🐎
Klehrik
Creator of
Recent community posts
Great stuff! I think the art has a lot of charm, and the writing is pretty funny.
Two issues I came across with Watch-zey though: Input to keep a roll doesn't work unless you press down first while the cursor is above the clock (although maybe this is intended?), and there is some strange bug that let me rack up infinite points by spamming X (I think this happened after some roll keeping but not too sure).


Art style is very charming, and I love the use billboard sprites lol; everything seems to mesh together very nicely.
I think the theme is represented here by the fact that you circle strafe around the enemy(?), although that is somewhat loosely connected.
Great game overall! Would love to see it expanded upon if you have plans for that.
Great game! I like how you made blocking have importance despite the one-action-per-turn idea by allowing you to fish for lower enemy damage rolls, although the spinner value ranges are a bit too RNG imo (also the 1~32 attacks for the boss(?) are wild lol). Presentation is great, and the music is also very nice and adds a lot to the atmosphere.
Excellent use of the first theme; you managed to offer quite a bit of choice with just one button
- Can be a bit hard to parse at times (especially once the speed picks up), but otherwise you managed to work well with the resolution
- Fighting enemies early on doesn't seem to be super worthwhile; I found the meta strat to just be avoiding enemies until I got a stacked weapon.
- Arrows are very hard to react to
- Prices seemed to always outscale my current funds so I never managed to buy anything
Also funny enough you can actually get negative weapon damage from the stat pickups, which I think causes you to take more damage
Really well animated; both characters' movements feel very fluid
Some notes about the kick:
- It comes out too fast to reasonably react to
- You can take damage from the kick even if you're standing behind the boss, since the hitbox extends too far back
Additionally I realized after a bit that it is very easy to zone the boss by starting your attack chain just outside of their range, and you only need to roll back occasionally to dodge the forward thrust
A small top-down shooter where you collect equipment to become more powerful.
https://klehrik.itch.io/space-raid

A short metroidvania created for Devtober 2021, starring a small bird's quest to find their friend.
https://klehrik.itch.io/panacea
























