Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

krsss

14
Posts
2
Followers
A member registered Dec 30, 2017 · View creator page →

Creator of

Recent community posts

(2 edits)

imo the defining aspects of a roguelike are randomness, permadeath and upgrades.

Randomness comes in many forms. Lots of roguelikes have random maps, but its not a requirement. Risk of Rain 2 doesn't have random maps but slight variations of its maps with random spawn positions for enemies, rewards, bosses, etc.

Permadeath is just permadeath.

Upgrades seem to also be a defining aspect of the genre. If it wasn't then you could start arguing that flappy bird and minecraft are roguelikes.

The more experience you have in roguelikes the better you will understand what makes something a roguelike and what doesn't.

tl;dr good game, but runs should have more variety

Its a puzzle game.

Really enjoyed the music and the game.  Positive vibes. Has some depth and strategy.

Surprised that only 1 person made this. But lacks a bit in the limitation.

Good concept, has depth, requires skill, has content.

Well done!

Unpolished. Wouldn't call it a roguelike :|

Good concept, but is it a roguelike?

Good concept, but is it a roguelike?

Except for the floaty controls the combat is fun but the game lacks in "Use of the limitation."

Very good energy and music design.

...but I wouldn't call it a roguelike :|

A roguelike game with a good concept but lacking in presentation. Depth and strategy is there, but upgrades have no descriptions. Runs don't have much variety in them.

Wouldn't call it a roguelike :|

Wouldn't call it a roguelike :|

(1 edit)

Spent a while on the game. Very good concept and game. With some new enemies it could be a very deep strategy game.

Biggest problem right now is luck. Most roguelikes have lots of random factors so that on average your skill determines the outcome of the run more than luck. Some limits or some guaranteed rewards instead of everything random would have been better.

+ madlad even added an online leaderboard system. Got 1st place (520 points)

Played it for a while. Super interesting game. Add some more variations, enemies, items, story etc and I wouldn't mind if it was a paid game on Steam.