are rather mysterious, albeit dark, images of space. There's room for bright objects in the darkness.

Space is something vast and mysterious. It's no wonder it contains such beautiful images. This is simply a screensaver. You have to watch it. Like a movie. Without words. But with interesting music.


The next screensaver is Andromeda Photo. Essentially, the idea is taken from the previous screensaver. One of the photographs. Only a close-up. 8 photographs. They all seem to be part of one larger photograph. 4 horizontally and 2 vertically. A total of 8. Amazing detail!

Music by White Bat Audio. He has his own website and makes a lot of music, including some free for use. The track "VHS Dreams" is featured here. Andromeda is the closest galaxy to us. But still far away. And there are dark areas hidden in the darkness. And bright ones. Where thousands of strange and distant stars glow.

This screensaver is controllable. There's a map. You use it to navigate. It's reminiscent of a 90s TV remote control. You use the arrow keys to move around the map. There's a mode for displaying information on the screen, like a menu on an old TV. You can also increase or decrease the frame duration. There are also several display modes. One has vertical image movement, another horizontal. Random selection. And all the images are static, and only the user can change the image.

VaporWave Road. The final screensaver. It's dedicated to vaporwave. It's columns and virtual reality in a retro style. 80s-inspired. The music is Crystal Cola by WhiteBat Audio. He has great tracks! I'm convinced of this time and time again.


This screensaver took a lot of time. Because of my math and logic test, I decided to do everything using formulas. I spent a lot of time. And ultimately abandoned that idea. I just coded everything. It immediately became faster. I can now do this in a reasonable amount of time.

I spent a lot of time on the formula and the math. And I didn't bother making another new screensaver. I decided to finish it all without math. That's what I know how to do. It turned out well right away and in a reasonable timeframe. And that's why there are three screensavers instead of four for this version.  

And here there's a background—essentially a desktop screensaver. Vaporwave or synthwave. More like synthwave. Retro future. And columns. And music. And it all moves. There are two types of movement: columns from the side and columns as if into the distance.

 

I realized in time that it was better to do without math. And just finished it. A total of three screensavers. On the fourth step. That's when I realized it. Learning is one thing. Practice is another. And small projects are better done as you already know. This is only version 0.4. And it's good that I realized that! The theme here is columns and space.

Visual I version 0.4 "Fourth" - newest version. More 3 new intros. With this version - Space Photo, Andromeda Photo, Vapourwave Road. This is pack with visual intros. You just need to watch them! And there are control intros. Intros about different themes. Visual sequence.

Visual: http://www.dimalink.tv-games.ru/apps/visuali/index_eng.html

Website: http://www.dimalink.tv-games.ru/home_eng.html



VaporWave Road – the long road is finally programmed!

Finally, this long road is programmed! It was a bit of a challenge. I applied the formulas here. And, to put it briefly, I messed up. I decided not to do that. But to use my existing skills. I'm not good with math, and I've learned that again.

The intro is a standard one. You just have to watch it. And random animations appear. There are two types. It's all about columns and a synthwave background. Columns – hence the vaporwave. And the music is by a cool guy, WhiteBat Audio. The track is called Crystal Cola. He has his own website. And it's easy to find online. Thanks to him for the music! It's a real lifesaver!


So, the idea here is a road in virtual reality with columns. Like Sonic, maybe there's a level with columns. Or maybe there's a game like FarCry 3 Bloody Dragon. But I'm certainly overdoing it. It's all simple here. But there are many pre-programmed situations. A column from the side and, as it were, in 3D. Two types.

The side view is all sorts of stairs. Up and down stairs, for example. There are many such screensavers. They seem to move to the right side of the screen. And there are also many screensavers that seem to be 3D. When you move into these very columns. As if from the perspective of the eyes.

The columns are mostly pre-coded. And this is a good way for me to create such landscapes. And they simply move downwards. As if creating the effect of 3D movement. Many different columns. That's how I wanted it to look. You're flying at altitude through a strange virtual world. And you're looking at it all. Like a bird. Or some kind of virtual observer. Like an observer of a round in Counter-Strike.



There are many columns. And these are all sorts of bizarre landscapes within virtual reality. The columns often have some kind of structure. That is, they're arranged in lines. At different distances. And these are the landscapes here. These are plains. Virtual plains. A virtual surface. A fantastic flight. Like in retro VR movies from the 80s on VHS.

There were a lot of screensavers, sort of two types. They are shown alternately. First one type, then the other. About more than 10 views of each type. In total, there are more than 20 pre-made screensavers within this screensaver.

The columns move, and this is the main element of the landscape here. And the background is AI-generated. From the FreePik website. There's a lot there. You can also take a look. Mostly, the 3D screensavers are columns with a landscape. That is, there are many of them, and they seem to be in the distance. They are scattered across the digital plain. And they form the landscape. Large and small. Many and few. In different ways.



Most of them are pre-programmed. That is, it's hardcoded. But there are large columns, where they move to the right and left. And this is already done according to the formula. That's how I started this intro. And then I simply moved from formulas to hardcode. I can do everything much faster this way.

Such white columns. Left and right. And you between them. And they're approaching. Such a visual effect. Like a dream about virtual reality. Maybe there, beyond the horizon, you'll see how the matrix transforms reality into numbers. And before that, into a pseudo-world. A world of sketches or lines and columns. A great theme too.


For a computer enthusiast. Some films come to mind, like The 13th Floor and Nirvana. Not as popular as The Matrix, but also very good. From the era of VHS tapes and DVDs. That's also in my head. Such columns. And space.


Visual version 0.3 "Third" - newest version. More 7 new intros. With this version - Space, Constellation, Forest, Leaves, Retrowave Road, Smiles are flying, Deep Jump. This is pack with visual intros. You just need to watch them! And there are control intros. Intros about different themes. Visual sequence.

Visual: http://www.dimalink.tv-games.ru/apps/visuali/index_eng.html

Website: http://www.dimalink.tv-games.ru/home_eng.html

Chel 2 (dude)

Today's sprite drawing is based on the Contra Force video game for the Dendy 8-bit console. A cool cartridge for all fans of action games, thrillers in 8-bit format. And VHS tapes too. Probably something like Action Movie or Rainbow Six, Police or something like that.

 And this is my drawing based on Contra Force (Dendy). A seaport. A beautiful blue sky. A bright day. The day is just beginning. Dude is already here. He knows that the mutant hellish ship is arriving again. A huge cargo tanker. With mutants on board. Enormous monsters. Tall and large.

The black tanker is already approaching. They came from another dimension. And they travel in tankers on water. And then they disembark. Near large energy sources. This time, a hydroelectric power station is nearby. Lots of water. A dam. A water storage facility.

Along with the black tanker, a huge gray fog is trailing. This is a new approach. Weather camouflage. The mutants prepared more thoroughly for their second visit. Again, the first level: huge docks. Cargo containers. Warehouses. And some kind of factory. A sorting plant.

Further on, a road along the shore to a hydroelectric power station. A dam. Plenty of water. And the hydroelectric power station itself. A labyrinth-like factory. Steel staircases. Lots of metal passages. Water chambers. Water containers. Computers.

A second identical tanker is visible from afar. It appeared right on the water. From a portal. And is already approaching. The second tanker can summon lightning. And there are some cyborgs there.

A drawing based on a video game. Or like a movie from a VHS tape.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Chel (Dude)

Today's sprite drawing is based on the Contra Force video game for the Dendy 8-bit console. This game was even called a sequel to Contra on some compilations. It's a slightly different style, of course, but it's still an action game. It also has those same shootouts and action sequences. Straight out of a VHS VHS tape.

And this is my drawing based on Contra Force (Dendy). Dude came prepared. He took his favorite red cap and a self-modified KG Creep 12 rifle. Next up are mutants. And there will be a lot of them. A bright sky. A pier. Water nearby. And mutants are just emerging from the ship. There are a lot of them. And they're very large.

