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A jam submission

Rollin'View game page

Oh to reach 50
Submitted by JAMESDEV (@JAMESDEV535) — 2 hours, 26 minutes before the deadline
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Rollin''s itch.io page

Results

CriteriaRankScore*Raw Score
Sound/Music#753.0833.083
Overall#1172.8752.875
Gameplay/Fun#1222.6672.667
Theme Interpretation#1262.9172.917
Graphics/Visuals#1422.8332.833

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit into the theme?
Despite all the setbacks you will probably encounter, your only goal is to keep rollin' forward. (You can also continue after you complete the goal. Just keep moving forward forever :D)

What premade assets did you use if any?
Background music was used from the Casual Music Bundle: https://www.gamedevmarket.net/asset/casual-music-bundle

What are the Discord usernames of everyone on your team?
awesomeminer535

Did you use MiniScript for your entry?

No

Did you use Playroom for your entry?

No

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Comments

An interesting concept, it turned out to be fun in such a short time.

Submitted

I love the music you picked for this! I suck at balancing the little blocks but its a fun challenge!

Submitted

took me a while to figure out what I was meant to do but overall it's a chill game, love the music aswell

Submitted

took me a while to figure out what I was meant to do but overall it's a chill game, love the music aswell

Hit over 50 first try, honestly a pretty chill game, could become pretty good with more content

Submitted

Great vibe. Tricky physics but a nice challenge.

Submitted(+1)

I was a bit confused about how far dropping a block took you. I got to 29 but unsure like specifics of the game or if it was just some endless runner type of game. It was fun though. I liked the sounds. They were really nice

Developer

The overall goal was just to reach 50, and then yeah just endless from there. thanks!

Submitted(+1)

Good base of a game, just was confused as to what the goal was, was it collecting as many blocks on my platform as possible or going as far as possible.

Developer

The goal was just to hit 50 but its mostly an endless, see how far you get type of game

Submitted(+1)

Nicely done and very cool concept! I got to 53 and then realized the setbacks aren't punishing enough and I can just hold right lol.

Developer

Ah! I made a last second change that I thought would fix that noooooo

Submitted(+1)

It took a while to understand what i was supposed to do. Once I figured it out the physics felt a little bit too jumpy at times making my skill issue even more apparent. Great setting and mood though.