I love taking a bold step outside of genre norms. Really interesting setup, felt very much like a Lucas Pope game. Wish the world was a bit more understandable I wasn't totally sure what "encryption" meant but I love the quite sabotage ending. Loved that it was an experience as well as a game and told a story. Amazing work both of you!
KriKit
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Jealous of your creativity in these jams! A lot of fun, has a very unique twist on incremental. Wish I could push into the world more somehow. Not sure if you've tried it without the isometric view, almost wonder what it would be like if you were down at the bikes view. Amazingly complete game for a jam, great work!
Impressive entry, at first I thought "wow ai for a racing game, crazy cool" and then I realized they were ghosts of other players which is even more impressive to me. Fit the theme great, just for some reason was super choppy for me, I think it might have to do with the camera being so far away and culling or maybe the number of ghosts in the session need to be reduced? Other than that super great entry.
Love the idea but it's a bit buggy I was playing for a while and was confused why my score wasn't going up. Turns out it was at a game over. A bit hard to control as working the ball is unpredictable, but who am I to complain about controls after making the submission I did? Love the South Park vibe and the old school music, just wish it was more polished. Always without knowing the time spent on the submission though it's hard to be too critical.
The meat shrinks just like the real thing, this person grills. Great summer theme, I just wish the grill got bigger so I could take more orders. Bring on the mayhem! Excellent presentation and polish. Found a bug where the music ran out of track and stopped playing on the longer grill cassette. Plays great though!
Nice work, the polish is awesome. I'd try and get rid of the labels and make the potions iconic so you can quickly judge with peripheral vision. Also make disposing of the mistakes a bit easier I found them hard to click out of the way (maybe the shouldn't collied with each other if they've been placed in the recipe list?)
Nice work, can see lots of ideas spawning out of this. I'd combine the scale measuring and the percent together as well as popping the stars right when the percentage is met! Returning to where you were at in the levels and asking players if they want to play again. There's a lot of space here to play in, 100% finished baby!
This was a blast to play. I wish the rotation controls were a bit more intuitive. Very high stress! https://www.twitch.tv/videos/2465748307
Haha I only realized that at the end, I played them on stream, here's the VOD http://twitch.tv/krikit_







