Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

DimaLink

2,377
Posts
54
Topics
108
Followers
49
Following
A member registered Feb 16, 2019 · View creator page →

Creator of

Recent community posts

Dreams of trees—enormous water lilies.

Enormous water lilies. And moss-covered trees. They are moss. It is a dream world. The water is clear and refreshing. A world where moss grows, and the trees are made of moss, too. Rising from huge water lilies. The water is shallow, though there may be a current.

It is quiet all around. You can hear the water murmuring. In places, it feels cool. You should make your way to a water lily soon; it is probably best not to stay in the water too long. It is chilly. The moss is pleasant to the touch; it is full of moisture.


And further on, more of these enormous water lilies grow. They are vast—larger than the trees. Such water lilies do not exist in reality. Only in dreams.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html

ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Malenkiy Soft Version 0.2 “Little Star” – Durka, Note, and Little Star

The Malenkiy Soft  collection is expanding with three more programs. Once again, these are list-based apps.Yellow Note is a simple note for just a few lines or words. Psycho Durka is a list of negative events in your life. AndI Am a Little Star is a list of happy, fun achievements—or simply all the good things that have happened to you.

The first program is Psycho Durka. It’s a dark program—a black square. It’s a list of negative events in your life—episodes that are deeply traumatic. I hope things like that don't happen to you every day. It features red text. You record events that had a negative or even devastating impact on you. After all, it is the  Durka. It’s a stylized program.

The second program is more neutral: Yellow Note. It’s a very simple little app for basic notes—just a single sentence or a couple of words. It serves as a reminder to do something important—like watering the plants, for instance. It’s just enough to keep track of what you shouldn't forget. It’s yellow, like old paper, and you can jot things down in it.


And the third program rounds out this release: I Am a Little Star. It’s a very cheerful, positive story—your story. It’s a list-based program featuring a bright purple design with Little Stars. You choose the Little Star icon yourself; they’re stored in the Data folder. You can even add your own 32x32 pixel images. Then, write down all the good stuff—whatever you like. I watered the flower. I worked out. It’s sunny outside. Good vibes.  I beat a level in an action game. I leveled up in an RPG. Completed a quest in an RPG. Whatever you want, as long as it’s positive. And it turns out you’re like a Little Star—just like a singer or a musician.

All three programs are actually similar in terms of functionality. They have similar buttons and actions. They’re based on lists—essentially text files. You can open a file, create a new one, and write to it; that’s what these programs have in common. They have settings, too—usually a choice between Russian and English, a default file selection, and some program-specific features.


The last things I did were create icons for the programs and make some final tweaks right before the release. I didn't change the release date, though, because the main program was actually finished on that original date. To my dismay, I found a lot of bugs in the code—or rather, in the logic. I fixed those, too, getting everything to a functional state. After all, these are version 0.1 releases, so that’s acceptable. The reason for the bugs? My programming skills had really slipped—so much so that I made a lot of logic errors. I’ll fix them, though—slowly, from version to version.

So, before releasing this version, I spent extra time working on the code and reviewing everything. On the plus side, I actually took the time to test my program. I used to do less of that; I was more confident in the code I wrote—I’d check it, sure, but casually. Now, verifying functionality is a distinct final step before release.


I’ve returned to software development. It’s been a long-held dream of mine to learn how to write small programs—using Visual Basic or Delphi, for instance. C# is another suitable language.

This release features three whole new programs! Wow! I actually did it. You could say I’m getting back into programming. This is my first real result. Little Starting with a clean slate. And, as the saying goes, we’ll be adding to the list. Introducing: Little Soft. Version 0.2, “Little Star.” Durka, Note, Little Star.


Malenkiy soft 0.2 "Little star" - most newest version. With this version three new programs. Psycho Durka, Yellow little notes, I am little star.

Malenkiy soft: http://www.dimalink.tv-games.ru/apps/malenkiysoft/index_eng.html

Website: http://www.dimalink.tv-games.ru/home_eng.html

hi! Thats cool! Should to be a cool game! Looks kinda of atari 2600 imagination connsole videogame kind. U are ratehr talented dude! Thats looks great! According to screenthot! I have nothing against to try it out. But little busy, u know...always busy..hard to find a time to free time something. Maybe weekend. To try for 1 minute, 5 minutes. Actually id like to try. But when i do all the things, and u know, there are always lots of things to do...II need to try this this wekend!! U cool!!! 

I put this on my list to do..but u know... 


At least looks funny, and Contra is a cool classic title.  Should to be funny things!!

Dungeon Marble – The First Riddle

Today’s pixel art is inspired by the video game Might and Magic III: Isles of Terra for PC (MS-DOS). An adventure in a fantasy world—a realm of vibrant landscapes and dark dungeons filled with diverse creatures. It is wonderful to encounter a new creature—sometimes one with a fascinating design—or to visit a new location and be amazed. The world is full of wonders! And magic!

This is my drawing inspired by Might and Magic III (MS-DOS). There is marble flooring with patterns—unique designs on every single tile. A secret likely lies hidden within them, though it remains a mystery for now. I probably need to find a clue—some text or a manuscript hidden in a cupboard, a wall, or a chest.

The adventure began with a riddle. You never know what comes next. You have your sword ready; you have your spells prepared. Yet, it all started with a riddle—another unexpected turn.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html

ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Techno-kinetics

Today’s pixel art is inspired by the video game Super Contra for the Dendy console. It’s an 8-bit, super-intense action game—incredibly varied and packed with excellent sprites. There are even top-down levels. High-octane action. Techno-bases and robots. Explosions galore. And a variety of colorful bullets and lasers. The game was impressive for both its graphics and its fast-paced gameplay.

And here is my drawing inspired by Super Contra (NES). The magnetic field has shifted. A base hovering over the ocean—right in the middle of a storm. Strong, choppy waves. A sky heavy with clouds. The mission: stop the device that’s altering the magnetic field—and the climate. But it looks like this isn't the place. It’s a trap!

A massive number of mercenaries at the base are already moving toward you. And there are bound to be robots and cyborgs in the mix, too.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html

ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Hi!! Amazing image!!! Looks big and with lots of pixels!!! So happy to see it! Gives good mood, for positive, retro games, 16 bit super nintendo gfx. Or maybe as cool as neo geo!!! Absolutely  10/10!!!

Sunrise in the Retrowave World 

A retrowave sunrise. After the night in the world of retrowave, dawn breaks. Colors emerge. Computer-generated colors differ from real ones; the digital sun is different, too. Trees—there are trees here. Shifting from deep red to the violet daylight cast by the retrowave sun. 

Deep red. That is the night—the color spectrum. Then comes the violet day. You see the brilliant glow of the grid. A beam of light falls from above; it is the very light from which this world’s grid is woven. You arrived just as the day was beginning. You witnessed the night, and soon you will see the day.


A vast white line replaces the horizon—this is the light of the grid. Everything is permeated by the grid; it is the foundation of this world. To your surprise, a blue circle turns out to be water. You have entered the world of retrowave and are witnessing the changing of time—a rare spectacle.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html

ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

 

I’m a little star—and so are you! Notice all the good things around you!

It’s a little program about a little star. A yellow one in the sky—the kind you see in cartoons. A happy one. Or a purple one; the background is purple. It’s another list-based program—this time, for your good deeds. Your little successes. It’s simply so you can look at the list of good things you’ve done and feel happy—to see what a great job you’ve done. It’s a themed list, visually speaking, though of course, you could record anything you like.