So, accuracy and speed are the dude's trump card. Modified genetic mutants arrived in the city this morning. On a large ship. And the dude plans to stop them. The mutants' next move will be to the nuclear power plant. They need radiation. It's their valuable resource. Almost like gold. Green barrels with mutagens are very useful for them.

If it doesn't work out here at the port, we'll have to follow them to the nuclear power plant. That's the next level. And the finale is the nuclear power plant. Just like a great low-budget action movie in the entertainment genre. I felt like I was the scriptwriter. Almost. 8-bit sprites for today. Probably should have even started with the second part. Dude 2.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

 

Carp and an Underwater Tree

A 3D scene for today based on the carp fish. And its underwater tree. Here lives a carp, growing an underwater tree. There's lots of sand here. And earth. And lots of fallen leaves. Anything can grow here! For example, a tree!

Here the carp grows a tree. A squirrel brought some seeds. And now a tree is growing here. And a duck brought the seeds to the carp. After all, the duck swims well and dives. But thanks to the squirrel! And the duck too! And now such an underwater miracle! A miracle tree! A tree that grows underwater!

The carp is a smart fish. And it swims everywhere here. Somewhere on the bottom are some glasses. The fish can read a lot. It's a skill fish. That's why the fish knows everything about the surface from books. And it can even communicate with surface dwellers. For this, it has a friend. Its friend is a duck. It swims and brings messages. And the carp fish relays them. That's how they communicate. So, the carp and the squirrel have become friends. There's a whole underwater library here. Lots of wood. Lots of vegetation growing there. You can read a book and eat some delicious seaweed. There are doors. Round ones. And lots of books there. The fish also lecture the other fish about the above-ground world. When they visit.

There's a lot to do here. When the current comes, the water can get murky too. You need to find shelter. There's a little house for that. But this underwater sandstorm quickly passes. It refreshes all the trees. And they grow better.

The fish swim here. At a good depth. We should make a whole garden of underwater trees. For fun. The fish think. And invite the duck to show us. In the meantime, it's fun to swim. And see what's down there. Sometimes lots of leaves appear. Such yellow ones. It's a beautiful sight. The leaves slowly sink to the bottom. And the fish draw with them. There's a pond further on. Trees grow above the pond.

And there are times when the entire bottom is constantly covered in leaves. That's where the fish draw. And so he swims. And visits his friends. The fish has many other fish friends. They all have a good time. There's a fish with a Dendy 8-bit game console. Now the carp has one too. And a game about a fish. Now the carp is swimming around a tree. And watching it grow.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

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Let's get some hats!

Today's sprite drawing is based on the Zelda video game for the Dendy console. The Dendy 8-bit console is unique in its own way. You'll always find something interesting on the cartridge! Just think! This cartridge contains a whole world. Which you can explore. Playing as an elf.

And this is my drawing based on Zelda (Dendy). El trudges through sand and fine grass. The sun is shining brightly. There are dried branches everywhere. And something magical. A sword and a magic wand. What should I take?

You can test which one works best. And stick with that. And move on. Further on, there are plains and some small creatures. With glowing red eyes. And with a tail. Maybe magic will help? Maybe a magic sword? A magic wand?

For now, you can stay here and try it all out. See how it fits in your hand. In these parts, you can't do without magic. And your little hat. Your magic cap always helps you. It's green as grass. And even if you end up in a dungeon, your hat is always with you. Maybe you'll find even more hats during your adventures. Go get some hats!


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

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A green swamp and clouds like bats

Today's sprite drawing is based on sprites from the Castlevania video game for the NES console. 8-bit. A treasured cartridge. And a game about a haunted castle. And there's also a trendy vampire hunter, bats, and Dracula. Sounds pretty interesting! For an 8-bit schoolboy, which I was and still am.

And this is my drawing based on Castlevania (Dendy). This is a strange place. There are various objects hanging in the air. Which could very well be useful to you. In your exploration of this magical place. Grass is growing, but it's unusual. And the clouds are black. As if they were a flock of bats.

Magical fire hangs in the air. Crosses. And a pretty good chain weapon. A strange choice. Usually everyone chooses a dagger or a sword. Surely this thing is also full of magic. You penetrated the fence. And found yourself in a garden. In which objects are hanging. It's as if they're giving the adventurer a chance. Giving hints. A kind of start. And attracting attention.

You feel like these clouds are watching you. But they're just clouds. And the grass is so strange. You sink if you stand in one place too long. Marshy ground. Nothing to be done. You'll have to grab a few items and move on. You're sure someone's already following behind. You hear slow footsteps. The wind blew. It's time. And you move on, leaping.

Turning around, you see other adventurers like you. Doing the same thing. They've just arrived, too. Only you see them as if in a mirror. Or fog. It's magic. This place exists in different times simultaneously.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

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Bream – a pond with branches

Today's 3D scene is based on a bream. The fish swims in its own world. There's a lake here. And several river branches lead to a pond. And there's an outlet to the river. Right now, the fish is in the pond. Which is already overgrown. And it's quiet here.

There are lots of branches on the bottom. Whole trees. Fallen into the water. And already overgrown with moss. Everything is green. It looks very beautiful. In general, exploring the underwater world is very interesting. Everything underwater can be very different.

There are huge branches here. Whole tree parts. The trees are different. There's apparently a lot of forest up there. A whole forest grows. And sometimes the wind blows and blows trees into the water. Or something else is happening. And here, underwater, it's quiet and calm. And everything is green.

The branches form entire labyrinths. It's interesting to swim between the branches. It's a whole mysterious labyrinth. A whole network of branches. You can even hide here. Although this is the bream's world. And there's no one else here. Somewhere further on, a new area has appeared. And there are a lot of branches there. It's impossible to swim there yet. But then the current will wash everything away. And it will be possible to swim there too. The bream is waiting for this moment.

Bream likes to swim in different places. In a large lake. The water there is bluer. And in a pond like this one, the water is greener. And it knows well how to swim from the central lake to the side ponds. And it knows where the lake turns towards the river.

The bream explores these places a lot. And it has already studied them well. Its home is in the lake. And it will be necessary to return there after swimming. And there to sleep and rest. Watch fish TV. Listen to fish music. And play on the fish computer. It has everything. And nevertheless, the fish is an explorer and has retained this habit of swimming everywhere and observing everything. The fish sometimes attaches a fish video camera and records its travels. For viewing at home. And for its fishing blog. On the fish internet.

Bream is a bit of a writer when he's not swimming. He writes stories. About fantastical aquatic worlds. Water comes in all shapes and sizes. Even here. There's an overgrown pond. A blue lake and a river current. Branches. Sand. Moss. Overgrown areas. Algae.

Where many branches have appeared. This is a new place. Its space is expanding. And this is already a new branch for the pond. Bream swims there every day. And watches the current and water clear a path. But there are still too many branches there. It can't swim any further.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

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Wooden Concert Hall

Today's pixel art based on the video game Final Fantasy Mystic Quest for the Super Nintendo. Another final fantasy, another amazing and incredible adventure into the world. A new and unknown world. You explore it together with the heroes. On this beautiful 16-bit cartridge.  

And this is my drawing based on Final Fantasy Mystic Quest (SNES). Plants and a wooden concert hall. The singer has her own concert hall made of wood. And this needs to be looked after, too. Watering the flowers. Checking the chairs. Making sure no animals accidentally take the chairs. And that happened. The elephant loved the concert so much that he decided to take the chair as a souvenir.  

Or there was this time the bunny fell asleep after the concert. And woke up only in the morning. And how he started singing himself. It was loud. He always does that in the morning. The bunny loves music. And he sings songs himself. He and the mole play in a band.

So, besides the concerts, I also have to look after my wooden hall. It's like a big house. It's like a pre-made RPG MAKER 2003. Maybe I'll make one someday!


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

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Studying Crystal Castle in the magic library.

