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V O I D's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #86 | 2.412 | 2.667 |
Concept | #90 | 2.312 | 2.556 |
Enjoyment | #108 | 1.608 | 1.778 |
Overall | #108 | 1.910 | 2.111 |
Use of the Limitation | #118 | 1.307 | 1.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
wlux: https://github.com/wluxie , Supernova1114: https://github.com/Supernova1114
Software used
Unity
Use of the limitation
We created procedural generation of planets, and when you die in the game, you must restart from the beginning.
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Comments
what a great visual experience!!
I had some difficult to get the hang of controlling the comet, but is was fun! Hope you keep working in refining the controller, because it’s a very good concept!
nice job!
Please, if you can, check my game out too!
Not a bad concept!
There seemed to be a couple of issues with camera movement, but I like the idea of maintaining the trajectory of a comet into planets.
Likewise, I think a couple of additions and adjustments to the procedural world generation would assist greatly, as it feels more like an arcade game at the moment.
I played your game on stream here: https://www.twitch.tv/asfunasfun
I wasn’t sure how to play. The camera was all over the place. A tutorial and some camera work would be a nice addition to this game.
Good concept, but is it a roguelike?
Good concept, but is it a roguelike?
Procedural Generation needs some refining :))))