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JAMESDEV

139
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3
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15
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A member registered Mar 03, 2020 · View creator page →

Creator of

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I love that everything is hand drawn on paper! The style there stands out. I had some trouble with the combat, it might help to have the enemies finish their attack while the player backs away to allow the player a larger window to dash and attack. But aside from that good work!

Let me be the motivation to make that game lol, thank you!

So so polished. The visuals and feel of the UI is amazing. The early game is really fun. I wish there were more cards for the player later in the game though, after a point it feels like the AI is just rolling out a crazy amount of defense dice making it near impossible to do sizable damage. Maybe having the defense dice break after defending might be a good idea to mitigate this. Aside from that great entry!

I like the play on words with the title for the game's concept! Its a fun take on blackjack, although adding another layer of luck on the game by obscuring your exact number does make it feel a little unfair at times. I'm a big fan of the cookie monster here lol

The OS vibe is great! Super unique idea for the theme.

I like the aesthetic here! I liked the snappy feel of the cards and how they stick into the table.

Good for your first game! I think I would recommend giving the player a little more heads up when guys are gonna pop out from behind things, but aside from that good work!

Thanks!

Thank you!

That final boss fight was awesome! The way the hand moved around the screen was a really fun thing to see. Good work!

Really challenging puzzles! I was surprised I was able to solve the levels I did. Good work!

I definitely spent the most time on this entry than the other entries I have played so far. The game loop is really addicting

Great use of risk here, good work!

I got 152! Super simple but really fun little loop!

Really hard but awesome level design! Good work!

It looks like some of the music doesn't loop, but aside from that I really like the sound selection! Super fun to choose different items with each run. Good work!

I read the instructions, I think I get what the goal is here, but i don't really understand how the controls work. Sometimes WASD moves my character, and other times it looks like they just turn around and wander off.

I appreciate the tutorial in the intro, very funny. Good work!

So satisfying! I love how the cursors create tails on the objects as you shoot. There's a lot to look at here despite the simple concept, well done!

I really wish I could see this in a finished state, the dog dragging around the big robot is such a unique idea. Great choice of assets! This would make a fun tower defense type of game if you continued!

Really challenging and unique puzzle. Good job!

Super pleasant game! My highscore ended up being 17800. The variations in the sheep were a nice way to introduce some challenge. I think I would recommend having some sort of meter to determine how many sheep are too many because at times the game would end seemingly out of nowhere. Great take on the theme!

CREDITS:

@JAMESDEV - Coding/Art

@FadeRax - Coding/Art

@Casey - Coding

@TaarynIRT - Music

oooh ok, awesome!

There's a lot of content here! Super fun and unique gameplay loop. I discovered I could move a little with WASD and boost after a few rounds, would have liked to seen those controls introduced like how the mouse was introduced. Overall great work!

Super fun and addicting! I would have loved to see more levels for this so I could play more. Also having a button like R be set to immediately restart the level might be a good addition.

Ah! I made a last second change that I thought would fix that noooooo

The goal was just to hit 50 but its mostly an endless, see how far you get type of game

The overall goal was just to reach 50, and then yeah just endless from there. thanks!

Maybe a shop npc you can trade money with for boar feed to lure them in for the archers to kill? just an idea, I think the roles the npcs play has very dynamic potential

Very neat little card game! Good work!

I like the atmosphere! I had a little trouble with the player movement, it felt a little odd. I would definitely recommend using Godot's default characterbody3D template for basic player movement, it works pretty well out of the box with little tinkering. I also managed to softlock myself in the shed by trapping the monster in front of the door while I was still inside. Other than that good work!

I would have really liked to see how that weather progression system would have affected the gameplay. But as it is its a very pleasant little golf game!

Such an interesting use of assets. I love the style! It sells a very uneasy feeling. Good work!

Awesome game! The art style is adorable and each scene is very unique.  I only wish there could have been more levels! (Time constraints :P) Great work!

This game has a perfectly chill vibe,  I love its atmosphere! I think I would have liked money to be a little easier to get because after the first day of collecting all of the barrels money gain was a little stagnant. But I'd love to play a game like this with more content, it would definitely work well if you continued development. Great work!

Thank you!

drinking the crazy cola

This is a super neat format for a tower defense! I think purchasing the sweep was pretty broken though, I was able to sweep my driveway clean for very cheap which was good enough to keep me alive. Other than that good work!

I love the style of this game. The 3d renders over the 2d background is a really cool. The gameplay is simple but each level is a little harder than the last so the design there was done well. I would definitely recommend having multiple actions for the wood you pick up, like boarding up doors, fixing cracks in walls, etc. if you choose to develop this further. It would also force the player to take careful decisions where to use the resources and move things so the levels aren't always straight forward. Good work!