Pixel art for today based on the video game Paladins Quest for the Super Nintendo. An adventure from 1992. A role-playing game. And role-playing games aren't always examples of good graphics. They emphasize the game world. And this is the beginning of this gaming system. And we're already seeing an interesting adventure. Beautiful graphics. Even somewhat reminiscent of MS-DOS. A very interesting cartridge!

And this is my pixel art based on Paladins Quest (SNES). We've settled into the magic library. Studying magical books. And studying a certain strange object. What is known about Crystal Castle? Everyone is searching for magic and information about the castle. Friends are already rummaging through books. And you're not far behind, buried in those huge books.

Crystal Castle. The place where you're going tomorrow. On a hike. And everyone is curious about this magical place. So, from early this morning, you've all been in the library. The librarian was pleasantly surprised by such a thirst for knowledge. And he showed you where you could find information about magic and this castle. Learning is commendable.

Huge books. Some of them are long overdue for a dusting. What are these librarians doing here? I guess I think the visitors should do it themselves. Oh well. By the way, there's a map of this crystal castle here. Dated last century. The castle probably hasn't changed since then. It would be useful to copy this map for yourself. Your friend took a piece of paper and a pencil from his briefcase and began sketching.

Meanwhile, your friend said, "I found something! Friends! Over here! There's a whole newspaper article here!"

And everyone ran to read what was written there. It's very interesting to learn something new from the past. This place. There's a lot of magic here. And witchcraft. I wish I could master that too. And become a wizard. Learn to see in a crystal ball. I have one like that at home. But it doesn't work. Still, just in case, you put it in your backpack.

Tomorrow you'll go to the Crystal Castle!

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

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Carp in the Sunlight in Algae

Today's 3D scene is based on the carp fish. And the underwater thickets where the fish swim. It's bright here. Sunlight penetrates from above. And the fish scales also sparkle with silver and gold. How beautiful it is here. And how interesting it is to watch the underwater world when the sun rises in the morning and sets at sunset. The world is transformed.

Thickets, algae. Lots of them. Tall stems reach toward the surface. Toward the light. That's where it's most abundant. The thickets here are their own world. A whole underwater forest. Even the bottom is overgrown with fine underwater grass. Delicious stuff, by the way. All the fish here eat grass. Of which there is plenty.

And there are open spaces. Plains underwater. Where there is nothing. Just a field. This is a great place for carp. The water is excellent. Carp swim here a lot. And I couldn't find the shore. It must be a lake. With varying depths. And it's big. The carp understands this. This is his home. He lives here.

At any moment, he can swim up to the underwater door, and it leads to another world. Other fish live there. They are all friends. Each has its own underwater world. Thickets and seaweed. Sand, water. Everything is the same. There's enough space for everyone.

Today, the carp will be in his own world. There's plenty of room. And it's great to have a good swim here. Maybe he'll find something interesting. It's not that deep here. It can be a bit dark in places. In other places, there's plenty of light coming in from above. The fish knows nothing about the surface. But most likely, there's only water and sky there. And nothing else. The sun still shines during the day. There's probably not even a wind there. The water is always calm and quiet.

And here, underwater, there are some underwater caves. Like a honeycomb. Shallow. And some like little houses. That's further out, if you swim. You can drink tea there. Play a game console. Do some Basic problems. The fish already have everything there. Read magical picture books. Learn about other fish. And keep notes of your observations. Create an underwater map. Or watch fish TV. They even have that.

 

There are no branches or trees on the bottom here. That means either there's no shore at all and it's just a self-contained space. With water. Or something else. Each fish has its own home. And each such world is a great mystery. For now, you can swim in the sunlight among the algae. It's a very beautiful sight. Later, you can paint it with watercolors.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

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Vaporwave Road – Mathematical Calculations and Columns

This is a visual intro. You just have to watch it. It's Vaporwave-themed. But it turned out more like retrowave. A kind of synthetic future. Like a background image. It's taken from the FreePik website. And there's even a caption stating that this is an AI-generated image posted on that website. And there's a little logo at the bottom about it. I didn't remove it. Well, it's cooler this way. It's computer-like.

Also, there are the columns here. They're a hallmark of the VaporWave style. Like Greek columns, for example. For now, I'm using the columns. They're another image. And the idea is a road in this virtual space. Like movement or flight. Like some kind of dynamic pixel arcade game. Like Space Harrier. That's the idea. You move. And there are columns around you. Like a movement indicator.

The movement itself has several types so far. These are rows of columns. Right, left, left, and right. And that's one type of animation. Pre-written. I spent a long time choosing the parameters. Because I'm not good with math. And a bunch of views with flat animations. Like a side view. These are columns. Different sizes. Small, medium, or large.

And animations. All sorts. Side views. Two-dimensional. Like stairs up and down. Scallops. The same stairs. Just up and down. And so on, a certain number of columns. So, there's a length. It's arbitrary. About 10-something. In that range. There are also what I called special animations for different views. They just have different parameters. And it looks a little different. For example, like very thin columns, but almost the entire screen in height. Everything moves off-screen to the right.

After all, I'm not good with math at all. And choosing the parameters takes time. I need to correctly understand what numbers I need. How to create a simple formula, though. One that will track the image's progress. And for now, I'm still working on this.

I've broken it down into modules. Each animation type is in its own module. That is, in my file. And all this is in the now-familiar QB64. Which has now faded into the background compared to Free Basic. So I remembered this BASIC dialect.

Here's how to select parameters. And such small formulas. Algorithms for how they appear. Small. I decided to take this step. And, of course, I slowed down a lot. Because I don't have a mathematical mind. But I knew this would happen. And I did it intentionally. To practice. To take the first step.

 

You write the coordinate for the angle. And you have to come up with a formula for how these corner points will appear on the screen. There's a step. There's a total distance. A starting point. And in theory, you can conjure up a bunch of different display methods this way. A bunch of formulas. A bunch of algorithms that are easy to create. And that's interesting. That's a plus.

 

But the minus is that you need mathematical mindset. Without it, everything is done slowly. Crooked and as it turns out. You have a very rough idea of the result. Like, wow, that turned out pretty cool! I'll leave it like that. I'm trying to make more precise calculations here and there.

And all of this is time-based. That is, the time step. Time intervals. How it all moves. Again, in theory, it could be faster or slower. But right now, I have everything in the same temporal speed mode. Time is, so to speak, speed. It's a new perspective on this parameter. Of course, everything is somehow strange or new. This is the Vaporwave world. A kind of luminal space.

Visual version 0.3 "Third" - newest version. More 7 new intros. With this version - Space, Constellation, Forest, Leaves, Retrowave Road, Smiles are flying, Deep Jump. This is pack with visual intros. You just need to watch them! And there are control intros. Intros about different themes. Visual sequence.

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Alpha Zeo – Space Agency

Today's pixel art is based on the YS III video game for the Super Nintendo. Incidentally, it's one of the earliest games. Literally several role-playing games were released there this year, including Final Fantasy. A game about adventure and travel. Side view. A very interesting solution! For a role-playing game.

And this is my drawing based on YS 3 (SNES). Welcome to the Alpha Zeo space agency. You can sit down and drink some coffee. It's clear that this is your first time on such a large spaceship. All is well. A journey awaits. You have chosen the planet Far II.

This planet is known for its forests and dungeons. There are many cities there, and magic is actively practiced. There is a mages' guild. The journey there will only take a week. Enjoy your flight. For now, you can wander around and explore everything. Talk to other travelers. Who knows, maybe someone is also going there. And you might even make friends. I think you have a big adventure ahead of you. A really big one.

Meanwhile, Alpha Zeo invites you to visit other planets in this solar system. Or nearby ones. The flight is about a week. And how do you like the Ice Planet? Ice IV. It's the only habitable planet there, with ice and snow. The other 10 planets are too cold. It's always around the end of winter there. Snow and ice. And water. And rain. And snowfall.