The program’s defining feature is the star icon and the short-message format—literally just one short sentence or a couple of words. You choose a star icon (they’re stored in the "Data" folder as 32x32 pixel images, or you can draw your own) and write a single line—like "I beat Icewind Dale," "I watered a flower," or "I went for a walk." There is a scroll function, but the layout is designed for short messages—no heavy details, just positivity. Something good you’ve done.

It’s a fully functional program now, with a few control buttons: Open List, Add New Entry, and Settings. Well, not "settings" in the sense of a mood, but actual configuration options. They’re simple: choosing the default list file and selecting a language (Russian or English). A simple program.


This program is all about positivity. Award yourself stars and feel good. You can record even the tiniest things here: "I went for a stroll," "I beat a level in a game," "I leveled up," "I finished a game stage," or even the most trivial moments—"I had a delicious cup of tea," "I watered the windowsill flowers," "I saw the sun." Then, just add a star.

And the background is purple—a mysterious, magical kind of background. And then there’s the star icon. It’s great! It’s a small program that’s essentially a list—a text file. It uses its own recording format, but it’s stored in plain text. There’s a date—say, September 1, 2026—followed by the star symbol and the short entry itself. Then a blank line, and the next entry follows. There are two blank lines at the very end; that’s due to how the file is read.

The "New Entry" button opens a window where you pick a star from a list and set a date. It defaults to the current date for convenience, but there are arrows to adjust the numbers or you can type the date in manually. You type in the line describing the event and hit the button. When the program opens, it loads the default list file.

The idea for this program came to me a long time ago. I was just sitting there thinking about lists—that was the technical implementation side of things. I don't really remember the rest. Music definitely had a strong influence—specifically a Cher performance from one of her tours, the one where she’s wearing purple and there’s an ankh involved. That was a major influence. Maybe it was a sunny day outside, or springtime—though essentially still winter.


And it’s always fun to do something interesting. That’s part of the idea, too: recording interesting things in the list. Like how you progress through a game—methodically, regularly. You beat the first level, put the second level behind you, level up your character to 10, find a rare item, complete an epic quest, or clear out a huge dungeon in a game like Neverwinter Nights. Role-playing games are practically made for lists like this.

Although the program’s style is really all about positivity—just simple, positive events happening around you in real life. You’ve even had some tea—that’s already something to be happy about. It’s winter, yet the sun is shining. Now, that’s a great observation. Go ahead and write it down. By the end of the day, you’ll find you’ve gathered so many good things—more than you ever imagined existed. You just usually don’t pay attention; you don’t focus on them. But with a program like this, you will! Notice all the good things that happen to you and jot them down on your list from time to time! You’re a star, after all!

Malenkiy soft 0.1 "Vhs and garden" - most newest version. With this version 3 programs. I watch Vhs,Do you put water on flowers?, Seedling box.

It is now in development new version. This soft will be included in a new version.

Malenkiy soft: http://www.dimalink.tv-games.ru/apps/malenkiysoft/index_eng.html

Website: http://www.dimalink.tv-games.ru/home_eng.html

Lizards and Flies: The Heroes' Swamp Adventure

Today’s pixel art is inspired by the video game Might and Magic III for PC (DOS). It’s a grand, magical adventure—full of vibrant colors. You set off into a fantasy world, only to discover a sci-fi twist at the end. But for the most part, it’s all about swords and sorcery, wizards and warriors. It’s a great time, featuring SVGA graphics.

This is my drawing inspired by Might and Magic III (DOS). Adventurers are gazing toward the horizon—looking into the distance—and heading that way, crossing plains and swamps. The main thing is not to get bogged down in the mire—to avoid the moment the grass suddenly turns to muck and you sink into the water. That happened to them just two days ago, right here in these parts. But today is different; they’ve gained experience. They’ve chased down and caught huge, fast-flying flies. Now, a new adventure awaits: swamp lizards. They haven't even seen the creatures yet, but these lizards are stealing everything in sight from the village.

A lizard stole the wizard’s staff and the warrior’s sword. That’s exactly why they need to tackle this quest right now—to retrieve their gear. Plus, as the wizard suspects, they’ll likely find a heap of other interesting items along the way. It’s a lucrative mission.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Arrow 1 – The City of Crab-Tanks

Today’s pixel art is inspired by the video game Crisis Force for the NES console. It’s a dose of 8-bit joy—a game with that classic look. There are aliens—or whatever they are—and an endless flight sequence, level after level. You just fly along, watching what lies ahead. It’s an unforgettable feeling. And the levels can be full of surprises!

This is my drawing based on Crisis Force (NES). Alien insects have landed in the city, and their crab-tanks are already firing. Arrow 1 is you, and you’re already in flight. The approach to the city from the ocean is relatively clear—it’s the best entry point for this territory.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

A tree on a barren plain

A tree in the desert. It feels as though you have been walking for a long time across parched earth. Like a flat plane from a computer game—Might and Magic VI, perhaps—but here, there is nothing but that flat expanse. And you are walking. It is evening. And there—the tree. It is the only thing here. It is a dream-game. Minimalism. Dreams and reveries. And simply walking—moving as slowly as a ship gliding through the water.

What are you doing here? You feel a sense that you—specifically you—are meant to explore this place. It is as if you had spent hours playing Might and Magic VI yesterday, and half the day before that, too. And now, you are dreaming of something similar, yet altered. The world of magic is calling to you—though, for now, only in your sleep.

You finally arrive. It feels like a long journey, yet in the dream, it passes in a heartbeat. One moment... two... You feel the heat and a thirst rising. Then, in the third moment, you see the tree. You seem to drift toward it—or perhaps you walk, the sound of your dusty boots crunching softly. It is as if the clouds have vanished, and your step has become firm and steady.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Marble and the Heavens: The Adventurers' Welcome Hall

Today’s pixel art is inspired by the video game Might and Magic III: Isles of Terra for MS-DOS PCs. A wonderful adventure from the era of 16-bit computing. Pop in your floppy disk, install the game, and immerse yourself in a fantasy world. Orcs, dragons, diverse dungeons, cities, treasures, and the history of an entire world. Varied locations—from deserts to snowy wastes. That’s what Might and Magic is all about—ever since the MS-DOS days.

And here is my drawing inspired by Might and Magic III (MS-DOS). We’ve entered the Cloud Castle. It stood on the ground, yet inside, the floors were made of cloudy marble slabs. It was quite beautiful—but there was no time to admire the view. Huge green slimes were already right there, waiting for us.

They say this castle leads to the heavens. Most likely, it doesn't—it’s probably just a pretty legend. Still, it really is beautiful here. This is the first level of the labyrinth, a soaring hall. It’s a welcome hall, home to the weakest enemies... but those enemies happen to be huge slimes. That’s not what I signed up for. I probably should have spent more time running around on the surface, clearing rats out of the city. But the door behind us has shut; a massive stone slab slammed down. Now, there’s only one way to go: down.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Supernova Life – A Cosmic Phoenix Swarm

Today’s pixel art is inspired by the video game Gradius II for the NES. It’s a fantastic space shooter—classic 80s sci-fi. It actually exists on a real 8-bit cartridge—science fiction brought to life in plastic and microchips.

And here is my drawing based on Gradius II (NES). A supernova has just expanded, marking the start of a new era for this sector of space. Highly charged particles and fiery meteors are flying everywhere, along with plasma ejections. The environment is incredibly dynamic now, swept by intense solar winds. It is dark all around, yet everything in this void has been drawn here like moths to a flame.

