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Symmetry's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #13 | 3.667 | 3.667 |
Theme | #17 | 3.704 | 3.704 |
Controls | #21 | 3.111 | 3.111 |
Overall | #31 | 2.921 | 2.921 |
Accessibility | #32 | 2.519 | 2.519 |
Fun | #33 | 2.593 | 2.593 |
Originality | #38 | 2.593 | 2.593 |
Audio | #40 | 2.259 | 2.259 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.4
Wildcards Used
Not Twice
Game Description
A platformer where you control two characters at once. Jump over spikes, shoot ghosts, collect gems.
How does your game tie into the theme?
The two characters mirror each other's movement, the level designs have a lot of symmetry
Source(s)
N/A
Discord Username
SquiggelSquirrel#9625
Participation Level (GWJ Only)
3 (only 2 submitted)
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Comments
I love the animations of the characters and the colors used.
First off beautiful looking game. The difficulty comes from having the players desync. Ultimately causing me to feel like it comes down to luck after that. Mirrored games like this offer a lot of interesting possiblities I can imagine how hard it is to explore those ideas within the constraints of a game jam and credit you for taking on the idea.
found it really difficult to coordinate the two characters after one of them died and they restarted from a different position. but overall this is a cool, challenging jam game! :)
In my playtesting I found the best approach was often to backtrack until I could get both characters synced up again.
I had thought to maybe add a powerup that would freeze one character in place for a short time, but unfortunately I didn't find time during the week to implement it.
Nice, I like the level design!