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A jam submission

Shadow Fencer TheatreView game page

A competitive awkward physics sword fighting game set in the world of shadow puppets.
Submitted by ShuddaHaddaLottaFun (@ShuddaHadda) — 20 hours, 19 minutes before the deadline
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Shadow Fencer Theatre's page


CriteriaRankScore*Raw Score

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long have this project been going?
Shadow Fencer Theatre was originally created for Ludum Dare 37 in December 2016. It is currently being developed into a full game. This jam entry is to show our work in progress, and showcase the direction we are taking the game.

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Lovely graphics! I included it in my Finally Finish Something Jam compilation video series, if you'd like to take a look. :)


I played and rated your game.

I really love the graphics and the overall theme of the game.

Very well done

Congratulations on finally finishing something!


Beautiful graphics and animation, represents shadow theater very well, I think it would be even better with more interesting fighting gameplay.





It's playable now, though still laggy, had lot's of fun and gave it a good rating.


coffeeCamel & Zeal.... give it another shot now. I'm not sure the new build will solve your problem, but I did fix a bug that was causing a lot of garbage. If this doesn't work, I can send you an executable that may run better.

And thank you everyone else for your comments!


Really liked this game, the graphics and music are amazing. The concept and presentation worked really well, great job.


The presentation and polish on this is excellent! It controls well and the idea is really fun. Great work!

Played on a 2011 Macbook Pro with no performance issues.


Wonderful project! Up until now the best submission of this jam, imo. I really love the humor in the vocals!


Ok, well I will look into and try and optimize by the end of the weekend, otherwise I will build out an executable. I certainly hope at least a few people are not having troubles with it! :)


Like coffeeCamel said, it was very laggy. The graphics look really frickin' nice, though, and I'm sure it'd be awesome if it was running smoothly.


My specs aren't great, but I can run most other games smoothly.

  • OS: Linux Mint 17 64-Bit
  • CPU: 2.40ghz Intel i3 dual core
  • RAM: 4GB
  • Graphics: Intel Integrated "HD"
  • Browser: Firefox 45

I didn't mean to be a pain or anything, but I think due to the very graphical focus of your game (it looks great btw) and that it's in-browser it's probably best played by more recent and higher-end setups.


coffeeCamel, what is your system setup like? we can try and get something that works for you.


Fun and original concept, but borderline unplayable with lag. Any chance for a executable or some optimisation?