Your spaceship has stumbled upon a plasma-based lifeform: the cosmic phoenix. There is a whole swarm of them, and they won't let you go. There are also insectoids and UFOs—at the very least. Plus, there are fiery fragments of shattered planets and bursts of plasma.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

A warm dream about an orange tree

Autumn. A cold autumn outside the window. Or perhaps a bright, clear autumn day—with the wind blowing. You wake up in the morning and think about the dream. In it, you saw a warm marsh. It was in bloom, bathed in bright sunlight; the marsh was dotted with blossoms under those radiant rays. It was warm there. And there stood an orange tree. You gazed at it.

Knee-deep water surrounded you—warm water. You stood there, looking at the orange tree. It reminded you of something—almost like a statue—yet it was simply a tree with a whimsical shape; sometimes branches form such curious patterns. The atmosphere around was pleasant, calm, and sunny. Surprisingly, it was a lovely place. The tree grew on a small, round islet.

You tried to walk around to view the tree from a different angle. The bright, warm sun felt comforting against your skin. You watched the water bubble occasionally—a cheerful sight. There was nothing else around, save for a light mist hovering over the marsh, limiting visibility. You wanted to see what lay around the tree and perhaps venture further.

Such an amazing dream—on a day when autumn had already turned cold.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink



I’m a Little Star – look how great I am!

I came up with the idea for this little program a long time ago. The name itself captures the whole concept and meaning: "I’m a Little Star." It’s a list where you record your positive achievements. "I played a game." "I’m cheerful." "I learned something new." "I beat a level in a game," "I watered the flowers." "Good job, me." It’s all about creating a sunny, magical mood.

The program has a light, airy style—a bright, slightly magical, celestial background. And there’s a little star icon involved. You get a set of stars to choose from; for every achievement, you pick a specific star to go with it. The star images are stored in a "Data" folder and loaded by the program when it starts up.

The star serves as a distinctive touch—just for fun. You write down something good that happened to you, then pick a star. That’s the basic idea. It’s not finished yet, but the initial version is ready. It can load the list from a text file using a specific format: the filename of the star image, followed by the date (e.g., September 1, 2026), and then the positive event itself—the note's content. For instance: "I went to school" or "I beat IceWind Dale." The notes are meant to be short—just a brief sentence—though the program does support left-and-right scrolling within a single line.

I was sitting there one day, feeling that autumn mood—gray skies and all—when I thought of the singer Cher. That’s when the idea struck me: "I’m a little star." What if I made a program where you could mark things with stars and write down your little achievements? A way to celebrate life. I remember Cher once had a performance featuring an ankh symbol and a shiny, disco-style outfit.


I’m a little star. Mark it with a star. And write down something good that happened to you. Anything at all. Think of it as a list of achievements—and they don't even have to be huge ones. "I watered the flowers." "I'm in a good mood." It’s a small program—basically a list-based app with a few control buttons: Open List, Add Entry, and Settings. This is just a first look at the program; not everything is fully coded yet.

Right now, it’s just an idea—a small square interface and some list files. It’s a simple implementation with a bright, cheerful theme. After all, a "star" implies everything is good, fun, sunny, and bright—whether it’s winter sun, autumn sun, or summer sun. The mood remains bright and sunny regardless; it’s all about that sunshine. Positivity is the main thing. Something sunny. Take a look here, and you’ll realize what a star you are. You could have ten achievements or a hundred; the list has no limits. However, the program is minimalist, so it’s probably best suited for files containing just a few achievements each—though you can create as many files as you like. Or, if you prefer, you can write everything into one massive list.

It’s a list of your positive little deeds—or big ones, too. Whatever you like. You can even pick a star icon from the set in the "Data" folder. Right now, the demo includes four star options to choose from, sized 32x32 pixels. This was developed using VB.NET (Visual Basic).

The light purple background creates a magical, upbeat atmosphere—like a catchy pop song. Everything feels beautiful, magical, sunny, and purple, as if you’re up in the clouds, on friendly terms with the sun. You look at it and realize: you’re a star, too. Did you water the flowers? You did! Look at all the positive things you’ve accomplished! You can write it all down and celebrate what a wonderful person you are!


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Marble and columns—at the entrance to the labyrinth.

Today’s pixel art is inspired by the video game Might and Magic III for the PC (MS-DOS). A lifelong adventure—or rather, the life you lead in that fantasy world, right there on the floppy disk. MS-DOS showed just how engaging games could be. Spending hundreds of hours in a magical realm? Easy! After all, it’s Might and Magic.

And here is my drawing inspired by Might and Magic III (MS-DOS). You are standing in a room. Everything here is made of marble; there are beautiful columns. It’s a lovely spot, really. A breeze is blowing from somewhere. You’ve spent an hour traveling across fields and through forests, and now you’ve entered this hall. There’s a trap here. And a button. You need to figure out how to activate the entrance. Beyond it lies an entire dungeon—though it probably won't be huge.

There are three of you today. Three brave adventurers, all from the same village, eager to level up. All three are warriors—to one degree or another. You’re having second thoughts about taking the next step without a thief or a bard—someone who could help with traps. It would also be good to find a cleric and a sorcerer, but they’ve refused to join you for now. The bard sent you here to fetch some items for him, though you’ve already forgotten exactly what they were.

It looks like the adventure is about to begin...


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

The Haunted Castle

Today’s pixel art is inspired by the video game Castlevania III: Dracula’s Curse for the Nes console. The graphics are stunning—it feels just like a mystical movie, especially after the opening sequence. It’s like cinema, but in 8-bit. I was absolutely captivated by it during my 8-bit childhood.

And here is my drawing inspired by Castlevania III (Nes). The castle has incredibly high ceilings—the first thing the adventurers saw. Massive columns stretching all the way up, as if the castle weren't built for humans, but for some otherworldly forces. A strong wind was blowing; the gusts swept through these halls.

Then, the first ghosts appeared. You didn't even notice them at first—not until your companion tugged at your shoulder and pointed. He pointed to a massive shadow slowly moving toward you. It looked like a giant of a man, yet it walked with the slow gait of a zombie. It was semi-transparent, like a phantom, and toweringly tall.

It looks like it’s time to run. The ghosts are slow. You are determined to infiltrate this haunted castle—no matter what.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Trees in the Swamp

It is a shallow swamp here. With a firm bottom. Almost like a river. Only the water is still. Heavy rains create this swamp. And then, for a long time, the weather is either quite warm or cool. Trees grow right in the water here. It is autumn now. It feels like a dream.

About the swamp and you. And the trees. You walk here, searching for a key. To leave this island. It is quite cool now. You are knee-deep in water. The water is cool. And the trees. The leaves are gone. The trees are gray. Brown. The water is dark green. But it is swamp water. You have to find a key here. A swamp key.

There is a lot of space. You can walk through the water for a long time. But it is cool. It is autumn. And the sky is green, too. As if greenery is rising into the air. Particles of green. You can sense so much green in the air. Dried grass. Swampy.

Everything moves slowly here. Like in a dream. Smoothly. Like a ship. Yet you are certain you are walking in boots. It is just that everything is very slow. Like running 3D graphics on an old processor.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

"Yellow Note" – just a few lines, a few words.

This is another program in the "Small Software" series. It is a very simple program designed for jotting down a quick note. The concept is straightforward: a yellow background, a compact size, and space for just a couple of lines. You type something and keep it visible on your screen, or you can save it to a file—or open a text file containing a previously saved note.

The window is tiny—literally the size of a quarter of a notebook page. You use it to write down something simple so you don't forget it, keeping it on your screen, or you save it to a file to open later. It uses a standard text file format. The idea is similar to a notes app on a phone: a small screen area acting as a slip of paper where you jot things down.

The interface is as simple as possible, tailored to these specific needs. There are settings—language selection (Russian or English) and the program version—plus two main buttons: "Read" and "Write." The first button opens a file dialog to load a text file and display its contents. The second opens a "Save" dialog so you can store the file and open it again later.

