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A jam submission

SymmetryView game page

Submission to Godot Wild Jam #47
Submitted by SquiggelSquirrel — 3 hours, 31 minutes before the deadline
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Symmetry's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#133.6673.667
Theme#173.7043.704
Controls#213.1113.111
Overall#312.9212.921
Accessibility#322.5192.519
Fun#332.5932.593
Originality#382.5932.593
Audio#402.2592.259

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.4.4

Wildcards Used
Not Twice

Game Description
A platformer where you control two characters at once. Jump over spikes, shoot ghosts, collect gems.

How does your game tie into the theme?
The two characters mirror each other's movement, the level designs have a lot of symmetry

Source(s)
N/A

Discord Username
SquiggelSquirrel#9625

Participation Level (GWJ Only)
3 (only 2 submitted)

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Comments

Submitted

I love the animations of the characters and the colors used.

Submitted

First off beautiful looking game. The difficulty comes from having the players desync. Ultimately causing me to feel like it comes down to luck after that. Mirrored games like this offer a lot of interesting possiblities I can imagine how hard it is to explore those ideas within the constraints of a game jam and credit you for taking on the idea.

Submitted(+1)

found it really difficult to coordinate the two characters after one of them died and they restarted from a different position. but overall this is a cool, challenging jam game! :)

Developer

In  my playtesting I found the best approach was often to backtrack until I could get both characters synced up again.

I had thought to maybe add a powerup that would freeze one character in place for a short time, but unfortunately I didn't find time during the week to implement it.

(+1)

Nice, I like the level design!