Sent you an e-mail with a steam key!
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Ugh, sorry you're also running into the same issue! I'm currently in the middle of requesting a batch of Steam keys, so I should have some available in the next day or two.
When they're ready you'll be able to claim a key on the itch.io page 😊
Hi Bulbware! Sorry, this issue is taking longer to resolve because of my job and I also don't have immediate access to a Mac at the moment. In the meantime, I can send you a Steam key; Steam should get around this issue entirely because it's trusted by Apple.
Is there an e-mail address I can use to send you the Steam key? Or social media I can DM you on?
I'm very sorry about that!
So based on some research, it sounds like MacOS Catalina introduced some new security features for applications that aren't on the Apple Store which is why you're running into that.
I'm primarily a Windows user, so I wasn't aware of this update until now; sorry about that! I'll get working on a fix, and hopefully get it out this week.
In the mean time, if you really want to play the game there does appear to be a work around... but you'll have to follow this guide:
Thanks for letting me know about this issue.
hey! I really appreciate the interest in the game.
I hope you underatand, but I generally don't like to explain the story / plot points of my games. I think mystery and personal interpretations are an important part of the experience.
Thanks for playing!
Here's a thread for people to leave any bugs they find.
Please keep in mind I am a solo game dev, doing this in my spare time. As a result I can sometimes be slow to address bugs, but I will try my absolute best to fix any bugs players run into.
I'm sorry to hear that! It's a bug I've known about, but have been having a hell of a time trying to reproduce and fix...
I've currently moved onto other projects, so I honestly don't know when a fix for that will be released. Sorry!
Hi all, I'm lum!
I've been making games (in some form) for most of my life. In the last year or so, I've started putting my work out there, and my focus is on creating surreal horror games! The one I'm most known for is THE DEVIL HAUNTS ME, which was made for a game jam.
THE DEVIL HAUNTS ME is a survival game about gathering resources, avoiding the horror lurking in the woods, and discovering the mysteries of the world. The core game loop focuses on surviving in the woods; hunting deer, cutting down trees, and gathering water so you can survive each night, while also avoiding a strange creature that stalks you throughout the game. Managing your resources, and avoiding confrontations is key to survival. But, there just might be a secret that will let you escape the woods...
I am currently developing a new horror game called BLAIR ROAD, which I'm hoping to release later this year (on itch.io!), and will be more in the vein of Resident Evil/Silent Hill, with some light-RPG elements.
The games I've made have been done entirely by myself in my spare time. Unfortunately, I can't attend GDC because it just isn't affordable to me. I do freelance work to keep myself afloat, but it isn't always consistent work. As a result, I've never been able to save enough to justify going to GDC.
Wow, thank you so much!! I'm glad you liked the game so much.
So, first of all: I really don't like telling people what the 'intended story' is. There is one I have in my head, but if I were to just tell you what it all meant, it would really ruin whatever mystery was left. I think coming up with theories is the real fun part of the story, and because of how its presented, it's open for many interpretations! So please, keep coming up with theories and discussing with others!! And sorry if that answer is disappointing, I just think its important for the game to maintain a sense of mystery.
I will be clear about this though: there isn't a third tier bucket :(
If you want to support me via Steam, then you can always purchase the OST and/or the Making Of digital book! I believe OST is $1.99 USD and Making Of is $4.99 USD.
Thanks again! :)
thanks so much for playing!! To be honest, I don’t really like directly telling people what they missed & what to do, but I will go ahead and say that there is a red key, and that there is a second ending...
The second ending is a bit bugged unfortunately, but there is some more content to the game you’ve missed. A fix for that + more will be available when the game comes to Steam on Jan 7th!