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Mack

38
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8
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A member registered Apr 22, 2023 · View creator page →

Creator of

Recent community posts

I agree, this is a masterpiece!

I really like the interpretation of the theme and how clear the mechanics are. While I did feel a bit overwhelmed when reading through the how to play section, it all clicked as soon as I got into the game! I do think the camera movement could use a bit of tuning down or at least some smoothing, it made it difficult to aim while moving around and caused some nausea after a few minutes of play. Most of the time I just opted to stand completely still.
Very nice submission, good work!

I enjoyed the vibe of the game, and you did a great job guiding the player through the levels, not once was I confused of where to go next. Though I was a bit confused what part the music played. the description and starting menu both said that it played a large part in the gameplay but I didn't find it significant at all other than to fill the silence with a nice tune. I also felt the movement was a bit clunky for my taste, perhaps it was the lack of control in the air? Very solid submission nonetheless, I enjoyed it the full way through.

I really liked it!

Great art and animations, I can tell a lot of effort went into it! The music and audio went along great. I was slightly confused about the abilities though as one of them was put on a cooldown(?) after using it. I'm not sure what is was, but a little text telling me why/how long it was disabled would've been nice. Otherwise, the gameplay went smoothly and I enjoyed it thoroughly. Great job!

Glad you enjoyed it!

I've fixed the executable build, just redownload it and you're all set!

Thank you very much!

Strange, Unfortunately I didn't get time to test out the executable build as I made it a minute before the submission. I will look into it when I get back from school. The WebGL build is up and running on the game page in the meantime.

Much appreciated! We've already got lots of balance changes and new content in the works. Glad you enjoyed it!

Cool art and music, though I have absolutely no clue what I am doing. Really needs a tutorial.

Thank you for the feedback, we probably should've mentioned somewhere that throwing the items at the player  stuns them and awards you score. I'm glad you had fun with it!

Thank you very much, I shalt forward this compliment to the art department!

I appreciate the feedback, will be working on making the levels more dense, basically adding more walls and objects around the rooms so that the player has enough time to catch up to you even in the early-game.

Thank you very much, I actually saw your game earlier today too, it was great!

I appreciate you playing the game, thanks!

Thanks for the feedback!

Much appreciated! There will be updates coming over the next week or so!

Thank you for the feedback! You do gain health back occasionally from opening chests, I might adjust the rarity of it in the future though since a few people have said they had a hard time regaining health.

Really cool aesthetic, super satisfying gameplay! Though the skipping shots de-buff did get quite annoying and made the game feel more clunky. I would much prefer something along the lines of decreased damage or that the enemy spawns in a tighter area.

Cool aesthetics, I have no idea what the goal is though.

Great looks! Extremely silly idea! Didn't find much replay-ability though as there was no other incentive to play other than to get revenge on our feathery foes.

ABSOLUTELY AMAZING! I spent a good 20 minutes or so on this one game, it was extremely satisfying! I wish it would ramp up in difficulty though, After about night 3 or so there was no real danger left.

Cool

REALLY COOL GAME!! The only negative thing I have to say is that the camera could be a bit more zoomed in, I found myself having to lean in towards my monitor when playing which got quite uncomfortable after about 5 minutes or so.

Quite a basic theme, with great execution. Kept me playing for longer than any game other than my own haha. I really liked the online leaderboard! Wish I had added it in my game :/

Very neat idea, Love it. Though it took me a while to understand how to play, most of the confusion was about the door, since there was no visual feedback when holding it closed.

This was an enjoyable experience, really cool idea!

I like the idea of using rolls instead of roles. Though I did find the gameplay quite confusing, most of the time, I had no idea what I was doing.

Very fun idea, though the randomness was a bit annoying at times, it felt as though you were out of control of the game. Nonetheless, very cool game!

I really like the idea and the art of the game. though I found the gameplay to be quite confusing. It was hard to tell if I had enough of the things I needed to purchase soldiers.

Really nice idea, great art! I found it quite strange how I could skip (?) levels by pressing the arrow in the top left, but it was great fun playing without it.

Unfortunately I was unable to press any buttons when in the game so I couldn't get past the menu.

Very neat idea! Quite the silly game, I did enjoy!

Interesting take on the theme, though it was quite disappointing when I ended up making an impossible level using the spinning blades which eventually made me stop playing the game.

cool

I'm a big donkey kong fan so I really liked the idea, though I would've liked to see more input from the player as it felt like you're mostly just watching the game pass by until a level up pops up.

Very juicy feedback, great art and animations! Overall a really satisfying game. Though I did not find much replay-ability,  It got slightly repetitive after a few rounds.

As an avid isekai fan I love the idea, though I did find there was slightly too little feedback when hitting things as I was constantly focused on the top of the screen. Often times it also felt like I was hitting blanks as nothing was taking damage even though the timing of my clicks was on point.