Or maybe you want it hotter? Planet Fire 2. Volcanoes. And high temperatures. Life under the dome is very comfortable. And there's a developed techno civilization of cyborgs there. They don't like magic there, though. Keep that in mind.

You can always find the nearest spaceport. And ask where the next flights are. You also get one free ticket as a gift. You can fly wherever you want and whenever you want. Although, if you decide to become a wizard... The agency suggests you look for magic crystals. The company uses them as batteries. In caves. This might be your first assignment. After that, you'll be enrolled in the Wizards' Guild. And given a purple amateur wizard hat. Everyone starts somewhere.  

In the meantime, sip some space coffee. And space green tea. In a day, the famous space singer Ixa will be here giving a concert. A stunning electronic concert mixed with classical music. Don't miss it. You might even get an autograph.  

It's like my version of Fantasy Star. Technology and magic. But in its own way. Different planets. And technology and magic.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

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 Abysses of Dungeons – Magic Decks and Adventures

Today's pixel art is based on the video game Arcana for the Super Nintendo. It was a super 16-bit console. With incredibly cool graphics and games. Especially in the early 90s. And it was home to a ton of role-playing games. All sorts. Even this one. Something mystical. Tarot cards, probably. Dungeons. And leveling up. And a little anime style.

And this is my drawing based on Arcane (SNES). Mysticism and dungeons. What can I say – a classic theme. The dungeon conceals many mysteries and secrets. Plunged into darkness. So dark that nothing can be seen. The warrior and the sorceress take cautious steps forward.

Everyone has spells, amulets, and weapons at the ready. Anything can happen. For example, a sudden trap. Or a monster jumping out of the darkness. It sees everything. And you can barely see.

There are magic cards here. The ones you bought at the alchemist's shop. They'll be very useful. Much depends on this magic of the stars and elements. A successful deck will save an adventurer's life. More than once. Such a card can help you teleport out of battle, which is unfortunate. Or heal when all your healing potions have run out.

And of course, these are the mythical astral beings you summon. You can befriend some of them, and they'll become your faithful companions on your adventures. They, from the other side of the mirror, are also curious about what's going on here. And they can be friends.

But they have their own character. They might not like you. And then the card, such an expensive card, bought from the wizard, will vanish into thin air. You can create creatures from the ether, which exist for a while and then disappear. Cards are very important.

Once the deck is complete, it's time to head to the dungeon. There are several hours of dungeon raiding ahead. I need to try to get as far as I can while I'm still fresh. And then stop and assess my strength. Make a plan. And at the same time, figure out how interesting this dungeon is.

Some caves are full of monsters and nothing useful. And it can be difficult to move forward. But sometimes there are chests and amulets. You can find all sorts of magical things. And the monsters aren't that strong. Who knows what's in that abyss?


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

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Whitefish in a Lake

Today's 3D scene is based on the whitefish. And this is this fish's world. The fish lives here. It swims a lot. It swims to other fish in their little worlds. Each fish here has its own world, where this fish lives. There's a huge lake here. It's simply enormous. And you can swim a lot and peacefully.

The water is calm. And there's plenty of space here. It's a whole cosmos. And there are places like this. It's essentially a desert. But it's underwater. And there are places where a lot of things grow. These huge algae, like trees, almost rise to the very surface.


It's also interesting in the algae there. A whole underwater forest. There's a place where the water is shallower. And there the water is more golden. There's sand there. And in another place, the algae grows again. This is real space for any fish. And you can stretch your fins. And have a nice swim.

This lake is probably shaped like a circle. And in the middle, there's an island with green grass. And a field. Ducklings and a duck live there. There are geese there. They swim a lot there. Sometimes they dive. But the lake is simply enormous, a whole universe. You don't see them every time.

 

The water here is sometimes deeper, sometimes shallower. Sometimes there are bushes and thickets. But it's also interesting to swim through them. Sometimes it's a desert with different sand. And sometimes the water is murky. This means this space is expanding. And a new water fragment will appear. This is where it goes next. An arm of the lake. And up there, there should be another island. A green one with grass. And there are also ducklings, a duck, a goose.

  Just yesterday, a fish found another shallow arm. And there the water is golden. But such that fish can still swim there. Such clear water. Sunlight. It was wonderful to swim there. There are lots of shells on the bottom. This place wasn't here before.

 

There's plenty of room to explore. And the fish can always return to their little world. This is a piece of the lake. Where only fish live.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

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Moon Magic - the landing of a mysterious castle in the city

Today's pixel art is based on the Shin Megami Tensei II video game for the Super Nintendo. It's a mystical video game. Tarot cards, magic, demons, the otherworldly world. And it turns out the game was on both the NES and the Super Nintendo. We wander through labyrinths. And watch the phases of the moon. Monsters can be more or less numerous. You can talk to them. And recruit them into your team. I played a little, but not this one. I played it on PlayStation 1 and 2. I really like Persona 2.

And this is my drawing based on Shin Megami Tensei 2 (SNES). You're in a mysterious castle. It's landed in the middle of town. And you're drawn there by magical power. The fog clears. The door opens. And lanterns float in the air before you.

The wizard studies you carefully. His gaze is critical. He's serious. He floats slightly in the air on a magic carpet. He holds a crystal magic ball in his hands. It glows in different shades. Gray, blue. The wizard alternately looks into the ball and then at you.

"Aha!" the wizard said in a low voice. He's not a man of many words.

You stared at him in amazement. And couldn't help but move. Not say anything. Red velvet. Those are the curtains. This room looks very theatrical. Like a low-budget Asian action movie. Hong Kong, Bruce Lee. With a mystical Asian flavor on VHS.

"Well, of course!" the wizard said. And he looked only at the crystal ball.

After these words, the eyes from above began to peer at you intently. It seemed this wasn't just a set. You came to your senses. And even began to move. You took a couple of steps to the side. You stood up. With a clear desire to leave this place. Where were you going? It was a city. An ordinary street. And then, instantly, the castle landed. An ancient one. With this wizard.

You were sucked in like a vacuum cleaner. And then the wizard looked at you. Eyes from above were watching you just as intently. And then the wind blew. And you were carried away. Back. Through the great hall to the castle exit. You were an unexpected guest. Apparently. And you were of no interest to the wizard. You saw his magic carpet swaying. It really was hanging in the air.

The smoke cleared. And the castle doors closed. Before your eyes. But it seemed the city had become somehow different. And the sky. Something had changed. The moon. What a bright moon. Like a beacon. There had clearly never been a moon like this before!


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

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Snowmen – real magic and real winter

A winter fairy tale for today. Snowmen! It's evening. Such a beautiful winter evening. It's been dark for a long time. All is quiet. Such a beautiful winter. And Night. Or evening. And now the snowmen are finally finished. One big. The other – his friend. Small. Winter creativity.

Just turn away for a moment. Just for a moment. And they come to life! What magic! They're alive! And I'm waving my arms! They're saying hello!

 

What a magical night! What a magical winter evening. The snow has stopped falling. And the snowmen are now slowly waddling towards you. And waving their arms.

You can still hear. Their greeting.  

Snow all around. And snowdrifts. New Year's is coming soon. And so much magic and enchantment has fallen along with the snow. That the snowmen have come to life. No one expected this. Although there are such fairy tales here. That everything made of snow comes to life on a magical evening. Before New Year's.

The snowmen have now become friends. And they will go about their business. There will be a lot of snow soon. They say so. They know.

New Year's. We must make it in time to see the green tree. The white tree. Made of plastic. And the light blue tree, also made of plastic. There's still time. Do you want to come with us, the snowmen say.


"Magical days. Isn't it?" says the larger snowman.

"Real magic and real winter!" says the smaller one.

"We have to go! See you later!" says the snowman.

"There will be a lot of magic now!" says the second one and laughs. A very kind laugh.


