I tried calling teleport on the wolf actor and it will just teleport to the specified location. I tried in 4.27 and 5.1.1 Maybe try with the original wolf bp to see if it works
Inu Games
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Sorry, I think I didn't explained properly. I mean, I don't know how to write my own license.
I just want something simple, saying "don't distribute please", but I have no idea how to make it, or even if I need to make it. I thought maybe there is some standard license like that. On Unreal Market there is one, but it's crafted for the Unreal Market.
On the web I see a lot of advice saying "ask your lawyer". Well, where I live there is no such a thing like "my lawyer" :) There are lawyers of course, but they cost so much it's totally over the board for a $10 asset pack.
Hi everyone,
I sell couple of game assets on the Unreal Merketplace, but I want to sell them elsewhere too, like here on itch. I more or less figured everything about how itch.io works by now, but one question remains:
How do you write a license for your assets?
On UE Market this is already covered, there is a standard license that covers everything, so you don't need to worry. Is there something like that here? I didn't found.
Just wanted to see if someone knows about those things.
"Konnichiwa, fellow appreciators of Japanese culture. Have you ever wanted to explore the beautiful and exotic sights of glorious Japan but are unable to break the shackles of being a hikikomori? Well, join me as I take you through a virtual tour of the bokuku rendered in loving, photo-realistic detail in Unreal Engine 4. You'll dine at sushi restaurants, inspect detailed Ukiyo-e paintings, and even get to watch the koi swim in their pond while breathtakingly-realistic 3D headphone audio soothes your senses. Indeed, there is no better way to experience the culture of Japan inside your living room unless you actually live in Japan yourself."
Made by I Drink Lava.
"Konnichiwa, fellow appreciators of Japanese culture. Have you ever wanted to explore the beautiful and exotic sights of glorious Japan but are unable to break the shackles of being a hikikomori? Well, join me as I take you through a virtual tour of the bokuku rendered in loving, photo-realistic detail in Unreal Engine 4. You'll dine at sushi restaurants, inspect detailed Ukiyo-e paintings, and even get to watch the koi swim in their pond while breathtakingly-realistic 3D headphone audio soothes your senses. Indeed, there is no better way to experience the culture of Japan inside your living room unless you actually live in Japan yourself."
Made by I Drink Lava.
Demo level for the Modular Japanese Town House (MJH) pack for UE4.
With this demo you can walk around a little machiya town, go inside the houses and change the time of the day.
https://inugames.itch.io/modular-japanese-house-demo
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action number 1
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for object obj_camera:
Variable <unknown_object>.y(1, -2147483648) not set before reading it.
at gml_Object_obj_camera_Step_0
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Hi there.
We found Gameplay/Overall category a little bit confusing. Some entries had weak gameplay but overall were good. There is already an average of all categories in the results, there is no need for "overall" maybe.
Totally agree with Simoens about voting. Adjust raw score by number of votes given maybe? But I don't think it's possible.