It has a minimalist, compact design, intended for small text files—just a few short lines. Think of a shopping list or a to-do list with only a few items, or a brief reminder just a couple of words long. That’s the concept.

It looks like a small yellow slip of paper—like an autumn leaf—where you can quickly scribble something down in the simplest form. You can keep the program open on your desktop; the window is small and doesn't take up much space. There are essentially just three buttons: make a note, read a note, and settings.

The main thing—the core idea—is its simplicity and small size, designed for handling short text files and quick notes. It has just a couple of buttons—two, to be exact: Read and Write. Plus, there’s the text field itself where you can jot things down. Just don’t forget to save the entry later if you need to.

It’s handy to keep notes like this right on your desktop and just glance at them occasionally. The window is tiny—literally minimal in size. The interface isn't cluttered; it’s just a simple, straightforward Windows window. Nothing else. It’s a very lightweight application—small in size and simple in its controls. You won’t get lost using it.

I personally like little programs like this. You can make a quick note, save a file, or sketch out a table—whether in Excel, OneNote, or even a PowerPoint slide. It’s great having all this software around you—so many different programs. They might seem similar, but each has its own specific purpose. This one is for *this* task; that one is for *that* purpose. Check the calendar here, jot down something important in the app, and save the file. Look at you—busy with tasks. A professional with a schedule full of notes and to-dos.

You can create a simple note here—just a few words, or a few words per line, spanning several lines. It’s perfect for lists or simple bullet points—no need for elaborate explanations. A quick note is the ideal solution: not a wall of text, just a word or two so you don’t forget. You just jot it down and keep that useful information right in your system. And don’t forget to check off whether you’ve actually completed the task.


Malenkiy soft  0.1 "Vhs and garden" - most newest version. With this version 3 programs. I watch Vhs,Do you put water on flowers?, Seedling box.

It is now in development new version. This soft will be included in a new version.

Malenkiy soft: http://www.dimalink.tv-games.ru/apps/malenkiysoft/index_eng.html

Website: http://www.dimalink.tv-games.ru/home_eng.html

Stone and Wood – An Adventure in a Magical World

Today’s pixel art is inspired by the video game *Might and Magic III* for MS-DOS. An adventure in a magical world. Beneath the stars. Under the open sky. In dungeons and cities. There is something interesting everywhere.

And here is my drawing inspired by *Might and Magic III* (MS-DOS). You begin your journey alone. In this forest. A beautiful sky—clear, with clouds. Truly magical. Filled with stars that lie so far away.

Ahead lies a stone path. There are many trees—massive trees that clearly have been growing here for a very long time. It’s a fine forest, full of great trees. There is stone here, too—paths made of it. That means a city must be nearby. A city of stone. Cities often use stone for construction, whereas villages prefer wood.

The adventure is just beginning. You set out right after the cool morning rain ended. You know you will find other party members along the way—each with their own story to tell.

But for now, you must make your way through the forest. You’ll likely need to help the locals deal with rats... and flies. Then, you’ll venture out beyond the city limits to search for useful items in a nearby dungeon.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Fighters over Green Meadows

Today’s pixel art is inspired by the video game *Exerion* for the Nes console. It’s a shooter with a rear-view perspective—something unusual, as most games of the time used side or top-down views. It had a sort of 3D feel to it—or at least, that’s how people described it back in the 80s. The graphics might not have been the most sophisticated, but it was certainly an entertaining space shooter.

And here is my drawing inspired by *Exerion* (Nes). The green planets of the region. Lord Korn has sent his fighters here, and the Green Meadow Alliance has dispatched its own fighters just in time. Now, the outcome will be decided right here on these green meadows—in a distant solar system filled with green planets and green meadows.

Simple art inspired by a simple shooter. It feels almost like an Atari game—maybe Atari 7800—even though it’s technically Nes. A bit of space sci-fi.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html 

ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

An island with trees.

Trees without leaves. Grey trees. Along the river, you can see there aren't many trees. It is a desolate landscape. The wind is blowing, yet it is relatively warm. Sand or earth—this is the place where you find yourself now. It called to you in your fantasies and dreams, and now you have found it.

It is an island. There is a key here, too, and you must find it to escape this dream. It is as if you arrived here by boat, yet there is no boat to be seen; it will appear only when you reach the river with the key. There are few trees, and everything is monotonous. You move calmly—as if in a dream, as if floating—though you are actually walking. These are your first steps on the island.

You walk silently, gazing at the uniform landscape. Trees—leafless now. Sand or earth. You look all around, wondering about the island's size; it is likely vast. A small river cuts across it. Nothing else is visible.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

(1 edit)


Psycho Durka – a project for tracking dark, distressing events.


In September, I started working with Visual Basic and brought an old idea to life: a simple program for making entries—short notes—centered around a specific theme: the Psycho Durka. It’s designed for recording particularly heavy or traumatic episodes. It features a stylized black-and-red interface.

It serves as a self-analysis journal—a list of bad events, logged by date with a brief title or just a couple of lines describing what happened. This is important for self-reflection and for putting distance between yourself and the event over time. You look back and see: "On such-and-such date, *this* happened." It had a bad, perhaps even disastrous, impact—a negative effect with lasting consequences. Like a wave that gradually fades—a sine wave pattern. A month goes by; you look back and realize it was really hard a month ago—a heavy blow. But now, a month later, you’ve almost forgotten. The effect lingers, but things have improved. After all, what else could you expect? A sense of depression, perhaps? That was the mindset when I first conceived the idea. I had been busy with other projects, but now—in September—it’s a fresh start for me. Another attempt, you could say.

I’ve already had some practice as part of my learning process. I created a local demo version first, then took that demo and refined it into a finished program ready for release. It has a black-and-red look and functions as a list—essentially just a text file containing entries. You can write anything you want, but the suggested theme is the Psycho Durka—logging negative experiences to track your state of mind, gain temporal distance, and try to maintain a sense of normalcy.

When launched, the program opens the text file where all the data is stored, and there are several buttons at the top. That’s how the controls work. The first button is "Exit"—the most important one. Then there are options to read or write. You can open a file containing existing entries or write a new event to a file. And then there’s "Mood"—or "Settings," really. It’s just a stylistic choice; "Mood" is just a label for the configuration options.

"Read" simply means opening a file—specifically, a text file containing these kinds of entries. "Write" opens a dedicated window with various settings for adding a new event. Here’s where the actual entry goes. The format is simple: the first text field is for the date. It fills in automatically, but you can manually enter whatever you like. Below that is the main text field for the entry itself—a description, an event title, or whatever else you want.

There are also some other settings—nothing critical, but they make the program look a bit more substantial. As a Visual Basic enthusiast, I couldn't resist adding them while practicing. I’m learning Visual Basic, so I’m putting into practice what I’ve picked up—throwing in radio buttons, creating menus, making it look like an Office-style application. That’s how I handle the settings.

Then there’s the question of *where* to write the data. There are a few options. You can write to the current file—the one that’s open right now and appears when the program starts. Or, when you close the "Add Entry" window, it writes to that same visible text file. Alternatively, you can write to a default file—a standard, pre-set file. Or you can specify a custom path—wherever you like. If the file doesn't exist, the program creates it; just type a filename, and a new file is made. If you specify an existing file, it appends the data to it. You simply specify the file path, and the program either creates the file or appends to it if it’s already there.

There’s also a setting for *how* to write the data. It records the date and the content itself, but how should they be separated? You can write the date... Then a tab character, followed by the content. Or perhaps a date. Then a line break, with the content starting on the next line.