While the sky is dark. And there are no stars. And the snowmen will remember this evening. It is a wonderful magical world. And they will slowly move on. And it's slowly getting darker and darker. It's getting close to night, after all. Close to midnight. It's getting a little colder. Time to go home!

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

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Andromeda Photo – Look Through a Telescope

I'm not abandoning the Visual I theme. As Gosha says, don't put off learning new technologies. Words of wisdom. I'm continuing the theme of my screensaver programs, united under the name Visual I. This one has a controlled screensaver again. And again, space. Andromeda.

Andromeda Photo. This is about the depths of space. One large photograph. Horizontal spread. A huge photograph. Of space. With the name Andromeda. A telescope must have been pointed there. And that's how this image came out. And then it ended up online. I can't imagine how to photograph Andromeda. But apparently it's possible.

The theme is straight out of the last screensaver. Where the space photos are. And there was this photograph. But reduced to 800 x 600. And here it is, in the original, simply gigantic. 7 megabytes. And 7000 resolution. So I decided to cut this photograph. Into blocks. 4 blocks vertically and 2 horizontally.

A total of 8 images. Each was resized to approximately 800 by 600. The result is 800 by 511. And these images of Andromeda are here. In detail, so to speak. And this is where the splash screen comes from.

Several modes. Four of them. Time interval – adjustment. Arrows move around the Andromeda map. Modes are switched by numbers – 1, 2, 3, 4. Time is changed by + and -. And arrows for manual navigation on the map. Up and down. Left and right.

Mode 1. This is the horizontal direction of camera movement. That is, from 1 to 4. And then moves to the Y axis. And again from 1 to 4. A total of 8 images. Divided into two lines. Coordinate Y = 1. Four images. And coordinate Y = 2. Four images again. First, move along the first strip. Then along the second.

Mode 2. Vertical direction. First the image from the top, then the bottom. And we move along the x-axis by 1 point. And again, the image from the top. Then the bottom. And so on.

Mode 3. This is random. That is, one of the 8 images is randomly selected and shown.

Mode 4. This is user-defined. Only the user changes images using the arrow keys.

 

Using the + and - keys, you can change the frame hold time. Before changing it. From 5 to 60 seconds. Like on a TV. With a remote control. The idea comes from here.

Keyboard arrows – up, down, left, and right. Moving around the Andromeda map. Works in any mode. The map is two stripes. That is, 2 points high and 4 points long. You move along them using the arrow keys.

 

This time, I continue to create new topics from time to time. And this is just one of them. A cosmic idea. Far, far away Andromeda. Just think – how many stars are there. And these clusters are galaxies. Just think about it. The scale of the universe. Andromeda is a big thing. As big as the Milky Way. And there are a lot of galaxies like it. Each galaxy has a ton of stars. And around those stars are planets.

So take a close look at what's going on around Andromeda. Use a telescope, keep an eye out. There it is again, space. Mysterious and strange. Once again, I'm a programmer in this field. And you, as a viewer, will soon see Andromeda too. In the meantime, you can watch a sci-fi series with action from the 80s, like V. V. V is like Lian Ross's new album, V. Maybe I should ask Lian Ross something about Andromeda? It's a musical joke.

 

Visual version 0.3 "Third" - newest version. More 7 new intros. With this version - Space, Constellation, Forest, Leaves, Retrowave Road, Smiles are flying, Deep Jump. This is pack with visual intros. You just need to watch them! And there are control intros. Intros about different themes. Visual sequence.

Visual: http://www.dimalink.tv-games.ru/apps/visuali/index_eng.html

Website: http://www.dimalink.tv-games.ru/home_eng.html

A Beipiaosaurus makes its way through a field

A Beipiaosaurus lives in the forest and loves thickets. Bushes and grass. It's two meters long and weighs about 80 kilograms. The animal's height is about 90 centimeters. It walks on two legs. It has three toes. Just like that! It has three toes! But what toes! It also has a beak. It loves grass. It's covered entirely in protofeathers.

Now it's walking through the thickets. It's a veritable field of tall grass. The field is very long. An interesting place for it. There's no one here. It's quiet. And only the rustling of the grass can be heard. The little dinosaur makes its way further and further. And the field never ends. It's curious to know what lies beyond. Or a forest. Or a river. Or maybe a whole lake? Very rarely, but sometimes a ravine. More likely a forest or a river. A pond, a lake.

And all around is grass. Different and green. All shades of green. The dinosaur knows this grass well. It's everywhere here. And the field takes him further and further. What an interesting place. He goes on and on. And only the sound of the grass. How he moves through the grass.

From a distance, he probably looks like a reptile, a lizard. Or a chicken. Because of the abundance of feathers. And yet he keeps moving. He has good legs. He often goes on such long journeys. To see everything around him. The most important thing is to see everything! So he has to walk like this. And the field goes on and on.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html 

ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Acrotholus – Around Green Grass

Around green grass. By a river. Or rather, a small river. With a slow current. There's a dinosaur. Its name is Acrotholus. It's small by dinosaur standards. About 2 meters long. Weighs only 40 kilograms. It's very interesting that it has this dome on its head. It's a bone. 10 centimeters thick. This is what really surprises me. It's a growth, like a helmet. It looks a bit like that from the side.

A herbivorous dinosaur. A forest dweller. So it wanders by the river on a sunny day. It likes to walk where there's lots of grass. Such a tasty thing. It's good to eat. Even in this river, grass grows. That's good for Acrotholus. Acrotholus is a dinosaur. Albeit small in size. Compared to its larger friends.

Small dinosaurs, there were many of them too. This is one of them. Here in the grass is where it belongs. In the tall grass. And what a sky today. Blue sky. And green grass. Everything is immersed in greenery. The dinosaur lives here and knows this place very well.

I came to this corner of the forest again. Where a river flows almost immediately. The river flows slowly. And it's always quiet and calm here. The little dinosaur is well-fed and happy. He has this helmet growing on his head. It's cool. He can walk on two legs. It's so fun. You can see everything. Who's wandering where. And he has a tail! Acrotholus is happy!

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html 

ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Green Alien and Wooden Alien - Landing

Green Alien and Wooden Alien have been friends for a long time. And they travel the galaxy together. There's so much unexplored in the galaxy. And then, unexpectedly, they land on a planet. One they'd been interested in a week ago. But they'd already forgotten about it.

Everything there is blue. As if it were ice. The planet is made of ice and something else. Like stone or iron. This seemed unusual to them. Their ship accidentally dropped them on the planet. When they were about to dump their trash here, they accidentally pressed the wrong button. And the ship opened up the floor. And dumped them. And the trash remained on the floor. In the room.

It so happened that the trash can they placed against the wall accidentally pressed the reset button. And now they're falling onto this planet. Luckily, the gravity here is strange. And they seem to sink onto the planet, not fall. So they'll survive. Now we need to figure out what the planet's surface is like.

They were arguing about this just a couple of days ago. One says they're made of iron, the other of ice. They land like feathers. Or like approaching the surface in the ocean. Like snowflakes. It's funny. It even became funny. How did this happen?

First, they mixed up the ship's course. The ship was flying on the old course. And essentially, it went back a week. When they wanted to look at this planet. But then they changed their minds. And now they're back here. This time, one of them deleted the new flight schedule from the ship. And it's still there from last week.

Of course, they're still having fun. But they need to figure this all out somehow. But later. Just in case. The green alien is holding an all-weather emitter in his hand. It's also an analyzer. It collects particles and analyzes them. But it's not working well yet. That needs to be sorted out, too.

Now they need to wait for landing.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html 

ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Kind Animals Little Cards Version 0.3 "Grasshopper" - Summer and Spring, 10 plus

New little cards about animals—what could be more interesting? Each card is a small program written in Visual Basic. It contains a picture and a story about the animal. This version adds 8 new animals. There are definitely more than 10 in total, and now 15. There are 15 of them! 15 animals. 15 pictures. 15 stories.

