Man, that was a good one 💪! The ambiance is very nice with your amazing art style and the music going hard in the background! As others mention, killing enemies feels great!
Nice work dude! 👏
Criteria | Rank | Score* | Raw Score |
Presentation | #3701 | 2.400 | 3.667 |
Enjoyment | #4091 | 2.073 | 3.167 |
Overall | #4468 | 2.073 | 3.167 |
Creativity | #5248 | 1.746 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Dice is used to determine the time before the Game is over and player has to retry again.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Man, that was a good one 💪! The ambiance is very nice with your amazing art style and the music going hard in the background! As others mention, killing enemies feels great!
Nice work dude! 👏
I think the game is pretty fun to play. It's cool that the terrain is random. Killing enemies feels really good with those animations.
If I would work more on this, I would just give the player a little bit more time and a health bar or something (so that you can't get screwed by the timer but the game is still difficult).
Thank you! Glad you liked it. Ya I agree that the timer did feel too short at times, this was first game jam and I mainly always focused on programming so need to work on my design skills. Thank you for playing and giving feedback so I can improve. And I played your game just now and it is great is super fun to play and the idea was really creative.
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