These are the settings—preferences, really. Here, you can choose the language: Russian or English. You also configure startup behavior: which file to open and the default separator to use. This affects the options available when adding a new entry. You can customize it to your liking; the program will then operate according to those initial settings.

It’s a small program—a compact software tool I decided to develop.


Malenkiy soft  0.1 "Vhs and garden" - most newest version. With this version 3 programs. I watch Vhs,Do you put water on flowers?, Seedling box.

It is now in development new version. This soft will be included in a new version.

Malenkiy soft: http://www.dimalink.tv-games.ru/apps/malenkiysoft/index_eng.html

Website: http://www.dimalink.tv-games.ru/home_eng.html

The Wizard's Quest

Today's pixel art is based on the video game Kings Quest 3 for MS Dos. It's a real 80s adventure. In a few colors. But it's still very bright. And fun. The game even has a scoreboard. Like in arcades. Although it's a quest. A leisurely game.

And this is my drawing based on Kings Quest 3 (MS Dos). It's mostly a summer field. A few flowers. Lots of rocks. Millions of years ago, there was a glacier here. And now there are these large rocks. A river flows. It's still a bit chilly, but the flowers have already begun to bloom.

You're looking for that magic rock. The wizard told you to bring it. But you forgot to ask which one. How can you become a wizard if you keep forgetting everything? But there are a lot of rocks here. It's probably not big. And it's probably different from ordinary rocks. It glows! You just need to find it!

You need to get back before lunch. The wizard is making a delicious mushroom soup. Such big ones. They must be full of magical power! Okay, the day is just beginning!

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Star Islands

Pixel art for today based on the video game Zanac for the Nes console. An excellent 8-bit shooter. From an equally excellent gaming computer. MSX. A space shooter with a sci-fi theme. Lucky people were able to play on both MSX and Nes simultaneously.  

And this is my drawing based on Zanac (Nes). Entire star islands float in the depths of space. They have plains and atmosphere. There, on the plains, are pyramids. Mountains. And many treasures left behind by ancient alien civilizations. People flock there from all over the galaxy. And interstellar conflicts constantly rage. The goal is to obtain magical and technological artifacts from ancient civilizations.  

Pilots from all over the galaxy play their roles as mercenaries. They fight for different factions. When an area is cleared, researchers descend to scan a section of the island for technology or magic. Then they attempt to begin excavations. Everything needs to be done very quickly. Before the vultures from other factions arrive.

And most importantly, get out of this region before the magnetic storm starts. The islands emit magnetic storms from time to time. Protective impulse.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

 Swampy Autumn

Autumn island. With swampy soil. Everything here sinks into the moss. So slowly. It's very unusual to walk here. You walk and slowly sink into the moss. And in some places, the water gurgles. You walk carefully. And you search for what you need to find here. You remember that you need to find a magic item here.

The trees are already leafless. But there are such dense green trees. They look like a hedge. The main thing here is not to sink into the swamp. That's why your steps are slow. It's as if you're in a dream. There's something further on. It's as if you remember it. A strange greenish sunset. Such a greenish background. Everything is overgrown.


There's an island along the river. And you can walk. Slowly. Everything around is water. Little dry land. Trees grow beautifully on the water. A swampy island. Some of the trees are leafless. Many branches are in the water. The water can be cold. Another discovery of this island. This island is like something from your dream. You know it's very important to be here. And to search.

Sometimes you have to hold on to trees. The ones without leaves. It's convenient. But the movement itself is so slow. As if moss is pulling you in. And you have to keep taking steps. But slowly. It might get colder soon. It's autumn. You have to find something important. A moss-covered key. A big iron key. It's overgrown with moss. It must be somewhere here.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Megux World – The Wizard's Eye

Today's pixel art based on the Ultima IV video game for MS DOS. A role-playing game set in a fantasy world. A new quest for your avatar. Prepare your floppy disks and install them on your MS DOS system. To see the meadow and the sea again. And many different monsters. There are many quests for the player.

And this is my drawing based on Ultima 4 (MS DOS). You have entered the world of Megux. The wizard kindly informed you of this. His spell has affected you. And you have been transported to this world. The wizard looks at you through the wizard's eye. A spell. He himself is far away. This world has been attacked by demons. And the wizard cast a very powerful spell. Which shook the fabric of the universe, which is why you are here. Look for magic crystals.

This way you can maintain contact with the mysterious wizard. He will help you. And tell you what to do to return to your world. But right now he's busy. Fighting demons. So he can watch over you for a while. Contact him through the wizard's eye. The magic crystal. It should be in the castle or the city.

 

And now before you is a beautiful world. It's a green grove. And a river. You're standing on a high hill. All battered. After a magical shift. And you admire the beautiful view. The river. The grass. Everything looks very serene.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

The Coveted Finish

Today's pixel art is based on the F1-Race video game for the NES console. One of the first racing games, often found on cartridges. A relatively simple game. Graphics-wise, and design-wise. But you still won't be able to complete all the laps at once. You'll have to practice.

And this is my drawing based on F1-Race (NES). The grueling race is drawing to a close. It's already evening. Such a dark evening. Almost night. And a cool breeze blows. Even despite the heat from the tires. None of the drivers changed tires for the last laps. Everyone is racing with what they have left.

There, beyond the horizon, is the coveted finish. For many, they simply need to cross the finish line. That's it. They just need to get there. And navigate all the turns. Only for the race leaders. Now is a very important and competitive moment.

An illustration in the form of a simple 8-bit racing game. A dark sunset. The racer is moving forward. Speed. And the track is shown from above. Just turn and keep the speed on your 8-bit joystick.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink


Autumn Space

Coastal waters. Autumn Island. Fog. Light gray weather. Quite cool. And sometimes warmer. Water. Island. Silence. The trees have already shed their leaves. And the world has become like an autumn fairy tale. In which you need to find something.

Autumn is a bright time. Autumn is a gray time. A light gray fairy tale. About wind. And water. In this quiet backwater. You need to find something. You remember it for sure. But you don't remember what exactly you're looking for. It's hard to leave this island. Until you find something very important. For everyone, this something is different. What are you looking for here?

A monotonous landscape of trees and mushrooms. A quiet place. Over time, you realize that it's only you here. And rare animals run here. A squirrel, a hare, a rabbit, a fox, a small wolf. Maybe they are also looking for something here? They simply live here. And sometimes they come to this part of the island.

Water. You can sail along the island. If it helps you move faster. And walk around the island. In search of something. When you find it, you'll understand. Sail on a small raft. Or a boat with a sail. It turns out there are many rivers here. The island is crossed by a huge number of rivers. It's strange. There are so many. And the island seems endless. It seemed like a small island. But now there's clearly more space. And an infinite number of rivers. Between the islands. It's a whole labyrinth. Which wasn't visible from afar.

 

An island. A whole network of small islands. But are they really small? You can walk for hours on each island. You're probably trapped in time, in an autumn trap. And here autumn will never end. Autumn. You ended up here and you don't remember exactly how. It's amnesia. Let's hope you can remember something. Autumn key. The key to autumn. To leave this place. It's magical.

 

Full of magic. But it looks so quiet and calm. The trees are already bare of leaves. Branches. Fog. And you can't see far here. There's no one. Wind. Sometimes the wind blows. Typical for autumn. And sometimes it's warmer. And even almost like a summer day, only cooler.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink


Scout – a scout of the lunar land

Scout ran across the lunar land. Everything was covered in snow. And bright flashes of phantom energy sometimes flickered with a red glow. Like a scarf. Or puddles of blood. But these were flashes of psionic lunar magnetic vibration. Scout ran toward the portal to Earth. The portal would soon close for maintenance. And the lunar magnetic storm was just beginning.