And to help you navigate this diverse world, two programs have been created: a small list and a start icon. Both programs allow you to launch a card directly. Essentially, it's a list. And from there, you launch the card. About the animal.

The Little List first appeared in the previous version. And now the software has reached version 0.2. This version features an automatic card search. Sooner or later, that moment will come. When there are a lot of cards, it's great to have a list at hand to help you navigate them. You launch everything from there. This is the simplest, most text-based, minimalist list. The program launches and begins searching for cards using a built-in search pattern. It finds everything in the Cards folder.

And the Icon Start program has the same idea. But with pictures. A more visual style. Banners like those on the internet. And you launch everything from there. With a small preview image in the style of internet banners. Like they used to be. Previously, many such banners could be collected in one place. And it was simply beautiful. Like a collection of icons on a denim jacket.

Version 0.1 of this program is the most basic version. It shows the idea. And everything is done simply by writing paths.

And the cards themselves are the most important thing. This time we have a beaver, a rabbit or a hare, a shrew, a lark, a mole, a grasshopper, and a crane. Bright pictures. Which were drawn a long time ago. There are some about summer. And spring. You can read and think about the little animals. Who live in their own magical world. Almost the same as ours here. But a little different. Kinder and smarter. As they say.

There, the little animals are busy with their own things. Flying, resting. Pottering about in the garden. They have enough to do every day. Then spring comes there too. And the world begins to come alive. To thaw. Birds return to these familiar places. A pleasant meeting. To return home after winter.

Or the mole. He lives where it's always summer for him. There, his own world and different places. Somewhere, the grass is always tall and green. There, in an abandoned garden, lives a white-toothed shrew. Some kind of rodent. Like a mouse. Or also a mole.

And we forgot the main thing. The main thing in this version is him, the grasshopper. So green. And the grass is as green as he is. He's a musician. The grasshoppers in these parts are amazing musicians. They sing and compose. It's worth visiting their world. And listen to these musicians sing. You could say they're the summer's main singers. These are the grasshoppers.

The word "grasshopper" is the name of the version. It's already version 0.3. And this is already moving forward. More animals have arrived. More animals have appeared. And we look at their cards. We read their interesting stories. And we look at the picture. The most important part is the cards. Just pictures and stories. And all sorts of animals are there.

And the grasshopper is a fine fellow. Such a green musician. A big grasshopper. You've never seen such a summer wonder. He sits in the grass. And composes. Little by little, it becomes more and more interesting. The number of animals increases. And we get to know their world. Somewhere, there's only summer. Endless summer! 

That's wonderful, really. And somewhere, like ours, there's both winter and spring. And the birds have to fly back and forth. And the grasshopper still sits in the grass and plays a musical instrument. He's a musician! And summer is all around! Lots of cards and lots of events. Lots of animals and lots of stories. 10 plus, as they say.

Kind animals little cards version 0.3 "Grasshopper" - it is newest version. 8 new little cards about good and kind animals. With little picture. And small story. 2 little programs. Grasshopper is excellent musician. Sings songs in a grass. Spring and summer here about theme. Mole, goose and another little animals.

And now, it is in development a new version. And what you see here, already, will be in a new version.

Kind animals little cards: http://www.dimalink.tv-games.ru/apps/kindanimalslittlecards/index_eng.html

Website: http://www.dimalink.tv-games.ru/home_eng.html

A moose strolls on a winter night

A moose often strolls at night. Breathing in the fresh air. The air at night is especially fresh. A moose is big. Like a horse. With antlers. You'd imagine it. That's what some little animals say. When they see a moose for the first time. Especially at night. But all the little animals here are kind. And smart. The moose says hello to them all. And invites them in for tea.

 For now, there's a field. And fir trees. No one yet. There was a squirrel. A crow. I saw a hare in the distance. It was also white as snow. You could barely see it. But it didn't see the moose. And ran off somewhere toward the forest. Lots of birds, they're cheerful friends. They sit on the branches above.

 For now, today is a quiet winter night. It snowed heavily all day. A lot. It was even chilly. Even for a moose. But a moose can take refuge among the fir trees. It's warmer there. The fir trees are warm and kind.

And so the moose came out into the field. He walks and watches. Waits for the moon to rise. Soon the clouds will thin out a bit, and just like yesterday, the moon will be in the sky. To illuminate. To illuminate the winter field. Probably, there are kind and cheerful little animals living there too, on the moon. Maybe birds even fly there. But the moose probably doesn't know about this.

Winter is a time for walks. And you can think about all sorts of things. Summer is busy. And winter is more boring. You can walk and wander. Such a mood. And there's snow all around. So white. Like light or water. Or the moon.

The fur is large and warm, it protects well from the cold. It's so much fun to kick the snow around with your feet. Just walking and sinking into the snow. Your feet sink into the snow. As if it were water. Or something very soft. And slightly cool.

Snow falls on the fur too. And then it disappears. And the feet keep moving forward. And they pass through the snow. Sometimes there's a lot of snow. It's like walking through a swamp. At night, under the moon. Through a white swamp of snow. You sink almost halfway. And a moose is a big one.

What an adventure. A moose is an explorer. And he goes on these hikes for days. To map the snow. For other animals. So they don't fall through.

 Usually there isn't that much snow. Less than half a foot. Or even less than that. For a moose, it's nothing. The snow just scatters in all directions, and it's fun. It's so wonderful to be such a furry creature.

 And look for interesting passages between the fir trees. In different directions. Where does this path lead? And where does the other one lead? In the summer, everything here gets overgrown. And these paths are covered with tall grass. And now – these are paths. Now the moose will take one of these winter paths. For a walk. And then he'll go home. From such a hike. In the house for tea and sleep!

 Walking at night is so interesting. Everything is so white and dark. And all around there's nothing but snow. And fir trees somewhere in the distance. As a landmark. The moose loves to stroll like this.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html 

ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

The titmouse-singer is having fun

Winter is already here. And the holidays are coming soon. For all the little animals who don't sleep. The most important holiday of the year is New Year's. It's coming soon. The titmouse isn't sleeping. She's jumping from branch to branch. And doing her usual winter things. Visiting the squirrels. And the crows. And playing with them.

There are lots of branches. Lots of snow. And lots to do. And soon the holiday will come. The titmouse had even forgotten about this day. But the squirrels and the crow reminded her. They are best friends. Squirrels prepare nuts for New Year's—they always do that. The crow is making tea. Lots of tea.

And now the titmouse is also running through the forest and singing songs. About winter days. The titmouse will sing songs to everyone for New Year's. There's a lot of snow on the branches now. And the forest is so magical. Winter is a magical time. When many other little animals go to sleep. Then they will ask. What happened in winter. The titmouse watches the forest. And takes notes. To tell everyone later. Its interesting stories. From the winter forest.

Today is such a magical winter day. She wants to have fun. Jump from branch to branch. And sing songs. She can gallop deep into the forest. The main thing is to return to the house before dark. Jump. Have fun. Sing songs. Who sings in winter? It's the titmouse. A singer. What else is there to do in winter? Just have fun and sing songs!

That's how she makes up songs over the winter. And then it will be interesting to listen to all of them in the spring. So that other animals wake up faster. The titmouse jumps from branch to branch. And observes how much snow there is around. How differently the snow covers the branches. This is also an interesting activity. Watching the winter forest.

The titmouse is all busy and happy. She greets another winter day. And the first signs of darkness appear. It has begun to snow. So magical. And warm snow. Winter is a wonderful time for winter birds. For the titmouse too! The titmouse is a singer, and it's a joy to behold in winter! While all the others are sleeping. So as not to waste time.

 

 

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html 

ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

 

Ghost Disco City

A 3D scene for today. Inspired by simple 3D graphics like Interstate 76, disco music, and the Space Channel 5 game.

