Hey, I'd like to note that the game changed significantly since this playthrough, so it doesn't accurately represent the current game demo anymore. Just a heads-up for anyone finding this comment! 😉
Joyless
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I agree, this would be a big improvement. Currently you get:
Your request could not be completed
You selected an image type we don't recognize. It's possible it has the wrong file extension for the format it is saved as. Please use an image editing program to convert it to a PNG, JPEG, or GIF.
WEBP is generally more efficient than all three of the above formats.
Hi, sorry for the inconvenience. I've removed the tool from itch.io to clean up my library, but it's still available for free on GitHub:
https://github.com/Joy-less/SaikouTranslate
Kind regards
Feline Frequency is an endless AI-generated comedy show about a catgirl android, a cyber ninja, a zombie, and a blob of mochi. Each time you play, there's a new show just for you!
Note: To run Feline Frequency, you need a large language model and a good computer.
Teaser video:
Get it on sale for $1.00: https://joy-less.itch.io/feline-frequency



Upcoming cyberpunk RPG set hundreds of years into the future. Europe has been caught in an eternal war between two ideologically-clashing nations: the Western Empire and the Alliance of Eurasia.
You play as Earthworm, an Empire super-soldier on a mission to destroy the devilish Alliance and fight back against their rebellion.
The game explores themes of extreme polarisation and conflict in a futuristic setting while providing an action-packed adventure.
Current plan is to create a premium experience to be sold for $2-5.
The name of the game is "Blood For The Empire".
The "Average session duration" metadata input box has never made much sense to me, especially considering you can only set values like "A few minutes" and "About a half-hour". A game saying it takes a few minutes per session doesn't really tell me anything, since it's vague and could be referring to the length of a chapter, the length between checkpoints, the total length of the game, or the length you'll probably play for.


Considering a lot of developers put "total playtime" in their description anyway, I think that would be much more helpful to players in the metadata.


Hi everyone, I've long wanted a tool that automatically translates text in a window, but could never find one that suits my needs. So I spent a couple days working on a tool that does just that. It captures the foreground window with Tesseract OCR, translates it with a free web API, and overlays it over the window for a seamless translation experience.
Here's an example, cherry-picked for show:

If you want to try it, it's free and open-source. Enjoy.



























