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A jam submission

Solar SurvivalView game page

Survive through waves of hostile solar wind.
Submitted by Pixlated — 1 day, 8 hours before the deadline
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Solar Survival's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#173.4003.400
Overall#183.4333.433
Presentation#193.6673.667
Concept#193.6003.600
Use of the Limitation#273.0673.067

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just me: Pixlated Games

Software used
Godot 4.2 as a game engine, Piskel for art, Bosca Ceoil for music and Chiptone for sound effects

Use of the limitation
The player has to constantly change direction to dodge blasts. Also, the solar activity changes too.

Cookies eaten
About 10

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Comments

Submitted

Nice little game. Good Solar Flares. Took we a bit to know how to play the game.

Game Over was very quick an the first three times :)

Submitted

had fun! kind of reminds me of working a door hinge with a nondescript aerosolized oil spray

Developer (1 edit)

That is the weirdest thing my games have ever been compared to  :D

Submitted

A very interesting and exciting game. It doesn't really fit the jam theme, but overall it's great! There is not enough leaderboard

Submitted

fun game. i love the art and the idea.

I think you should make you a lot slower at first however because i got a little frustrated at being so fast.

Submitted

The visuals have to be the best part without a doubt, even the page looked very pretty! too bad i can't rate the page itself lmao

This is great! It reminds me of other games with a similar style found on Android, it would fit right in

The game is good but i found it a little underwhelming that with the amount of different shapes the threats can take mechanically it's just either a pillar or a laser that covers half of the planet. Still, good job

-juega331

Developer(+1)

Thanks! I had some more ideas for atttacks but I had to cut them due to time constraints.

Submitted

Good job! I enjoyed it for several minutes.

I really like the idea of solar winds, and in general the space themes; the different animations designed for the dangers/obstacles coming from the sun are wonderful.

The mechanics are simple and quick, a nice time killer that would be perfect for a mobile version.

Developer (1 edit) (+1)

Thx!  I was already recomended a mobile port . I've never done mobile exports, but I might try it sometime.

Submitted (1 edit)

The concept itself is really fun though! It's frenetic and super fast with an interesting simple core mechanic. Love the pixel art and all of the effects animations! I think if the speed started a bit slower and ramped up, I would have been able to enjoy playing a bit longer. It felt just sliiightly too fast for me, and the hitbox just sliiiightly too punishing. Sometimes felt like I should have been outside of the blast radius but it killed me anyways. But overall I had fun. The use of limitation is also great. Awesome job!!

Developer

Great! Thanks for the feedback!

Submitted

Honestly, it`s a great game.  My brain is happy))) I`ve got so much joy. Downloaded and saved))) 

Sweet pixel art, interesting and challengeable. Add some levels - the game have a potential.

Good luck! And thank you very-very much))

p.s. not sure about wind but i`m glad that i `ve played)))))

Developer(+1)

Thanks! It's solar wind. I didn't have ideas so I bent the rules a bit.

Submitted (1 edit)

Very fun, you could totally release this as is on mobile. It has that great mixture of being super easy to grasp yet challenging enough to keep you engage. I spent over 25minutes trying to get a high score. (Mine as of now is 9)

Presentation wise I have no comments or critiques, it looked and sounded excellent, and remained very readable which for a game like this is of the upmost importance.

Sorry i don't have any constructive criticism. I may revisit this after a good nights sleep.

Great Work

Developer

Thanks! That is totally fine. I like the idea of making it a mobile game, might try to look into it in the near future.