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Imitate Fire

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A member registered Sep 19, 2019 · View creator page →

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https://imitate-fire.itch.io/canna-bus

Follow 4 protagonists and celebrate 420 in a city on lockdown - where local dealers adapt to legalization, and good times never stop rolling.  With a chock-full of zany supporting characters and kooky decisions. This comedic work of THC puts a spin on untold history.


I'm excited to finally release this... But Im even more excited to get back to PLAYING games!

Giveaway of 420 keys is slated for mid april. Cheers!

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You are right, I didnt notice but ratings are shown in the more information dropdown. But I hate Steam how you have to own the game on steam in order to even comment or post on the game forum

I don't think Itch really takes ratings into consideration. You can't even see the games actual rating. I think it's only used to help itch choose what makes it to the homepage. So unless you think your game is homepage worthy, don't worry about ratings

420

Preparing to release my first visual novel CANNA-BUS. lol yes it's just as ridiculous as it sounds.

https://imitate-fire.itch.io/canna-bus

Welcome to life! lol. Where you can work your whole life for something, only to have it taken away.

And I'll give you a key to episode 2

Love the name, but I don't see how the story will tie into an infinite runner. Needs to be way more intense. The footsteps make it sound like it's moving even slower than it appears, get rid of them for some rollerblade sounds! Everybodys skating in these games anyway, why hasn't anybody done this?!?

Invert ____________. Fill in the blank

Cool man, shoot me a link when you do.

Free adrenaline rush. Not many free games can do it, but EVERY horror game does it and I bet most devs/players don't even know it's being done and that it's an addiction. #darksideofgaming

Everything has been done. The only original ideas left are the ones that make people say "I can't believe we live in a time where this is a game."

With that said, I finally understand why devlogs are so  important: you need that community to root for your absurd game!

I know, it's really stupid. I can't remember how I got one or what it is, but I only used those forums for a day.

Just use Discord. There's a renpy server and you'll get instant help from many experienced people.

Thanks m8! Episode 2 is planned for early april

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VN's are a B* to market because any beginner programmer can make one. But I actually love the look of yours! (the trailer anyways) it looks perfectly twisted. It's near impossible to get someone to purchase them unless you have a homerun. They say if a game will be successful you shouldn't have to do much marketing, it should fly by itself. So don't make VN's with the intent of making money. Sadly they are near worthless in today's society. Even if you have a story that wretches every persons heart who plays it.

There's a million places to market on the internet.. Yours is about a horror rave or something? That's prefect to find unconventional places to market it. Get away from the normal game sites where there are thousands of other VN's. Find the rave communities where they aren't oversaturated with games.. And frankly, probably don't even know what VN's are, or where the bar is set.

On the surface, my game is in the same boat as yours.. https://imitate-fire.itch.io/canna-bus

Cheers

edit: The fact is, if you don't have a hit game and still want to make money from it you have to go where the money is ie. Steam, where there are more players than devs who actually spend money on games.

Newgrounds has an extremely well implemented rev split system

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Congrats! You came in here having no clue, called it a virtual novel, and still did better than most of us! You're the reason why people like me give up. No offense, good stuff.

edit: Hang on, I just read that back. I should be inspired by your accomplishment!

I'm only on here, gamejolt, and DB. Other than that there's only steam, kongregate, newgrounds and maybe a couple small ones.. For english countries anyways

Just wondering if it makes a difference? Does anybody actually review your games? Or is it flooded with people who just wanted free games? 

Full episode 0.2.0 coming soon! Top three winners to solve cryptic clues get a chance to be etched into the main menu! You can still catch the pre-demo (as I'm now calling it) in gamejolt or DB, which will be removed once the episode is live. Good luck!


I disagree. A friend is only for a ego boost. They will only tell you they like it .

Only work with a team if you enjoy what you are putting into it.. And be specific with what you want to contribute, otherwise it will eventually fall apart.

I hope your games are better than this spammed post

Max 2 for solo creators. 3 is too hectic and only having 1 makes you put all your ideas into that one game, despite it fitting or not.

Some games flourish better on certain platforms. Personally, my first game has FAR less traffic here than on any other site. Considering the engagement in your gamepage, you're doing pretty well!

Your vocabulary is unmatched! But it suits your game too. It a little off the walls for my taste, but that's me. The itch page is also very good. Keep going with it!

Fabled youre very entertaining, good work

The problem with this kind of thread is that people will only post throwaway ideas that they don't intend to pursue themselves.. How about an infinity runner where you are a cell running in someones blood vein.

Based on your name... How about a game where you are a pigeon making droppings on landmarks

Awesome artsytle!

0.1.5 is live! I'm thrilled to see it where it's at as this should be the complete demo package for episode 1


Key features:

Sound effects implemented for more immersive experience

New music track!

Beginning menus more presentable

Adjustments to interface and more accessability

Dialogue tweaks

Demo ending is a much more official product and teases the rest of the episode

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Devlogs for:

CANNA-BUS

Demo released Nov 06

0.1.5 released Nov 20

Full episode release 15 Dec


Also on GameJolt and DB

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https://imitate-fire.itch.io/canna-bus

Follow 4 protagonists and celebrate 420 in a city on lockdown - where local dealers adapt to legalization, and good times never stop rolling.  With a chock-full of zany supporting characters and kooky decisions. This comedic work of THC puts a spin on untold history.

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CANNA-BUS is a comedic visual novel with heart soul and meaning. Feel free to share your feedback.

https://imitate-fire.itch.io/canna-bus

https://gamejolt.com/games/cannabus/447305


CANNA-BUS https://imitate-fire.itch.io/canna-bus

Forgot to say hi! I just launched a teaser for my first game, check it out https://imitate-fire.itch.io/canna-bus

Disappointed when I realized its not about hacking, but it didn't disappoint! Very well done, but I stopped playing when I couldnt get passed the robot at the elevator. The story was over the top for me, and some of the dialogue felt too direct. Loved the caveman voice but felt his english voice doesnt reach the character's potential. The story could go anywhere at this point, which is good but worrisome. Hope the kickstarter page will have some good teasers about where the story might go and the overall scope. I'm really interested in the caveman story but the guy isnt interesting and a girl like her feels too overdone lately. I'm on the fence with this one.

Looks cool. Hope you do well with it

Looks beautiful but far too expensive for what I imagine is no more than 3 hrs gameplay

Stick with it until the holidays unless you have a better wintery game