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jhana_moksha

22
Posts
A member registered Jul 17, 2022

Recent community posts

A very enjoyable game with an amazing atmosphere! The dice element felt perfectly incorporated into the game as you had to make choices around your rolls. Engaging gameplay and art!

Amazing and engaging video game with an amazing gameplay perspective that is fully exploited by the different moving patterns / different dice types. I absolutely recommend this game as it was a really fun 10 minutes (and even more with the endless option!).

Amazing game idea with a really satisfying and beautiful implementation! I feel like it would need a bit of balancing since some of the transitions are a lot harder than other.

Interesting game mechanics! You have to balance your number of moves with the damage you deal.

The basic idea is quite interesting as it makes you come up with different strategies to maximize your chance of destroying as many enemy dice as possible. The animations are quite funky too.

The animations and movement are really satisfying, but the game loop itself is not very fun :(. The idea could definetly be expanded on, though!

Quite an enjoyable experience! Different initial dice rolls lead to different play-styles: Whenever I got the frail acrobat, I just ended up zooming about. The high-damage one made me kite all the enemies and the crippled movement one forced me to fight them fairly. The AI of the end boss was a bit funny and I ended up just kiting him indefinitly. Nice idea and nice implementation, could definetly be expanded on!

Interesting idea! I feel like a higher number of enemies would have been it a lot more enjoyable since I kept racking up power ups by simply avoiding them. The animation style is quite funky (especially the rolling animation :)) and the background music defines a part of the experience. Using WASD in an isometric world like that can be a bit confusing, but all-in-all, great idea and implementation!

It's an interesting arithmetic puzzle game!

The basic game idea is really nice! You have to think about where/if to place the new weapon since it can end up being a bad trade-off for you. The game feels really well implemented and satisfying to play - the flamethrower is very nicely animated and the flames are so vivid. 

It is an interesting idea where you might need to roll the dice to progress, but it might also kill you. Could definitely be expanded on!

The basic game idea is actually amazing and leads to really fun gameplay and puzzle solving. The art style is really nice and moving the dice around is really satisfying. The first tutorial puzzles are really well made and there's a lot of tough to crack levels. All in all, amazing game that I would whole-heartedly recommend!

A better art style would have gone a long way - I kinda got a headache just moving around from the snapping of the camera. The game idea is interesting but it is too fast paced to actually pay attention to the different attack patterns of the faces - I just ended up walking towards enemies and items without thinking about it.

The survival time is a bit too long and so feels the time between rolls. A faster pace would have been nice, but the game is already quite interesting. I believe it could be expanded on quite a bit.

The idea is interesting and it leads to different gameplay depending on the stats, but the random aspect has drawbacks too: it is actually mostly random whether you'll be able to get past stage 2. the animation are quite funny. I wish there were some kind of death animation or sound to make it a little more satisfying.

The NPC at the beginning doesn't work and it's a bit confusing as to what exactly you're supposed to do. I also couldn't walk up the stairs and had to jump each step making it a painful experience. The map is needlessly large.

The artwork is nice but the animations are a bit bland. The game loop is quite boring and the dice theme is not really incorporated in this game. 

The game is nice and snappy and its nice that the enemy looks at the dice. However, the game loop is a bit boring and starts feeling like a grind since you have to fight too many enemies to get the augmentations in order to beat the boss. It either needs a faster game loop or more interesting features.

The game is nice and snappy and its nice that the enemy looks at the dice. However, the game loop is a bit boring and you have to fight too many enemies to get the augmentations in order to beat the boss. It either needs a faster game loop or more interesting features.

Kinda scuffed, also doesn't fit the theme.

It's funny for the first 5 seconds.

It's kinda hard to understand what is going on at first, but it is a really nice puzzle game!