Intense white. And something like snow. Scientists haven't yet determined whether it's snow or ash. It's everywhere here. This white fall always begins. Like snowfall. From the sky. And then magnetic flashes of red. They're like a sandstorm. They can move and pursue. By vibrations.

Scout ran, turning on the acceleration on his energy boots. They helped him move faster precisely on this lunar surface, playing with the magnetic field and gravity. Scout finished inspecting his sector square and was already heading back. Then red flashes appeared. This is the signal to quickly move to Earth. Something like an evacuation from this moon. For the duration of the storm.

The lunar ghosts haven't shown up yet during the entire sector survey. Only white light. And then a reddish storm began. Reddish flashes. The mini-disc in your suit was recording all the scientific readings. So that you could later map and study the parameters. Of this moon. And all the effects here. Lunar, magnetic, energetic.

When you pass through the portal. You'll find yourself on Earth. And you'll be safe there. The ghostly phantoms have never passed through a portal. They're probably incapable of it. It's always something like winter on the moon. It's cold. And the wind blows. And then comes whiteness. And then red flashes. Everyone calls these phenomena different things. But for now, their sequence is clear. These are manifestations of lunar phantom magnetic energy. These manifestations don't originate from here. But they pass here. As if through another dimension. This gave the concept of a portal. And it wasn't difficult to set up a portal to Earth.

We need a scout to survey the lunar surface. Technology from the ground doesn't work there. For some reason. And special mini-discs—that's all the technology there is. A special gold-plated mini-disc. In a protective shell. With some kind of detectors. Which capture particles. Of which there are a lot. Particles are everywhere. Even radioactive ones. Although that's the most common thing here.

But today, there is already technology for a portal from this moon. And there's still much interesting ahead. Lunar manifestations of negative energy, as some call lunar phantoms, only work there on the moon. Phantom energy. Emanating from the effect of something else. The surface of the moon itself is white as snow, but it's not snow. There are many charged particles. And underneath them, under a layer like sand, is a black soil of stones. The pebbles here are also unusual. But they are dense. And quite monolithic. There are only so-called portal stones. Like mounds of small stones. Heavy small stones. They create the portal effect.

Scout is already running across the moon. To the portal.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Alice and the Rabbit 6 – Reading a Book

Alice was sitting in a field. It was a wonderful, beautiful summer field. And she was reading her favorite fairy tales there. They were the most incredible stories. Alice was even lost in her reading. A nice breeze blew through her. So pleasant. And she kept reading to Alice. Just then, a rabbit ran past and said, "Hello!"

The rabbit was white and cheerful. He hopped around and kept moving. But he finally stopped in front of Alice. And started flapping his ears. And even took off his hat. He invited Alice to have some tea. Alice looked up from her book. And for some reason, she even extended her hand, pointing somewhere in the grass. Alice knew this rabbit. He was her friend. She was simply lost in her reading.

The rabbit looked at what Alice was reading and said, "Aha!"

He reads fairy tales too, and other things. It's interesting. Thousands of stories. About all sorts of things in the world. About oceans and meadows. About unicorns. And which the rabbit himself has never seen. But he's sure they exist. Fairy tales are wonderful things. The rabbit invites Alice to tea.

Alice only managed to nod. Well, it looks like she'll have to go to the rabbit's for tea. That's how many summer chores Alice has. Finish reading the fairy tales and then go to the rabbit's for tea. And tea at the rabbit's is an eternity. Until the evening. We'll have tea. Other animals will come too. The cat, for example.

 

Alice often goes to the rabbit's for tea. And she's already become friends with the fluffy cat. The cat has a watch. Such a beautiful watch. Which the cat wears on a chain. Such a beautiful chain. And on the rabbit's table is an alarm clock. A green metal alarm clock. Not big.

 

The musician grasshopper comes running. He always puts his violin in the grass. And sits down on a chair. The rabbit always leaves one chair. It's a stool. White for the grasshopper. For the green grasshopper. The grasshopper sits down at the table and slowly sips his tea. He listens to the others' stories. He's tired of playing music and is simply resting. He'll continue tomorrow.

Reading a book. Alice promised the rabbit she'd come for tea. And she decided to finish the book. Fairy tales are so captivating, with such beautiful pictures. Drawn by artists. Alice loves it so much. Sitting in a field and reading a book. And then waiting for the rabbit.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Autumn Island II

A ship with a sail moves slowly. On the slow autumn water. It's a bit dark here. It's already autumn. And this is an island with huge mushrooms. They've already grown. This island is full of magical items. Can you play the rabbit's game and find them all? He'll give you tea, a magic wand, and a rabbit hat. And you can come to him for tea.

 

Orange surface. Dark blue water. It's getting dark quickly. It's an autumn day. And mushrooms grow well here. In this moist soil. A huge river runs across the entire island. It's not wide, but it's long. The current is slow. The sail helps you sail. The wind blows in one direction. So you'll have to swim carefully and only forward. You just need to find these items. And run to the island. Run a little through the forest.

 

The forest watches over you along the shore. She peeks out from behind the mushrooms. There's also a little bunny, watching you play the game and laughing all the time. Whatever that means. A snail crawls. It's slow. But there are a lot of snails here. The island is densely populated with friendly little animals. And sometimes you can't see anyone. And you're alone, slowly floating along the cool autumn river.

Huge, colorful mushrooms. And the rare trees are already leafless. And all the land is sand, clay, and orange leaves. A warm but cool breeze blows. It's a bit dark. This makes visibility moderate. There's fog in the distance. It's quite humid here.

Autumn is very long here. It's the main season. And the autumn days change very slowly. A long, dark autumn day. Autumn is calm here. And this is the longest part of the year. Autumn is a constant time. And while you're floating here, it's very calm. It seems like nothing is changing. The water murmurs slowly. The boat sails slowly. The breeze blows. And nothing else. Everything else seemed frozen in place. Except for the occasional little animals that appeared. They're your friends.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Lunar Phantoms IV - Rust Light

The suit was strange. In its design and how it was used. Inside it. When you put this strange, rusty-looking lunar obsidian on your head, everything inside glows. Like a bright, light fog. Everything around glows with a bright fog. Cyan.

Bright moonstones in the suit's spine. They're so light in your hands. You have to insert them manually. And so heavy inside the suit. As if they have weight. These are moonstones, but they're obsidians. The other stones are there to compensate. That's what the scientist said. They create a positive charge, some kind of lunar magnetic energy field. While the stones in the spine have a very strong negative charge. Whatever that means. It's the negative charge that protects you from lunar phantoms. And the effect of this moon.

The suit seemed rusty in appearance. This is also a kind of lunar effect. The rust is indeed partially metallic. But the metal here is lunar. It's light in weight. But when you put it on, it feels like it's growing in. Or trying to grow in and becomes incredibly heavy. A strange spacesuit or suit. Whatever you call it.

Time to think is over. The bright light is fading. And ahead is a dark room. Bright moonlight. And rust from the lunar metal rises from above. It's everywhere here. And it's been embedded in this station for a long time. The rust glowed beautifully, like a golden sunset on a summer morning. And it swirled everywhere like dust.

 

Inside the spacesuit, I sometimes see flashes before my eyes. Slightly white. Like lightning. Or electrical charges. Before my eyes. It's not always comfortable. But it's a good sign. That a lunar phantom is already lurking in the darkness. This is already the second modification of the spacesuit. And the field of rocks and lunar metal, obsidian moonstones, is configured to indicate lunar phantoms - a blinking white light inside the spacesuit.

 

A lunar phantom. Outside the window there was a view - of a huge rock growing straight into the sky. For some reason, I remembered it. Before, step by step, I plunged into complete darkness. The suit glowed inside. As if there was a world of its own inside. It glowed like a flashlight. And that also helped me see in the dark. The Phantom was clearly visible. In that glow. The air seemed cold and metallic inside the suit. A strange thing. But it works.

Thoughts about stones. This is the moon's effect. A typical thought. Influencing consciousness. It is muffled by this helmet, but not completely. The Phantom is nearby. Thoughts about black stones. Enormous. And stretching into the sky. Growing like mushrooms. This is a typical thought. That's what it says in the instructions.

Nuclear cutter. This is a rapid-fire rifle. With special nuclear charges. It is also a ray gun. A blaster. It emits nuclear light. Three types of fire. In case of different Phantoms. This greatly increases effectiveness. Outside the window, a dark red, rusty sunset burned. Another typical thought. Phantoms are trying to invade consciousness. But all that can simply create faint visions.

Blaster, nuclear charge, ray gun. Three types. The switch is convenient. It will be launched soon. In a chain reaction.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Alice and the Rabbit V – everyone's having fun

The train rushes off into the distance again. A kind green train. And Alice runs into the field. Her arms spread wide. This field. Such a kind place. Where they live – the kindest friends – kind little animals. Here lives a grasshopper, a mole, and, of course, a rabbit. Who loves to drink tea.

The field is so bright green. The most cloudless colors. And the sky is all in white clouds. But small ones. How beautiful it is here. And the weather is wonderful. It's summertime. The grasshoppers are already singing. Their songs. So many of them. And they have many songs. Sometimes Alice sings along with them. But it's not so easy to learn a new melody every time. The melodies can be very simple. And sometimes very clever. Oh, these musicians! Alice thinks each time. And she runs into the field further.

And there the mole is digging holes. And all the time he holds out his shovel. He says Alice can help. Such a small shovel. And the mole has lots of them. But Alice goes on. And there's a rabbit. The rabbit is drinking tea. His tea is the most delicious in the world. Alice sits in the field with the rabbit, drinking tea. The rabbit talks about all sorts of incredible things that happen there in the field.

Alice and the rabbit. The best friends in the world. What a wonderful field. And what a wonderful friend. Fluffy. And long-eared. And very smart. And a great tea drinker. The mole just crawled out of the hole. And sat down to drink tea. That makes it even more fun. The mole is smart too. And sometimes a grasshopper comes home from music rehearsal. And a squirrel. The hare comes. The hare is a gardener. And he loves to grow carrots. He treats everyone.

The animals are doing well. The field is wonderful and huge. The weather is great. Alice is happy. The animals are resting. In a word, everyone is having fun. Further down in the field, there are even more cheerful little animals. They have their own little houses. At night, the moon comes to visit. It's the most magical time here. So says the rabbit. Everything glows with moonlight. And during the day, with sunlight. It's like two different worlds. Alice should see this. And not go to bed. Then the little mice wake up. And the owl. Night creatures. They're also interesting.

The mole knows the most about them. He may be a night creature. He still digs holes. It's the same day as night to him. Anything suits him. So it's best to ask the mole. The rabbit drinks his tea and falls asleep. Under the moonlight. The stars in the sky light up. So magical. But the rabbit is already asleep.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

An island with an autumn sunset

It's autumn again. Another autumn sunset. This is an island where it's always an autumn sunset. It gets dark quickly. It's autumn, after all. Everything turns orange. An autumn sunset. In different shades. The day itself is short here. And the main part is the autumn sunset. A traveler's boat floats down the river.

 

This island is built around an entire river network. A river. With lots of turns. And you explore this place. Autumn trees are all around. And mushrooms. The last ones have already grown and become large. And the river here is cool. And the wind blows. Not cold. But cool. Around the shore there is sand. And fallen leaves.

A boat with oars. Not the fastest way to travel along the river. But it's convenient to examine everything. And to search for useful items. They are right by the shore. Items that will help you on your journey along the river. Sometimes dangerous animals are encountered near the shore - if they emerge from the forest, it's better to swim further away. Sometimes a bunny will peek out. He'll have a carrot. There's a rabbit drinking tea. But until you have the required number of interesting things. In the boat. They won't communicate with you.

Collect everything interesting from the shore. Grass, mushrooms, tea, carrots. And communicate with the magical little animals. This way, you'll learn the history of this island. There's a lot on the shore. And you're sure to find it all. But it's not always right in front of you. You need to swim along the river. And look for useful things. Put them in the boat. Exchange them for more powerful items with the little animals. And avoid dangerous animals. They will take things from the boat.

When you reach the end, you'll recognize your item. Your game score. It depends on what you've managed to collect. Traveling along the autumn river is very exciting. The current here is slow. And you can slow down near the shore. Lots of turns. And many such islands. It's all one big island.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Lunar Phantoms III – Rust, Cold, and the Moon

The metal door opened. Rust and grinding. In this corridor, the sound was amplified by the echo effect. Metal boots trod heavily. As if the diver's suit were magnetically drawn to the metal floor.

 

The orange light in the tunnel faded. The next hall was pitch dark. Almost total. The shape of the room was barely visible. It was square. And everything was in darkness. Just in front of the entrance was an iron grate. And probably beneath it was the floor below.

 

The iron clanged and clanged. But there was no other way. The grate was white. As if new. And fog was already rising behind. Puffs of strange phantom fog. They had to move on. Even if it was a trap. Lunar phantoms could already be here. The time for their appearance had already come.

 

The map of the room is only roughly known. This station can be circled. But the circle is quite large. And the steps are slow. The rest of the rooms are a big question mark. Your shift starts right now. It's crucial not to lose this base. And not to give it over to the lunar phantoms. You just need to follow the route. One you knew well. But you'd never seen this place in person.

 

It was big. Metallic. Rusty. Shrouded in fog. And orange light. It inspired grandeur. And at the same time, it was repulsive. The large metal laser in your hands inspired confidence. Smaller laser pistols have little effect on lunar phantoms. You hold a very massive laser rifle. It consumes a lot of electricity. And it's quite capable of destroying lunar phantoms. This time there will be no mistakes. And that's for sure. The route is known. And you just need to make your way around. When the fog comes.

 

The study of lunar phantoms continues. The necessary energy traps. To understand them better. But that's ahead. The next step. The suits weren't very comfortable. And metallic. You could feel the metallic taste all around. And rust flew in place of the sun. Here, instead of dust, there's rust. Breathing this air is dangerous. You can't take off your helmet. But there's a computer display.

 

The lunar phantoms can whisper. So loudly that it overwhelms consciousness. You need to turn on the magnetic field. It will help block this effect. And leave this place. For now, you should avoid such places. For now, there's dead silence here. And that's the best thing. Better than the phantoms' whispers in your head. A metallic ringing sound. The tread of metallic iron. Slow and confident. The rusty door finished opening. And froze in place. Everything is fine. Everything is under control. But you should also proceed slowly and carefully. There is no light here.

 

A cold lunar wind blows from below. So cold. It must be very cold. You shouldn't go there. Just walk along this grate forward. And there will be another, equally rusty, huge door.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Alice and the Rabbit IV

Alice decided to take a walk one summer morning. She went into the field. There's a rabbit there. Somewhere around here lives a wonderful and very smart rabbit. He's a big tea drinker. There's a field and a breeze. It's already August. And it's getting cooler. I need to look for that rabbit.

It's quite a fun activity. You're strolling through the field. And suddenly there he is – the rabbit. Sometimes he comes running up to you. But more often, you have to notice him first. He's busy in the field. Drinking tea. Planting flowers. Digging something. Or searching. Chatting with a mole. Always busy. But sometimes he runs up to Alice himself. And he holds onto her dress and asks how she's doing. Hello!