Today, there's a disco in Ghost Town! And the lights come on. Everything starts to glow. Cheerful disco music from the 70s plays. How long ago that was! Now the ghosts are visible to everyone. They sleep during the day. And they begin to dance slowly to the music. Speeding up their movements. Disco Night begins! And so it will be until the morning in Ghost Town.

And then you teleport in a circle of light. Right to the center. From a UFO saucer. In your hands, you have a disco cannon. It's not a weapon. It's something for creating light effects. Which attract ghosts. To make them show up. They like music. And anything that glows. Circular effects. Multicolored circles really attract ghosts. This thing helps ghosts manifest. And you point this thing at the corner of the room. And you press the circle. The circles turn colorful and stay there for a while. And ghosts come!

And in the other hand. A reverse button. You'll simply be sent back to your white UFO saucer. Celebrate New Year's 365. You decided to visit this very place today. In this luminal space. Where the ghosts live. And it's an endless disco city. Empty during the day. And filled with ghosts at night. At night, the lights come on! Disco time!

The ghosts have invited you to celebrate New Year's 365 with them. They are cheerful and very kind. And super musical. They have good taste in music. They love disco. And they never get tired of it.

A 3D scene. A fantasy like Space Channel 5. Move like a voodoo doll! To the rhythm of the voodoo machine! Just kidding! Let's disco with the ghosts! And have fun! You can always have fun with the ghosts here! It's an endless city. Empty during the day. And grey. And in the evening everything is colourful and bright.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html 

ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Icon Start– Banners with good animals

This is another third-party program for good and kind animals Cards. It's another list. A list program. With all the cards. But as images. In the form of banners. Like someone's signature on a forum online. Or banners. Such fun and cool buttons. Small in size.

In my program, I use a resolution of 100 by 30 pixels. And several rows of images. Each image is a banner, 100 by 30 pixels. And they are displayed in a row. With buttons. These are buttons in Visual Basic. They now have a white border. You click a button, and a card with a good and kind animal opens!

Only a list in images. This idea came to me while browsing the social network Tumblr. There were examples of old web design there. Which I remembered and always really like. I wanted something like this. Like banners or forum signatures. Something funny to write there. Or a link to your website. For example.

That's where the idea for the program came from. Just for fun. And it seemed like it would be really cool. And here we have the first implementation. This is version 0.1. Here, as usual, as in the Little List version 0.1, everything is programmed directly with paths. That is, all the cards and paths are already pre-programmed.

The program starts out as a visual element. So, just rectangular banners—it's beautiful. These little rectangles with something drawn inside them. Here are the cards. And here are rectangles. Another extension of the Kind Animals Cards theme.

Currently it's called Icon Start. Maybe I'll come up with another name later. And overall, I also tried banners sized 200 by 60 pixels. They're just twice as big. And it's different from my original idea. I can already picture it in my head. And there are kind of small buttons there.

So I figured I could experiment with the button shape. This could be 200 by 60. And some other size. A smaller size, compared to the original image, which is 800 by 600.

So there could be more programs like this with images. And they would need to be labeled somehow. Maybe by image format. Here it's 100 by 30. So that's 100. Okay.

That's exactly the idea. This program came directly from the web. Like banners. Pictures. There are often a lot of them located somewhere, and they look colorful and beautiful. Each one has something unique and interesting! I wanted to transfer this to the Good  and Kind  Animals Cards project.

This version really captures the idea of such a program. Banners. And from there you launch a card. Quite convenient. And quite beautiful too. It's more of a game-like format. With pictures.

Beautiful – yes. But I haven't had time to think it through yet. I'm just imagining the idea. Banners. Buttons. You launch the cards. And look at them. Pictures are always fun. Especially since there will only be more pictures over time.

Kind animals little cards version 0.2 "Crawl next" - it is newest version. Six little cards about good and kind animals. With little picture. And small story. Lots about mice. Duck. And chicken! Big and yellow! And lots lots about mouse! Mouse - crossing the ditch, or going to sleep!

And now, it is in development a new version. And what you see here, already, will be in a new version.

Kind animals little cards: http://www.dimalink.tv-games.ru/apps/kindanimalslittlecards/index_eng.html

Website: http://www.dimalink.tv-games.ru/home_eng.html

Little List – a program for growth!

Good Animals Cards continues. There's also a program called Little List. It simply displays all the cards you have. Cards are now stored in the Cards folder. And the program scans them automatically. That is, it tries to recognize the cards.

In the previous version, all cards were simply programmed via a direct launch path. This time, the program first searches for a card. Then it's added to the list. The search is based on a pattern, by card name. If there are any, they are added.

The number of cards is also indicated. In a separate text format. You can also scan the folder at any time. By clicking the scan button. This is short for scanning. In this simple way, the program has already grown to version 0.2.

The program is simply a list of cards. From there, you can launch a card. And the card name is simply written there. In text form. A program was created to display cards. And to expand the idea of Good Animals Cards, so that there would be something more than just the cards themselves. First, something simple. And then something fun. And also practicing simple VBA code.

You don't have to use it. But you can see the existing cards in text form. And from there, launch them and view them. Read stories about kind animals. Look at the picture. The theme of Kind Animals brought together a lot of things for me. Both a desire to draw and to write stories. Specifically, about kind animals. Pictures and drawings of kind animals. From time to time, I draw them. And I really enjoy it. And then I come up with a short story about the animal I've drawn.

It's creativity. And of course, programming is a separate topic. Practicing Visual Basic. I really like this language. Moreover, I decided to maintain the Little List as a simple application. That is, add simple things to it. Each time I make some improvement to the program. It's more interesting. It's more fun.

This is already the second issue. The first version was version 0.1. The starting version. And this one is version 0.2. It's a bit more advanced than the first version.

This list is very convenient for viewing existing cards. You can also launch the cards directly from the program. There are already about 15 cards. It's convenient to view them as a list by name. The more cards are created and organized into a program, the more useful this app will be.

A new folder, "Cards," has been added to the theme structure. This separates the cards from everything else. So, as development continues, this list will prove very useful. For the future.

By that time, the program itself will have grown in version. New functionality will be added. It will become more useful. Some planning has already been done for the Good Animals Cards project. For future reference!

Kind animals little cards version 0.2 "Crawl next" - it is newest version. Six little cards about good and kind animals. With little picture. And small story. Lots about mice. Duck. And chicken! Big and yellow! And lots lots about mouse! Mouse - crossing the ditch, or going to sleep!

And now, it is in development a new version. And what you see here, already, will be in a new version.

Kind animals little cards: http://www.dimalink.tv-games.ru/apps/kindanimalslittlecards/index_eng.html

Website: http://www.dimalink.tv-games.ru/home_eng.html


 

A magpie on a branch

Winter is all around. And everything has turned so blue. It's been like this for a long time. A magpie in a snowy forest. And instead of a forest, there are only branches. There are no leaves. The forest looks so strange. In summer, it's completely different. But you can see everything into the distance. The magpie is looking around. Maybe there are still birds on the branches. To play. It's more fun that way. Sitting on a branch.

The forest is so white. And gray. All you can see are branches like these in all directions. It's hard to imagine that literally in spring everything grows so quickly. And in summer, it will be a completely different picture. There will be abundant greenery all around. But for now, there is snow and branches all around. A frosty winter day. A bright day. The sun is somewhere in the distance. And everything is so blue. Like the ocean. Only winter.

Here and there, you can still dig up an interesting old branch. Overgrown with moss. And still slightly green. Or dark green. There are branches like that too. It's more fun that way. There's so much snow around. You could say everything is covered in snow. In the summer, everything is covered in leaves and greenery. And in the winter, everything is white and snowy.

You can fly here and land on any branch, throwing snow down from above. It's fun. And watch who else is flying here. There aren't many here in winter. But sometimes there are plenty. It depends. You're sitting on a branch, gazing at the snow.

