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Count on me's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3614 | 2.278 | 3.222 |
Fun | #3707 | 2.121 | 3.000 |
Overall | #4439 | 1.964 | 2.778 |
Originality | #5392 | 1.493 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The two players are joined together in the way they move
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like the CRT effect. Nice level design, it's all about getting the displacement between them right.
Thanks for playing! I really tried to make the game as fun as possible. There were countless bugs, but I'm happy to know you enjoyed it.
Game mechanic is pretty fun to play with. The post processing looks amazing. Good job!
Thank you for playing!
The mechanics are cool and the post processing looks great in the game. Unfortunately on my machine, I couldn't get past the second level as the blue player couldn't make this jump for some reason.
Thanks for the feedback. Yeah, I didn't have enough time to add a tutorial level, sorry about that, but as long as only one player reaches the door, you can go to the next level. Either way, thanks for playing!
Ah cool, I'll give it another go later :)
Controlling 2 characters at once was interesting, ended up falling off lots! Really like the fisheye effect, looks great!
Thank you! It's pretty clear it needs polish, but I believe the mechanic itself is interesting if done well. The game by design is supposed to be somewhat hard. Thanks for taking the time to play the game!