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Icaro

25
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3
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2
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A member registered Jan 07, 2024 · View creator page →

Creator of

Recent community posts

Wonderful!
A bunny flying with a jetpack and tackling crows with a boxing glove...all so absurd and magnificent :)

Yes indeed, the theme of your game is very well developed in the arts which are superlative.

hahaha thanks, I just read a lot since I was little.
And your game also hides a small pearl of culture in the name: "The Ship of Theseus", which is both a paradox of metaphysics and an intricate and fascinating book by Doug Dorst. Heartfelt compliments!

I defeated all enemies! Although I didn't understand if they really differed in difficulty.
I enjoyed the game, and it has mechanics that few explore. Compliments!

Really original idea, I had fun (and sprained my wrist to please the queen hahaha).
I like the art, and the music fits perfectly with the medieval setting.  Great job!

Nice, a timeless classic puzzle game

Nice platform, with the constantly changing wind mechanics well implemented. It has the right level of difficulty that keeps you engaged for several minutes. Good job!

I really liked the idea, the game is simple and understandable.

It could be interesting to develop more levels and increase difficulty, perhaps also adding some hindering elements or allowing the torch some more action. I would suggest also adding music and some sound effects for greater immersion.

What a spectacular game! It took me some time but I finished it and left for space, how satisfying!
Congratulations on everything, the game is complete and absorbs you completely.

Interesting, very difficult

Good job! I enjoyed it for several minutes.

I really like the idea of solar winds, and in general the space themes; the different animations designed for the dangers/obstacles coming from the sun are wonderful.

The mechanics are simple and quick, a nice time killer that would be perfect for a mobile version.

The game has very simple mechanics: fast and everything flows smoothly.

I really like animations ;)

Very tender, and graphically done well. I liked that the controls were receptive and the mechanics were clear. :)

Definitely one of the funniest of this jam, it kept me glued for several minutes.

The graphic assets are wonderful, especially the various enemies with peculiar characteristics, and adventurous music on the theme.

I think I had reached an excellent level, and I had found a deadly combo (2 lightning bolts and 1 trident) that made me almost unbeatable... until too many octopuses and their pernicious waves attacked me at the same time.

Great job guys, awesome game!

The controls and the gameplay are very smooth, the music and sound effects accompany the experience well. I liked it.

I like the background and the art of the various objects.
You might think about including some interactions during the flight of the paper airplane, to make things more interesting.

I go crazy for the music and the sound effects, brilliant!

The game is very well made, with levels of increasing difficulty, responsive controls, and everything well harmonized and functional.
I would love to play more levels, I had a lot of fun.

I love Mr. Orange and his meow!

The game is very simple and relaxing and I think that's its goal.
I really like the light-hearted music, absolutely perfect for the game and in line with the art.

Higher difficulty levels could be added such as more objects flying and at greater speed, the adorable Mr. Orange who puts his little paw on each side of the screen, but I also like him for his simplicity, so well done!

Nice work, I had fun and relaxed.
Finished in 4:49, there is no need to rush and the desire to reach the ground increases more and more every second. The idea of putting in how many meters are left to win is excellent.
Music is the relaxing part, perfect in tense situations such as heavy snowstorm gusts.

Good job! Rats in the West have been a fresh and cool theme ever since "An American Tail: Fievel Goes West".

Stunning art and perfect music to descend into the canyon while gliding with your hat.

Impossible to beat the DEVs record, too many cacti! XD

Well done guys

Definitely my favourite game of this jam so far, amazing!

Highly addictive, relaxing and well thought out. The whole design is spectacular, great pixel art, perfect response to the controls, the way you have to handle the glider to avoid ending up smashed on the rocks... did you do all this in three days? Superlative!

I unlocked all the characters obviously (although it's not clear to me if the first two from the left are the same character).

Damn octopus, I love this game!

I like this type of puzzle, nice.

I had a hard time picking up items I placed outside of the ball action screen and had to restart the entire game to unblock this. Maybe a button to repeat the level would help.

Really fun, I completed it on my second try after realizing I could drop up to three bombs consecutively.

I never had to use the grappling hook as the gusts of wind could easily be managed by simply moving. You could increase the difficulty by perhaps including more ravines and holes.

Great job, I would happily play other levels!

I love this game, it's addictive! The movement is so smooth and satisfying, and the sound of the asteroids is very cool.