And then someone flies up and says hi. That's funny. It happens in winter. There are a lot of those too. And sometimes there's no one around for hours. Winter is an amazing time. Magpie, look in all directions. Then there will be snowfall. You can fly to the house.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html 

ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

The Hare and the Fir Trees

Winter is all around. And the hare lives here. In a dense forest among the fir trees. He has a little house. It's just the right place to hide from the snow and the cold. And it's always warm among the fir trees. They're fluffy and a little prickly. The hare is white. And then you run out of the dark forest. And you see such beauty. A white field. You sit and look. At this snow-white field.

It's always dark in the forest. Day or night - it doesn't matter. Everything is always the same. Winter and summer, this forest is the same. Dark green and black. It's good to sleep there. Lots of branches. Lots of foliage and conifers. It's comfortable to sleep. Or sit and think about something or dream. The hare is a dreamer. He sits and thinks about all sorts of things.

About how winter turns into summer. How after winter comes spring. And then there's autumn. The world around us changes so much. It becomes very interesting to explore everything. And to notice all these changes. Some friends go to sleep for the whole winter. You can't even play with them all.

And it gets hot. You can run out into the field, there's snow. And you can sit at the very edge of the forest. I wonder if it's day or evening. You can't always tell right away. It's a quiet time. There's no one around. You sit in the field. At the edge of the forest. And you look around. You look far, far away. But, as a rule, you don't see anything new. It's like this every day. Everything will change in the spring. There will be so many different things. But for now, everything is so monotonous and calm.

You can go visit the fox. The fox is always busy with something. Scurrying all over the field here and there. You can run and play. It won't be boring. You can write a letter to the crow. The crow will fly back and then read it. He's also a cheerful winter friend. Birds live in the forest. In a different place. There are even many of them.

Winter is such a strange and wonderful time. There are so many new things to see. All sorts of things you've never seen before. Here the hare sits and thinks about all this. But, of course, he can go and play with the other animals. That's something too!


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html 

ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

The Owl Woke Up

A 3D scene for today about my friends. An owl and a little mouse. It's like a video game. But a simple scene. Evening is falling. It's getting dark, and the world becomes so unusual and magical. The nocturnal animals wake up. Like the owl and the little mouse. They are kind and cheerful. They get up when other animals go to bed.

The owl flies to visit the bees. But they've apparently already gone to bed. We need to hurry. While the bees are still drinking tea in their hive, the little mouse is already standing below, next to the radish. And he waves to the owl.

Hello, owl! Good evening!


The owl is really so busy flying. And flying so high. That somehow she didn't notice the little mouse. And almost crashed into a tree. With the bees.

The little mouse came closer to the tree. And continues waving. A large, tasty radish is growing right here. It's already ripe. It's time for a snack. The mouse planted this radish here himself. It's growing quickly and well.

The mouse hops around and greets the owl cheerfully. The mouse has just woken up. He has a little house right here. Such a cheerful little house on the hill. Almost like a tree house. Also round. And with round windows.


The owl is already very close. It seems we managed to catch it in time. The bees aren't as big as the owl. And there are a lot of them. They're still drinking tea in their hive. They have little houses like this one on every tree. And just think! Where to look for them? It seems they're living here now.

A wonderful evening. The evening is just beginning. A rare moment. I managed to meet my daytime friends. Sometimes there's so much going on that you forget to see them. You have to see them right away—as soon as you wake up. Otherwise, they'll just go to sleep. What a calm and dark evening. So cozy. The night will definitely be just wonderful. A slight breeze blows. And silence.


Just now the owl noticed the little mouse. There he is. A friend. Already awake. Excellent! So much interesting stuff lies ahead! We can sit in a tree. On a branch. Overgrown with moss. And chat about this and that. Who dreamed what. And who will do what.

What a wonderful night lies ahead! And here's the moon, too! Shining brightly for everyone. Like a night lantern. We still need to walk further into the forest. There's a bunny, a wolf cub, a bear. Also friends.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

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The polar bear waves a hand

The polar bear waves to you. Hello. There's a lot of snow here. And it's like that here every day. This is a snowy land. It's snowing a little. Little lumps of snow are falling. It's fun to catch them in your hand. The bear does this often. And he watches as the snow melts in his hand. By the way. You can drink some water like this. Take a lot of snow in your paw. And when it grows, there will be water. You can drink some water!

Here he is, making his way to the edge of the island where he lives. It's a big island. Where every day is a winter day. To say goodbye to you. It's already evening. And it's time for you to go home. But the bear will stay here for a while. He has strong legs. And he walks through big snowdrifts. Kind polar bear. See you tomorrow! Tomorrow, we'll play some more!

The bear understands snow. Like no one else. Sometimes the snow is soft. Like fur. And sometimes it's frozen and sharp as thorns. The snow is so soft and pleasant right now. Little polar bear ran around the island all day. And watched the snow fall. Somewhere it was snowing. And somewhere else, less snow. That's how he found you. Now it's time to say goodbye. Until tomorrow!

Little polar bear is always on this island. The island is so big that he hasn't even explored it all. And he's already forgotten parts of it. Luckily, there are hills here. To make it easier to navigate. And all around is pure white snow. Although by evening, the snow takes on a darker appearance. Everything changes.

During the day, everything is white. And by evening, it's dark. And sometimes there's so much snow during the day, or overnight, that you simply don't recognize places you thought you knew. That's what Little polar bear does. He watches what it looks like now.

He doesn't forget to play while he does it. He loves to have snowball fights. Sometimes he makes snowmen out of snow. Or he can make a snow house. He makes little snow bricks. If he's wandered far away, he can build one of those little houses. And spend the night there. He already has about a dozen of these little houses along the coast. And about thirty snowmen, which he's made. They're his landmarks.

Sometimes penguins come here and help him navigate. They often come from one side, where the shore is low. And it's easy for them to jump right out of the water. The bear even wrote the word "hello" in the snow on the surface. In big letters.

This time, the bear will leisurely walk to his little house. Time to rest! It's getting dark!

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html 

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Wonderful winter days for the fox

It's the most wintry evening. It's almost evening. And the sun is painting a beautiful sunset. Everything is so sunny. The light reflects off the snow. It's like fireworks. Joyful winter days have arrived for the fox, too.

The fox loves playing in the snow. Such pure white snow. You can bury yourself in it. Sometimes there's frost from droplets of water. And sometimes the sun's rays melt the snow too. It's very beautiful. The snow is so varied. And mostly it's white, blue, light blue. The fox can distinguish so many colors.

The fox is jumping and playing in the snow. There's a snowfield here. A place open to the winter sun. Expanse. Fun. You run everywhere here. You bury yourself in the snow. You sit there for a few seconds. And then you jump out. Snow flies in all directions. A feeling of coolness and cold. The jump. Such moments are well remembered. And the sun is in your eyes. The sun is setting. In winter, evening begins early.

 

Then you catch your breath. And look around. Suddenly, a friend, the bunny, will come running. But today he won't be there. And the fox will be running around here alone. And playing. Just sunbeams. And glare from the snow. And it's fun with the bunny too. He jumps quickly. And his ears are on top. White as snow. A good friend. Maybe he'll come running tomorrow. Let's play together. He lives not far from here.

You can also dig the snow with your nose. It's fluffy and feels so frosty on your nose. It's fun and makes you want to laugh. You can tumble. And run after the sun. Run along the field. As long as your strength allows. And then jump into the snow again. Right into the snowdrift. And then emerge again. As if it were a sea of snow. And the sun. Snow, sun. Refreshing! The fox's winter fun never stops! And with friends, it's even more fun.

You'll run around like that. You'll fill your stomach with snow to cool off. And you'll have a good night's sleep. The fox will run off to her nearby forest. And fall asleep in her nest. And the fox will dream of this very same field. Jumping out of the snow. Jumping into the snow. Running across the field. Rolling head over heels across the field. And just standing. To catch her breath. And looking off into the distance. Wonderful winter days for the fox.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html 

ITCHIO: https://dimalink.itch.io/

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BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink