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A member registered Mar 12, 2022 · View creator page →

Creator of

Recent community posts

Thanks for fixing it up :D

I’ve never gotten into any bullet hells so even on the easy difficulty this was quite a challenge but I really enjoyed it. The music was really nice too. :)

The art on this game is amazing. I love how the screen filters change throughout the game, and all the visual flair you’ve added. I did notice that when my health depleted in the boss fight nothing happened, and I couldn’t figure out how to defeat it

I love your art style. Having different music for each of the difficulties is funny too. Nice work :)

Cute game! Dodging the dogs was a fun challenge with how unpredictable they were. I managed to get a score of 26 :)

Oh if its randomized I might just be getting unlucky. Maybe you could tune it so that earn more :)

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Cool game! I liked the vibe and art. I’m a bit confused on how you progress because when I sell my crops, I end up losing money. Do the numbers next to them mean something?

Thank you so much. I’m glad you like it!

Thanks, I appreciate it :)

Fun little game that really fits the theme. I wish the movement were a little faster but really impressive for a first game :D

Cute game! Took me a second to figure out what you meant by jump to a tile but after I got it, it was a fun strategy game. I like the frog models and the whole colourscheme of the game. Very nice :)

Very tough game and I got killed by the spikes falling from the ceiling a lot. Good game overall I like how you have to ration between consuming more matter to fly and staying small enough to fit under the platforms.

That was such a nice satisfying game. I like how you turned the shopping into a puzzle and the dialogue was funny. Nice work!

Nice game I liked your interpretation of the theme. Peeing was definitely an interesting choice. I got the gun but I wish there was something I could do with it. One bug I noticed was even when I met the quota, the end of day message said that I hadn’t. I could still play though so it didn’t really matter. Good job :D

I agree the movement is a kind of jank. I was going to add a normal camera option but ran out of time at the end of the jam.

Thanks I’m glad you liked what I tried to do with the camera :)

Thanks for playing. I’ll try and see if i can fix the vial issue at some point :)

Thanks for the feedback! I agree with you on the level design, the levels layouts were all a little rushed.

Very unique game and take on the theme. I love the presentation and vibe that you were going for but I found the difficulty was quite high and I got stuck a lot.

This is probably my favourite game in this jam I've played so far. Love how the level titles give hints on how to solve the puzzles, and the puzzle design is great. I also like how you introduced all the mechanics in a way which made it easy to learn. The only thing I found slightly frustrating was the magenta blocks not being shaded which made depth perception a little difficult.

I love the crab sprites they're so cute!

I like your interpretation of the theme. Never thought about using the maths meaning :)

I like how the combat felt and how you had to think about what weapon to use. How to play wzas also very well explained :)

Sure! As long as you provide credit

Haha thanks.

Glad you enjoyed it!

Thanks Purple🏴‍☠️

Thanks!

Thanks! Good luck to you too

My bad. I made it so it resets the dash whenever you touch the ground , take damage or jump on an enemy. I'm glad you enjoyed the game!

Thanks for playing!

Our games have the same name! I like your game. The sprint and stamina add some strategy for when you need to use it.

The controls were very unique but once I got used to them they were a lot of fun to play with in combat!

I like the game. Very spooky and the graphics are very detailed.

Cool game. Very unique idea!

Such a unique idea. I liked all of the random aspects of the game and being able to toggle parts of code through attacking them was pretty cool.

Nice game. I liked how much depth there was in the gameplay with the upgrade system and random artifacts that you can find. I managed to pass the third layer by using just bombs because I didn't have the pickaxe upgrade lol.

Hey I'm a bit confused on how to get through the game. I'm currently talking to skull and I'm not sure what to answer back. What I've played so far has been interesting though! The concept of diving deeper into a mystery is a cool take on the theme.

Nice game! Sound effects were really nice and I liked how you increased the difficulty of catching fish with the ring shapes adding more risk.