Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Jumping FrogsView game page

Jump to a tile to claim it. Win by trapping your opponent. Leave them with no valid moves!
Submitted by senc1yo — 3 hours, 8 minutes before the deadline
Add to collection

Play Jumping Frogs

Jumping Frogs's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#43.3083.308
Visuals#63.5383.538
Overall Enjoyment#73.1543.154
Audio#72.9232.923
Overall#93.1283.128
Creativity#103.4623.462
Use of Theme#182.3852.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Fun game. I have no idea what strategy i used but i won every round i played!

Submitted

Really fun! I dig the vibe of it. The gameplay loop was simple and fun. It took me a while to understand the game, maybe add a more interactive tutorial to help out. There are a few issues with the menu too, it goes outside the playing window. Great job!

Submitted

Cute game! Took me a second to figure out what you meant by jump to a tile but after I got it, it was a fun strategy game. I like the frog models and the whole colourscheme of the game. Very nice :)

Submitted(+1)

Really interesting  game! Maybe more instructions/examples could be good. Nice job!

Developer

You are absolutly right, I run out of time and coulndn't test it enough. Hope you enjoyed 

Submitted

I managed to soft lock the game a few times by getting into the wrong tiles. The essence of this game shows quite a bit of promise. well done!

Developer

Ye, as I was a solo developer it was hard to make all the 3D, shaders, Programming and let it bug free. Would be great if you can specify how did you manage to soft lock the game so i can fix it after the game jam. Thanks for testing, hope you like it

Submitted(+1)

this was really engaging! i would play an expanded out version of this! awesome work

(+1)

Did you come up with the concept yourself? I love original puzzles, well done. I wish there was a menu on the game screen, for instructions, to restart, etc. Also, when the game was over, I found out that I "won", but I did not know how. The "game over" popup blocked the board, so I couldn't analyze it.  But an excellent game nevertheless!

Developer (1 edit)

Thanks! I hope you liked it! Yessss, I came up with this idea, haha. I actually think there are other games that use a grid with limited movement, but as far as I know, none with this type of movement mechanic.

Yes! You're absolutely right, the message announcing the winner doesn't allow players to analyze why they lost (player or AI). Players can still know if they are going to win/lose before the end prompt, but blocking the final view is a fail in usability, no doubts. Lack of time to test. D:

Anyway, thanks for playing!!

Edit: It should be a game menu in game. With ESC.