It's fun. He often carries a teapot with him. He carries it around with him. And he carries a watch with him. He always knows what time it is. That's very important to him. There's also a cat there. But Alice has never seen a cat before. You have to go much further into the field to find that. Complexity. But the rabbit says the field is endless.

Further into the field. Even more interesting. So says the rabbit. He can appreciate the show in the field. If it's interesting. But the consequences will be very long-lasting. But the rabbit runs like that every day. It can be learned. And there are little houses there. And big mushrooms are open. There are many interesting things there. Kind little animals live there. Lots of them. The rabbit runs everywhere here and sees everything. And drinks tea. Knows what time it is.

Summer is a wonderful time. A duet of breezes. The rabbit says the field is endless. And here it's always summer. You just have to go further into the field. There's a field where it's autumn. And lots of different things. And a mole digs underground passages. You can crawl out to any interesting place. Alice can squeeze through. So says the rabbit.

The grasshopper musician is just now composing something interesting. He's all green. I love green grass. And it's warm. He's there – further on. The rabbit will show you. If Alice is interested in this.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Spring Island – mushrooms grow quickly

Spring Island. This time, the island is so bright and blooming. And here is the spring – a strange tree. And there are many springs like this one here. It seems like this strange tree is already right before my eyes. The sun is bright here. A fresh, slightly cool breeze is already blowing. It's quite a nice place.

The forest is dense. Lots of trees and mushrooms. Everything is so bright and magical. Like in a fairy tale. Bright sun. And butterflies are flying. Birds are singing. A very beautiful place. You want to stay here longer.

The forest landscape is very bright. Light colors. And trees. With mushrooms. It's even interesting to wander around and explore everything around. This island is a very welcoming place. With bright grass. And greenery. The sun is high. And while it's spring, it's not so hot yet, even cool. But everything is already growing.

I really want to sleep here. But I have to go and look for the spring spring. In the shape of a tree. This strange tree. Round. It looks like it's covered in needles. Everything's green. It seems like this is it. Or maybe it isn't. That remains to be seen. In any case, the search is just beginning.

 

Everything is so bright here. And interesting. I need to wander around here. Until I find the key. There are mushrooms growing. Big ones. And there are all sorts of trees. An extremely bright spot. The spring sun sometimes shines right into my eyes. But it doesn't warm me much. A breeze is blowing. A wonderful spot.

There are so many trees here. That I need to find passages between them. It's not so easy. Sometimes I need to follow the line of the trees. And only then turn. I'm starting to get the feeling that it's really easy to get lost here. It's like a maze of trees. Which I need to navigate around. They're like a wall.

 

The forest is nice and cheerful. But I'm starting to get the feeling that this forest is really big. It is big. You've been walking for quite some time along yet another wall of bushes. And now you've just turned the way you wanted. It seems the size of this forest could be a problem. Mushrooms. Which are also tall. You have to climb right over them. It's not as convenient. It's easier to find bypass points.

But there aren't that many of them here. This forest. A well-designed labyrinth. And a very large one. Now is a time of active growth. That's why some things have even grown before your eyes. And that makes it difficult to navigate. That's the catch of this island. Mushrooms grow right before your eyes. And they block some passages.

 

 

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Lunar Phantoms II – in the Light of the Arc

The ashen dawn was approaching soon. And fog. A toxic gray fog. It's a sign of the coming morning. Soon the sun will wake. And burn this moon. And all the monsters will crawl into their huge black burrows. Until the next night. This is the cycle of life here.

The lunar arc ignited in his hand. This is a native weapon. It is powered by moonstones. This is a huge source of energy – close to nuclear fusion, and it also has a telepathic effect. They also create a magnetic field, and other fields, little studied by scientists. This is a native weapon. It glows brightly, like welding. The bullets of these monsters are impervious. But this bright beam of focused energy is quite capable of countering them.

Moonstones burn in your back. You feel their whisper. But it is controlled by the suit's field. In such a suit. It looks like a diver's suit, the psychic energy is controlled. Primarily by the wearer, focused and calibrated by the suit. Crazy technology. But it all works. Although it's not exactly clear how.

Moonstones in my back. You can't live here without them. There's a strong energy field here. The stones compensate for it. You have to insert charged stones into my back. And connect the wires to the lunar arc. It's a neat job. The only drawback is the long wires. The main thing is not to get tangled in them. But that's a matter of technique.

 

The lunar arc burned brightly. And a huge monster. Something like a huge worm that crawled out of the cold burrows of this moon. These aren't craters. These aren't natural caves. These are the burrows of enormous worms. Which sleep during the day. The huge monster had already realized this. And began to maneuver. Wriggling. It bent in the other direction.

 

Worms in burrows are another kind of lunar phantom. Only materialized and more permanent. They are strange entities. They come from burrows. That much is clear. Although the burrows are empty during the day. But at night they materialize. These are lunar phantoms. And of course, the dark figures are still there. Silhouettes. These are now dark phantoms of humanoid form. Now that's clear. Imitations of humans made of dark lunar magnetic energy. They are no less dangerous than the huge lunar worms in the valleys.

The passage through the valley ends. The sun will soon rise on this side of the moon. And it will shine with incredible power. All the phantoms will either retreat into their burrows or be resolved. And you should seek shelter. Dawn is coming soon. The base is nearby. Just a couple of kilometers. And a whole hour until dawn. The predawn cycle is already beginning. Fog.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink

Alice and the Rabbit III

Alice has come to the field again. And here's the rabbit again. A fine rabbit. Already running as fast as he can to see his friend. Who hasn't been here for a week. Summer again. Another field. And the rabbit is hopping. Running and jumping.

The rabbit is already talking. Hello! Hello! Hello! He's running. Jumping and talking. Hello! Hello! The train just left. And now there's silence. Such silence. Only the wind. Now they can finally talk. Alice is no longer surprised that she understands rabbits. And that they are more than intelligent. Sometimes she even thinks the rabbit is much smarter than Alice. Even though Alice is taller than the rabbit.

 

It's a wonderful time here. Summer and sunshine. A field. There was rain this morning. So said the rabbit. It often rains here. And now it's the hottest time of year. And it will be like this all day. Only sometimes there's wind. But today there's hardly any. The rabbit shrugs. Yes, today there's almost no wind. It's hot. And the sun. Look, it's smiling. Alice glanced at the sun's disk. Yellow and huge. It was blinding. But she really did think the sun was a big smile. And it was smiling. But it was shining so brightly that it was hard to tell for sure. Was it true or just her imagination.

 

There's nothing but a field around here. Amazing. And there's a rabbit. He knows how trains run. And he's always here when Alice arrives. This is the best time for Alice. Carefree summer. Good mood. And the rabbit. A new friend from summer.

It's very hot here. And they walk across the field to the houses. Where Alice lives. Alice doesn't know which house the rabbit lives in. The rabbit twitches his ears. And he keeps jumping with joy. The field is huge. It's a long way across. And you can hear everything that happened in the field. While Alice was gone.

To hear about other kind little animals. The snail. The mole. The beetles. Alice hasn't seen them yet. They're busy in their houses. The rabbit announces. The frog is making tea. She'll treat them to delicious tea. With marsh leaves. It's delicious, the rabbit announces. And he hops again.


Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html
ITCHIO: https://dimalink.itch.io/

TUMBLR: https://dimalink.tumblr.com/

BLOGGER: https://dimalinkeng.blogspot.com/

MASTODON: https://mastodon.social/@DimaLink