Hey SleepGary, post the link when you've uploaded so we can repost and give you a shout out! :)
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Yeah that's fine, You don't have to use stop motion animation in your game/visual experience but there are ways to emulate it within modern cg animation pipelines.
Most computer animation programs tween and blend animations for crisp and realistic visuals but with stop motion frame by frame pictures are taken of a representative physical model, regular cg animation is totally okay to use but if you're going for a stop motion aesthetic staggering your keyframes frame by frame style.
As long as your jamming and making something either based, inspired, or strewn from Stop Motion influence you need not worry about specifications!
(is that clay?, yes. yes it is.)
I'm putting together a game jam dedicated to stop motion, it's a love letter to an animation technique lost to CGI and modern FX, remember all those weird Tim Burton-y, John Carpenter's horror sequence, and claymation movies like Wallace and Gromit, so come join if you used to like that niche stuff?
DM me if you want to help!(@jacobpeltola)
Up to you!, These sort of things take a long time to setup so starting early is expected. We're hoping to reach out to game engine/craft store companies/chains to supply materials and software to jammers and decide on a finalized date soon too!, thanks for participating :)
Piecing the jam page together and beginning to spread the good word of Stop Motion Jam.
Get the site up
- Set a date
- Cross promo to game studios/craft stores
- Afterparty/Marathon Stream
Have a cool idea for a stop motion game and want to share it with others? Just throw it up on this topic!
I've appended some clay games from different genres people may be going for to give you an idea to go off of!
Tag if you're looking to join or recruit people of a certain skillset into your group!
(If you have a portfolio website now's the time to use it!)