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Lumofish

62
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5
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A member registered Jan 21, 2021 · View creator page →

Creator of

Recent community posts

Thanks for playing, I probably should have made it clearer in the tutorial that it's meant to be invisible by design. Appreciate the feedback!

Really like the theme interpretation, the gameplay loop is fun and rewarding when you find the right destination. The clicking sounds and jumpy UI animations are really satisfying too.

A shame the score button doesn't work as it would be nice to see how well I'm doing, though the notifications do still provide some indication.

Well done!

Wow, loved it. Simple & clear controls (with forklift drifting!), great environment, and the way objectives were placed was really clear and intutive.

My only frustration was the distance you drive back and forth, most noticeable by the time you reach the third area. Though it's not a major issue as the game isn't too long.

Well done!

Nice work. I enjoyed piecing together the story as I progressed through the world.

I did get lost a few times and had to restart to continue, some visual elements guiding the pathway may help (e.g. lamp posts)?

Well done!

Haha just in time, well done. Will check yours out now and leave feedback.

Here's mine, interested to hear how clear the objective/gameplay is: https://itch.io/jam/brackeys-15/rate/4312143

Here's mine: https://itch.io/jam/brackeys-15/rate/4312143

Tried something a bit different, curious to hear how clear the objective/gameplay is.

Will check yours out now and leave feedback.

Nice, well done. Will check yours out now and rate it.

Here's mine: https://itch.io/jam/brackeys-15/rate/4312143

Completed in 1240 seconds (world record??)

Very fun, flying across the map is really satisfying once you understand the controls!

Nice work, you have a good core loop to build upon with more upgrades and enemies. Well done!

Here's mine:

https://itch.io/jam/gamedevtv-jam-2024/rate/2750145

I'll check yours out now!

Interesting idea, I liked the idea of each bot having it's own functionality, though got a bit confused when trying to differentiate them during gameplay. Well done though!

Here's mine:

https://itch.io/jam/gamedevtv-jam-2024/rate/2750145

I'll check yours out now!

Nice work, as others said the weapons can feel a bit sluggish to use due to the long cooldowns, but aside from that it's a really polished game. Well done!

Here's mine:

https://itch.io/jam/gamedevtv-jam-2024/rate/2750145

I'll check yours out now!

Cool idea, enjoyed experimenting with different strategies. Well done!

Here's mine:

https://itch.io/jam/gamedevtv-jam-2024/rate/2750145 

I'll check yours out now!

Nice work, as someone else suggested a shortened 30 second wave timer would help speed up the player to reach the varied enemy types. Well done!

Here's mine:

https://itch.io/jam/gamedevtv-jam-2024/rate/2750145

I'll check yours out now!

Nice idea, was very satisfying to complete each level. If you wanted to make the levels more challenging, making some asymmetrical could add more depth, as the current ones are solved with the same pattern on each side. Well done regardless!

Here's mine:

https://itch.io/jam/gamedevtv-jam-2024/rate/2750145

I'll check yours out now!

Mechanics play off each other really well, managing your barricades and reloads is a great, stressful gameplay loop! Nice use of the theme also, well done

Here's mine:
https://itch.io/jam/gamedevtv-jam-2024/rate/2750145

I'll check yours out now!

90% onwards was so difficult... really fun idea, well done!

Nice environment, was a good setup for the story. Unfortunately the game crashed when completing the satellite, but the opening scene was still intriguing!

Good idea! Visuals are really nice

thanks for sharing your gameplay!

Thanks for playing :)

We decided to hide the sanity meter to make the game feel more atmospheric. Instead, the monster's opacity reflects your sanity, becoming more "real" as your sanity goes down, giving you a rough idea of how close to death you are without revealing precise information.

Appreciate the feedback though!

Feel free to check out ours here: https://itch.io/jam/brackeys-7/rate/1419719

I'll have a look at yours now and give it a rating :)

Hey, feel free to try out our game :)

https://itch.io/jam/brackeys-7/rate/1419719

Congrats on submitting your first game! About to hit 4AM now, just finished and submitted ours.

Thanks for playing!

Originally the brain was meant to grow (and actually did at one point!) however it started acting very buggy so I decided to remove it as I only had a few hours left :( Some way to increase the risk/reward sounds like a great idea though.

As for the gravity, it is intended to be fairly difficult to control (you can switch mid air once before you must touch the ground to get a bit more distance), but I may update it after the jam ends to make it fell a bit snappier.

Thanks for the feedback, it's very helpful!

Nice idea, the light rotating is pretty fun.

Nicely fits the theme. Would be cool if the beam connecting you and the ball could destroy the blocks, but still fun to play!

Had a spaceship with 50 parts attached that fired bullets in all directions. Amazing.

Interesting idea, loved the artwork!

Great atmosphere, however the game is quite easy by ignoring the enemy. This could turn into a really cool game with a few changes/new levels where you have to use the enemy's light more!

Flying around the planets with the rope is really fun, although I couldn't figure out how to properly control the ship with WASD. Liked the art though!

Of all the games in this jam where you control 2 characters at once, this was my favourite so far. Levels were well made, and fun to play!

Amazing you managed to make a 3D platformer with music in the time limit!  The ability to move lots of objects with one button has made for some interesting puzzles.

Controlling 2 characters at once was interesting, ended up falling off lots! Really like the fisheye effect, looks great!