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A member registered Jan 17, 2017 · View creator page →

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Tha jam just begin right now. Thanks, good luck, and fun…

The jam will begin with 16 participants…! I am very happy for this. With a year of duration, I hope more participants on 2021.

The JAM is just beginning right now… Good luck and Happy new year…!

Of course… Well, you know Fan Art are generally illegal in a strict interpretation, but all people are very happy with Fan Art. Star Wars, Pixar and many companies are very happy with Fan Art. For example, I am going to use music of Fey (La espuma de los días).

En mi nuevo juego Aventura trivial (Ciencias 7), derrotarás los monstruos que invadieron tu país, respondiendo preguntas para ciencias de colegio.

Una aventura educativa 2D, donde se te brindarán numerosas facilidades en caso que tengas mala memoria.

¿Conoces la respuesta?

My participation will be about this song:

The group Web3D had some Music Video Competitions on 2017 and before…

Blender and most of other softwares has not compatbility with H-Anim, because of this it is very complicated yet. I hope Blender will have a H-Anim exporter soon. I think it is very useful because of its legibility… Other formats of animation are very confuse. I think an human readable format on Blender, it is very useful to future compatibility on a changing world. With human readiblity any future developer could traduce a lot of Blender information in theory without very complex process and patent problems.

H-Anim 3D Animated Music Video Competition

Thanks a lot for your cooperation with inexpensive and very useful assets…! I really need your assets for my projects.

I was planning an animation with only one character. Three days ago, I read about the human maker project. You coul populate your games easily with chatacters. It exports to Blender, and very important, you could create easily armatures and some expressions.

Justo ayer teminé de leer este libro: Blender 3D Cookbook.

Definitivamente no es apropiada para un principiante, y no es autocontenido. Requiere consultar muchas fuentes adicionales para entenderlo. Pero creo que sí me ayudará mucho para mejorar mis personajes, que es lo que yo quería.

Estoy inscrito en un JAM sobre anime, y les dije que enviaría un personaje luego de terminar de leer este libro… Blender 3D Cookbook.

Justo ayer teminé de leer el libro, y estoy planeando dibujar este personaje como ejercicio: Hoshina Toei (Pretty Cure)

El personaje será para uso libre, como FanArt… Las reglas de mi competencia, permiten usar recursos hechos en otros años; así que podría convertirse en la protagonista de mi video.

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He creado este subdominio en mi sitio WEB personal para dale propaganda al JAM entre hisoanohablantes Sitio en español

Recién hoy he creado este nuevo subdominio para la competencia en español.

Su objetivo será darle propaganda a la competencia entre hispanohablantes.

Imagen por… Joel Steudler

Thanks, I am going to download the update just now…

Thank you for your backgrounds. I wanted them for my next 2D game. Just that I need…

Only a Suggestion: Bonus payed package with HDRI version of these backgrounds and foregrounds layers for 3D projects.

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My new JAM: Animated Music Video 2021. I am very nervous about this JAM. I really need to study and practice a lot… A year of time for a video…, I need more time!

Recién hoy, he publicado este JAM… Estoy muy nervioso, por que hay muchas cosas que todavía no sé hacer. Por supuesto, tengo un montón de ideas en la cabeza. Como va a ser la primera vez que aplicare muchos nuevos conocimientos, no espero que me quede muy bien.

My new object 3D, a voxel chess. The 3d object was made with Magica Voxel. This was my first voxel style object.

Normal world

Today, I released the 64 bit version of the debian package too.

This is my first debian package. From now, my games will have debian packages…

Thanks for your assets… What about use on commercial games?

You are right… Thanks…! I have refused a lot of invitation because of this… When the new cathecism was published I read both: Trento and this new version. But, my memory fails a lot…

This model has normal and low poly version. Three formats: blender 2.79, x3d and obj. My new 3d model is distributed with CC4 license. So you could use it on your own commercial games. I did it for Asset Jam 13.

My new Roulette

Asset Jam 12 is finished. I am very happy with this opportunity of show my 3D assets. The first time, I think that it will be very easy to do the best Asset. It was a terrible mistake. Each time Asset Jam is more and more interesting and complicated.I am very happy of my lost in a Jam without any rattings or votes.

Thanks a lot… I hope do not damage your good looking textures, but adaptation to other software could be complucated. Sorry for this…

Thanks for your excellent asset… Then, blender has toon shaders…? This is great! What about use on free and commercial games?

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Thaks for your very useful asset package… actually I am reading a bit about Unity and Blender. Sure your asset is very appropriate for me. What about the use on commercial games?. This is not really a problem, because my next 3D game on 2021 will be free… Sorry, I think your package is excellet…, but what is the meaning of

  • free of charge - 2 any yours of animation to order?

I bought the original model very cheap on a Chinese Store. It is a simple puzzle on balsa wood, around 50 pieces or more. download

I made whit object 3D for Asset Jam 12. house

Thanks for your asset… they are funny and look very well.

Good idea… thanks for your invitation. Actually I am porting some 32 bit games to 64 bits. Of course, I have a lot of assets I want to improve too.

Thanks for your game… Some years ago I publish two videos on Instagram… I made it with POV-Ray, but I recommend you FractInt.exe for Windows, because this program has a lot of fractals with equations.

magnet 2 julia <-0.1,-0.3>

magnet 2 julia <10.1,-30>

Ocassionally I used fractals to create some objects on my project FreeRay or to create textures for my games freeray.

Please, I thanks you if you add buttons to capture images to create easilly some textures.

With the FreeRAY-2019 release, my LGPL POVRay library reachs 175 objects. Actually you could download almost all of them on the official site of POVRay. I know: These objects are for animations and static images…, my conversion tool it is very complicated to use on games; my output it is very disappointing. You could mail me if you need some hints, with a lot of work and rewrite some code, it is possible a better conversion.

If you want to combine POVRay and Blender you could read this article… PovRAY-Blender HINT: Combine your characters on Blender with POVRay backgrounds, and look for many POVRay utilities on the internet… Aeroplane (toy)

Hemos agregado una versión para Android de Origamis iniciales. Las versiones para Windows y MacOS se han actualizado a 64 bits. Además hemos agregado a Linux como plataforma objetivo. Agradecemos las justas críticas de los usuarios acerca de nuestras versiones MacOS, notarán que hemos corregido notablemente varios defectos.

Barco de papel


Thanks for your assets. Actually I am planning a 2D game. It is possible to use tha asset on a commercial game?. I think this project game will be ready in 2021.

My new release is a 3D model based on a real craft I see on Internet. You could try to make with your children, the model is very easy to do without any explanation.

It is some different to a real tulip…