Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

I enjoyed the vibe of the game, and you did a great job guiding the player through the levels, not once was I confused of where to go next. Though I was a bit confused what part the music played. the description and starting menu both said that it played a large part in the gameplay but I didn't find it significant at all other than to fill the silence with a nice tune. I also felt the movement was a bit clunky for my taste, perhaps it was the lack of control in the air? Very solid submission nonetheless, I enjoyed it the full way through.

(+2)

Thanks for the comment! It was important in that it was symbolic (not actually gameplay related): The story goes that the realm  had "forgotten music" (hence why you start with no music), but as you help more creatures, the music becomes more rich and has more depth (number of instruments). Helping these creatures was actually a "failure" on your part, because you weren't forwarding your own goal of "finding your own voice" (but it was still progress, as you got stronger and gained more power). So we sort of tried to incorporate the jam theme into the game's story. It was a little subtle and I had some difficulties trying to convey that to the player effectively, will try to plan better in future jams!